I played a lot of Hill Climb Racing back in high school and I thought it’d be fun to recreate a physics car game like that in Godot. In this tutorial we will have a look at how you can create a car with suspension, how to add coins and fuel and we’ll have a look at how you can make the terrain using the SmartShape2D addon.
The asset pack that I made for the video:
lucylavend.itch.io/physics-ca...
The Fredoka font:
www.1001fonts.com/fredoka-one...
You can get access to the finished project by becoming a patreon:
www.patreon.com/posts/project...
--Timestamps--
0:00:00 | Intro
0:01:07 | 1: Project setup
0:02:20 | 2: Creating the car
0:13:50 | 3: Adding the terrain
0:20:10 | 4: Adding coins
0:32:35 | 5: Adding fuel
0:48:26 | 6: Adding the character
0:53:26 | 7: Improvements
1:01:36 | 8: Parallax background
1:04:07 | Final product & outro
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You can support the things I do by buying the asset pack or by buying me a coffee on Ko-Fi:
ko-fi.com/lucylavend
You can see more of the stuff I make on Twitter & Twitch:
/ lucylavend
/ lucylavend
Негізгі бет Ғылым және технология How to make Hill Climb Racing in Godot
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