Awesome!!! But did you solve trouble with water volume shading with XPU?
@chewa01
2 жыл бұрын
Thanks. Karma works without stage
@alexseleniar
4 ай бұрын
Thank you, great video.
@RMAFIRE
Жыл бұрын
Great shot✌🔝
@nicebluetiger
2 жыл бұрын
Great tutorial! I think that its the best clarifaying XPU how-to tutorial. Thnaks a lot! Do you think that its possible to use XPU tu render oceans?
@nicebluetiger
2 жыл бұрын
@@SKYWHITEFX Thanks a lot! Your tutorials are great! 🙂
@FarizNugroho
Ай бұрын
cool tutorial , but i cannot control the ramp of density and flame like Pyrobakevolume/ Pyro advancedshader to get the details of fire
@SKYWHITEFX
Ай бұрын
Pyro bake volume works only with Mantra render, with karma it will not work, it is only for viewing purpose.
@tulypo
2 жыл бұрын
THAX my friend!!!!
@philippwelsing9108
Жыл бұрын
NICE, thank you!
@Andres_DC.
2 жыл бұрын
thanks a lot !!!
@bartoszfraczak3972
2 жыл бұрын
Great tut man!
@pinkmoon5332
5 ай бұрын
I was hoping this vid was going to cover rendering separate smoke and fire AOV's. Does anyone know if this can happen? - like it used to be in mantra.
@nictanghe98
2 жыл бұрын
Can`t seem to get the colours / burn / density in there evrything is just flames.
@bartoszfraczak3972
2 жыл бұрын
Smoke, Scatter and Fire values need to be set as well in kma_pyropreview1 and in pyrobakevolume. Somehow I missed it first time so it wasnt working for me as well and I wasnt getting any fire/flames so maybe u missed it as well.
@TheBratscin1
2 жыл бұрын
Thanks Bro!
@mikkepalvanen
2 жыл бұрын
It's only showing my hdri in the karma render viewport but not any of the fire/smoke, any idea why? In viewport and mantra everything works fine
@fake22444
Жыл бұрын
nice one
@VisualWondersPlayground
Жыл бұрын
thank youuuuuuuuuuu
@Andres-wq6cz
4 ай бұрын
Thanks
@UnrealQW
Жыл бұрын
The VDB conversion crashes Karma XPU in Houdini 19.5.303 :-(
@UnrealQW
Жыл бұрын
@@SKYWHITEFX Updated to latest Houdini 19.5.615 and it WORKS! Thank you so much!
Пікірлер: 24