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Let's learn how to apply Camera Shake when using Cinemachine!
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Applying Camera Shake to Cinemachine is actually very easy.
Select you Cinemachine Virtual Camera and at the bottom you will see the Noise tab.
You can select a Multi-Channel Perlin and then select 6D Shake.
This will apply noise to the camera in all 6 directions which will equal Camera Shake
By playing around with the Frequency and Amplitude you can get exactly the type of Shake you want.
Then make a Script to control it, use cinemachineVirtualCamera.GetCinemachineComponent-CinemachineBasicMultiChannelPerlin-(); to get the Cinemachine Component and then modify m_AmplitudeGain;
Easily Control Cameras with Cinemachine in Unity
• Easily Control Cameras...
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