Game Design in Action continues, this time with level design tips for designing levels for your 2D platformers!
Will I actually stick to keeping a feature as it is for more than a week? Who knows! Find out next time on the next exciting episode of Making A Platform Game For Steam!
MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: incompetech.filmmusic.io/song...
incompetech.filmmusic.io/song...
License: creativecommons.org/licenses/b...
Негізгі бет Ойындар How To Level Design in 2D Platformers - Devlog 6
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