In this video you will learn how to create a PS1/PSX inspired post process shader / material in unreal engine 4 and unreal Engine 5. This type of shader is very easy to make and is often used in horror indie games.
PS1 retro graphics / PS1 Style / PSX graphics / PSX Style
Games that use this kind of shader: experinent-groceries, mandela-invasion, fears-to-fathom, security-booth, thomas-the-shank-engine, or the ps1 haunted discs in general
If there are any other tutorials you would be interested in whether Unity or Unreal Engine 4, such as FPS Movement, how to make a PS1 Style game, Textures or Materials, VFX with Niagara, how to create a horror game, etc, post it in the comments!
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0:00 Intro
0:19 Creating the Shader
2:53 Adding Post Process Volume
3:51 Chaning Parameters
3:57 Outro
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Unreal Engine - / unrealengine
PrismaticaDev - / prismaticadev
Unreal Sensei - / unrealsensei
Thomas Brush - / atmosgames
Brackeys - / brackeys
Dani - / danidev
Source: beginplay.warstellar.ru/unrea...
#unrealengine #PS1 #ue5
Негізгі бет Ойындар How to make your own customizable PS1 Shader in 4 minutes (UE4/UE5)
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