In this episode, we delve into the visual fidelity of our survival horror game. You’ll master the art of adding high-quality textures and dynamic materials to your game objects, transforming them into lifelike assets. We’ll explore Unity’s powerful material system, demonstrating how to apply textures and fine-tune material properties for realistic effects. Additionally, we’ll lay the groundwork for our game environment, focusing on level design and environmental storytelling to create an immersive and eerie atmosphere. By the end of this episode, you’ll have the skills to elevate your game’s visuals and start building a compelling, spine-chilling environment.
- Күн бұрын
How To Make a Survival Horror Game in Unity - Episode 2: Textures and Materials
- Рет қаралды 176
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