Hey guys! How it's going?
Let's kick off a new series on Architectural visualization with a tutorial on creating a fully procedural fabric material.
We will create squared patterns, wavy lines, and fuzz.
Let's go!
00:00:08 intro
00:00:24 basic settings
00:01:45 parametric squared pattern
00:06:07 parametric wave texture
00:11:24 parametric fuzz texture
00:16:02 issues
00:16:20 thanks for watching!
Негізгі бет How to create PROCEDURAL FABRIC material in Unreal Engine | Substrate Materials Tutorial
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