Awesome tutorial! Really helpful seeing how to use decals in a more comprehensive way than some of the other tutorials I've found. I did find that the music's a little loud. Still fully intelligible, just would be a bit easier to focus on what you're saying. Thanks again!
@vivektyagi6848
Жыл бұрын
This is Awesome workflow. Many Thanks for sharing 🎉
@azielarts
Жыл бұрын
Absolutely 👍
@da_drood-digitalart
3 ай бұрын
Thank you so much for sharing your knowledge here on KZitem. It's really precious material and I love your sandstorm effects. Am trying to create something similar in my next portfolio project ^_^
@alexdem291
7 ай бұрын
Find your channel and it's absolutely amazing! 🤩
@azielarts
7 ай бұрын
Yay! So glad to hear that!!
@hunkerdown2344
Жыл бұрын
Helpful! Thank you.
@NicholasSinard
4 ай бұрын
Never used Quixel Bridge before
@jephrennaicker4584
Жыл бұрын
This is so cool!
@azielarts
Жыл бұрын
Awesome 😎
@guidoparacolli4112
Жыл бұрын
man thank u thats so good =)
@azielarts
Жыл бұрын
Awesome! No problem 🤙
@AntonioMaciaMartinez
5 ай бұрын
good video mate!
@kevinhoward9930
11 ай бұрын
Good stuff, thank you 👍
@UnrealAnderson
5 ай бұрын
When my character walks over the decal he also gets the effect, how do I avoid that? :)
@whooh9015
Жыл бұрын
How do I do this for the entire landscape?
@azielarts
Жыл бұрын
For an entire landscape, I would recommend doing the same thing but in your landscape material with no alpha (since it is not a decal) that will spread it over everything
@itscoldcoldwinter
Жыл бұрын
cool
@andre267
Жыл бұрын
Is there a way to do this in UEFN? I didn't find a way in the Material Node Section to blend the Sand and the Waves together.
@azielarts
Жыл бұрын
Ooh that I have no idea. I have not used the fortnight version yet
@ChaituPinku
Жыл бұрын
How add displacement for decals
@jeissondrenth8842
Жыл бұрын
Hey, thank you for the awesome tutorial! at 2:34, What are the normal map and roughest map and where can I find them?
@jephrennaicker4584
8 ай бұрын
Hey Use the web version of Quixel and change your download settings everything is there
@AntonioMaciaMartinez
5 ай бұрын
@@jephrennaicker4584 you are my savior!!!! thanks!!!
@sphereboy
Жыл бұрын
Thanks dude. Just my opinion, but the background music could be less.
@azielarts
Жыл бұрын
Absolutely! haha I think you might be right about that. Thanks for the feedback👍
@crakatinni
Жыл бұрын
Great video and feedback
@itscoldcoldwinter
Жыл бұрын
❤
@itscoldcoldwinter
Жыл бұрын
fam i heard that with fortnite creative 2.0 we can open assets and see hoe they made stuff that they use in fortnite
@azielarts
Жыл бұрын
Wow that is awesome! Thanks for the heads up.
@itscoldcoldwinter
Жыл бұрын
@@azielarts 28 january
@reformd6662
Жыл бұрын
Hey! Can you link the alpha mask for me please?
@azielarts
Жыл бұрын
You can grab it from megascans through my unreal engine for free. Just look under the decal classification
@reformd6662
Жыл бұрын
@@azielarts Thanks!
@reformd6662
Жыл бұрын
@@azielarts I have one more question. How can I change the albedo color of the decal to match the color of the sand? I used a yellowish sand and changed the color with albedo, but i can seem to find it.
@azielarts
Жыл бұрын
@@reformd6662 oops sorry didn't see this before. You will need to make a color by holding 3 and clicking, and then l multiply that color over the existing color or texture of the decal. Then right click convert to parameter to modify the color in a material instance later.
@isaiahheath2395
6 ай бұрын
Great video! Is there a way to have it not overlap with other assets when in game? When I have my player walk around the materiel goes over him. @azielarts
@azielarts
6 ай бұрын
Hey thanks! Yep there is a checkbox on each asset called effected by decal, or something along those lines. Also when you build your project I believe the decals are baked in
@elainaorlando8400
Жыл бұрын
I hope you the best success!! Look into using 'Promo sm'!
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