In this video we are going to model the iconic Volk TE37 Rim in Plasticity.
To model the rim we are going to learn about precise input, converting units, and modeling something that exists. I get a lot of comments and questions about precision modeling in Plasticity since there is not sketch environment and there is no parametric link between a sketch and a solid. So we are going to go over some general modeling practices on how to accomplish this through move, duplicate, and some of the basic tools.
You can follow along in any version of Plasticity. We will not be using any tools that are Studio only.
Remember we are a plasticity affiliate so if you are purchasing you can use LEAD10 at checkout to save 10% and help the channel. This discount only works on new purchase, unfortunately it won't apply to an upgrade or renewal.
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