This is EXCELLENT! Thank you for providing such a flexible, dynamic base for generating buildings (and other repeating-type objects).
@ltfilm
2 жыл бұрын
You are very welcome Harry! Glad I could be of help! And thank you for the kind words!
@cornelius-harlem-alston-co562
2 жыл бұрын
🙃 listened to the WHOLE thing twice.... thanks
@ltfilm
2 жыл бұрын
Oh wow, thanks! That's like...twice as much as most people would. Maybe more, who knows?!
@resquar3d534
2 жыл бұрын
Gorgeous! very impressive, my question is does it not lag a lot with midrange computer specs? as im planning to follow this soon.... thanks a lot
@ltfilm
2 жыл бұрын
Thanks! I don't imagine it would lag even on a low-end to midrange computer. While the node setup looks really daunting and complex, the underlying calculations are pretty efficient, so it shouldn't bog down your computer a whole lot. My computer's a bit on the higher-end, but for comparison, changes didn't start noticeably lagging until I had a ridiculously huge building like a 40x40x40 cube. And even then, the viewport was perfectly responsive until something like a 250x250x250 cube. RAM-wise, at a size 100 cube, it only took 2GB of memory, 5GB once materials were applied and rendered. Long-winded of me saying you'll probably be fine!
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