How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & WebGL build is very limited, but not anymore! In this tutorial we take a look at optimizing the textures of a Unity build with incredible results. I started at 230MB and brought it back all the way to just 3.7MB.
0:00 Intro
1:34 Finding Bottlenecks
2:46 Import Settings
7:31 Sprite Atlas
12:20 Repeatable Sprites
14:17 Outro
Support GameDevLuuk on Patreon!
/ gamedevluuk
♥ Subscribe: bit.ly/3gIbu7W
BE PART OF THE COMMUNITY
-------------------------------------
● Join the Discord: / discord
● Instagram: / gamedevluuk
● Twitter: / gamedevluuk
Негізгі бет How to optimize your Unity game for Mobile, PC & WebGL: from 230MB to 3.7MB
Пікірлер: 140