How to create the Multipatch feature class from scratch
Previously, we learned how to control the faces for the multipatch texture. However, this demo will focus on creating the Multipatch feature class from scratch.
First, create a new File Geodatabase in any connected folder. After that, proceed to create the multipatch feature class and define the names for the required fields within this feature class. Remember to specify the type of the feature class as "Multipatch."
Next, start editing and digitizing the multipatch buildings, ensuring to fill in the attribute data as needed. Feel free to modify the symbology for the buildings according to your preferences.
Original Credits: bit.ly/3vqgr18
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