Thanks for watching! This is REALLY useful tech that not many people know about! Share it around so others can use it! :D Thanks to slacklizard for the slime switch idea, and to gruvaguy for some help with mechanics:) Do you want to see a full video on how mob spawning works on bedrock? Theres a lot more i didn't mention here!
@Justokh
25 күн бұрын
1
@realphillipcarter
25 күн бұрын
I would LOVE a full video! I want to make my caves peaceful, I presume the Warden, being spawned by the player, is immune to this?
@silentwisperer
25 күн бұрын
@@realphillipcarter yeah wardens are its own thing iirc
@realphillipcarter
25 күн бұрын
@@silentwisperer Makes sense!
@Loctorak
25 күн бұрын
Yes, please @silentwisperer - I am an actual glutton for mechanics and technical details. Like if you made a video about the mechanics surrounding trees and under what exact circumstances they will or won't grow from a sapling? Would smash. Cause that stuff often ends up being practically useful, too, for example knowing that I mine blocks faster at the edge of my range as opposed to closer to me, or that a creeper explosion won't hurt me as long as im breaking LOS between it and my shins... both are examples of knowledge I've utilised countless times to my benefit, but I would never have known that if it weren't for the more "nerdy" videos that are made for that purpose.
@Alfrisssss
25 күн бұрын
My stone slabs covering the nether are now very upset 😂
@Mentally-_-chill
24 күн бұрын
Have been wanting to make that farm for a while but that part alone was making me rethink it ,not now lol
@nordicnomad7378
22 күн бұрын
Dude, my nether looks okay, but the bottom slab trick prevents me from making things all neat. So now I can bury some slimes to gain favor with the nether gods and make my builds neat? That’s some Minecraft witchcraft, and I shall be using that.
@superking100
25 күн бұрын
I think I am going to use this with your wither skeleton farm so I don't have to do mob-proofing - this will save so much time! Thanks!
@Robert-nq1vj
24 күн бұрын
Yeah I’m playing on sim distance 12 and I kept in the back of my mind how to do a wither farm with some control where mobs spawn. This will help so much
@TheLegend-hf7pc
25 күн бұрын
Thank you so much for this tutorial, ive lookedup mob switches before for bedrock but all i could find were java ones and a simple googling told me bedrock mob switches werent possible, this is very helpful amazing tutorial as always
@TheRodney62e
25 күн бұрын
I had the same issue. I had given up. I tried looking up mob switches and chunkloaders. It said both were impossible
@TroyLaurin
23 күн бұрын
@@TheRodney62e I think chunk loaders are still impossible in bedrock, but if you have access to commands you can use /tickingarea to do much the same thing
@TheRodney62e
23 күн бұрын
@@TroyLaurin I don't know that command. I have only been playing a year or so. And outside creative/survival/spectator and time of day. I don't really know any commands. But I play single player. But I do have access to my own realm
@John-gj7fv
25 күн бұрын
THANK YOU SO MUCH have been waiting for this for so long!!! 😄
@Sal_T_
25 күн бұрын
Ooo will be useful for turning off ghasts and stuff in the nether hubs
@thamires.magalhaes
25 күн бұрын
We can always count on Silent to be a good nerd and do the homework for us XD Thanks for all the work put into this Silent, really appreciated
@charautreal
25 күн бұрын
this would've helped before 5 morbillion enderman ruined my warped forest base :c At least it can be a fresh start :D
@TheWestcoastnz
25 күн бұрын
Love the video silent 🤠
@silentwisperer
25 күн бұрын
:)
@-Junx-
24 күн бұрын
this isnt working for me, i setup what im pretty sure is 9 persistent zombies, some are zombie villagers, all the mobs still spawn on surface level Just tested it in a creative world using naturally spawned zombies, gave them all a iron helmet, got 8 exactly, i flew around a little and hostiles were still spawning, when i flew back to where i have my zombies, 2 more zombies spawned 5 blocks away. does this actually work? what am i doing wrong?
@overlythematic
24 күн бұрын
Same, just finished capturing 9 regular zombies all nametaged and still getting mob spawns.
@jenv.7995
13 күн бұрын
Same here, with 8 zombies and 16 slimes
@Yasser-444
25 күн бұрын
Typically you would use magma cubes in the nether to save on name tags, and honestly, nobody cares about stopping striders from spawning. but the trick with oozing potions is so great, you can use it anywhere in the world.
@ItsSilverMoon
24 күн бұрын
why would it save on name tags?
@Yasser-444
24 күн бұрын
@@ItsSilverMoon well, you name tag 2-3 large magma cubes, and slice them down to 16 small persistent magma cubes and you have a mob switch, the oozing potion always making median magma cubes, which require 6 to 8 name tags to have 16 persistent slimes.
@dallindespain5082
25 күн бұрын
Nice.Now I might actually build that nether fortress farm
@hollowedc
25 күн бұрын
love the video!
@Gil_Canavarro
25 күн бұрын
Just finished your creeper farm in my survival world
@silentwisperer
25 күн бұрын
nice:D hope its working well!
@Gil_Canavarro
25 күн бұрын
@@silentwisperer really well actually
@datclarity
24 күн бұрын
@@silentwispererbro can i expand to east or west direction to making 4 modules is it possible ??
@Freedom-Live
24 күн бұрын
@@datclarityyou could make multiple mob switches placed every so often to accomplish that
@datclarity
23 күн бұрын
@@Freedom-Live i am talking bout the creeper farm
@DarkestDion
18 күн бұрын
I've just built an underground mystical forest and the slimes are driving me nuts. Thank you for this tutorial, now I won't need to worry about destroying my moss blocks while fighting the slimes.
@davethebrave.
25 күн бұрын
I'm a fan of this video. Its so easy to follow
@consoulgamer9734
24 күн бұрын
13:29 Silent i don't know why but it doesn't worked in my world. I made everything same like 16 slimes, 8 zombies but still hostile mobs spawns on surface... What should i do??
@jans_
Күн бұрын
did you do it in creative mode? used spawn egg?
@matcraftmine
24 күн бұрын
For a global mob switch, you can use sitting dogs, this will disable their pathfindings and prevent lags. Additionaly you can build it on a chunk border and use pistons to move the dogs between always loaded and not always loaded chunk. But only do this if you don't care about advancement because this requires one command.
@rengasopen1556
24 күн бұрын
After this video I confirm: Silentwisperer is a mastermind
@supermstash29
6 күн бұрын
I’d replace the second subtract mode comparator and just redstone dust along the side and target block them next to the dispenser/dropper to save a comparator
@fredarmstrong6418
25 күн бұрын
Silent - great video thanks. On a side note - you are always looking for Bugs. Minecarts seem to have stopped working in my farms since 1.21.22 came out. any other reports of this?
@jenv.7995
24 күн бұрын
What do you mean they stopped working?
@fredarmstrong6418
22 күн бұрын
@@jenv.7995 I have 2 examples where a minecart with hopper, and a Minecart with chest will stop 1 block before or after getting to / leaving a powered rail. They cannot be pushed by the player in the direction they were travelling. you can either push it the other direction, or break it. One is next to a wall, the other is not. they stop on the same block every time, breaking and replacing the rails does not fix it. These farms have been working for months - just stopped after a recent update. still need to investigate if it's chunk related...
@jenv.7995
22 күн бұрын
@@fredarmstrong6418 that sounds so weird, my condolences
@Sven4j
5 күн бұрын
I have the same issue, with my bonemeal farm, two minecrats are moving properly, but the other two wont start
@tjarkbetzholz372
22 күн бұрын
Could you do a tutorial about how to get the blue axolotl fast. Like a bucket of tropical fish farm or something.
@MatteoPisu-e2r
25 күн бұрын
Nice video. Do you think that in the future it is gonna be possible to create chunkloaders in Minecraft bedrock?
@yujinishida-eb9gq
25 күн бұрын
foxy have a chunk loader resource pack, its very reliable also, I've been using it for quite a while now. though it is kind of expensive to craft
@silentwisperer
25 күн бұрын
thats a chunk border pack, not a chunk loader. only way to get chunk loaders is to use a ticking area
@bonemeal_boi
25 күн бұрын
The Canopy mod has a feature where minecarts can load a 5*5 chunk area around them for 10 seconds when first dispensed.
@MatteoPisu-e2r
24 күн бұрын
@@silentwisperer ok thanks
@bishalshah3554
23 күн бұрын
@@yujinishida-eb9gqyou can change the crafting recipe of the chunk loader by foxy no tail by editing the files
@RedStoneCraftGG
25 күн бұрын
I remember when my friend forgot to turned off the gold farm in overworld and accidentally make mobs not spawning in very far away
@Mr.Monkey16579
24 күн бұрын
For some reason it don’t work for me, I got the zombies in the night and put them in a glass box. Went away to see if they would spawn and they did still spawn on the surface. Anything I did wrong?
@Mr.Monkey16579
20 күн бұрын
I AM AN IDIOT, the part where I built it was already in a space that had a LOT of torches to keep mobs from spawning. And it spread 4 chunks on every side where I built it.
@AzamAli-qi7iy
24 күн бұрын
I hope Mojang give us chunkloaders in bedrock....or spawn chunks..
@KRO-222
25 күн бұрын
Oh this is *fantastic!!!* I have a cool build idea for my current nether hub but I haven’t been able to do it because magma cubes are evil 😭 Also this is just so helpful for so many things!
@Sven4j
5 күн бұрын
Hi, thank you for this Informations! Does it work on multiplayer the same way or do I need to scale up? Can I build those in the spawn chunks, tho the whole world is in peaceful ?
@ELJamo2011
25 күн бұрын
The is so useful. Thanks!
@ELJamo2011
25 күн бұрын
*This*
@rocky101016
25 күн бұрын
now we just need a chunk loader tutorial and we can keep the world cap always full!
@jenv.7995
24 күн бұрын
There are no chunk loaders in bedrock edition I believe
@NuningMinie
13 күн бұрын
@@jenv.7995 correct.... for now
@jans_
Күн бұрын
you have to use command unfortunately
@nordicnomad7378
22 күн бұрын
So here’s a question, I may have missed it, but say you want to build a mob farm on the ground instead of the sky, what happens if you do the cave spawn switch, but leave the surface as just the mob farm. How would that affect rates? Obviously it would affect some, but I’m thinking just for looks. Instead of having a large structure in the sky, you could have two large structures that can be integrated into a build, but also get items as you work. I know cave spawns are a big issue with rates, so if the cave spawns are off, what would just a surface spawn enabled mob farm do?
@SuperLlama88888
24 күн бұрын
Nice video, had no idea that chickens from eggs counted!
@fizzymilk2528
25 күн бұрын
Arrows of Ozzing are pretty handy to get slimes quickly without having armourstands
@Rahulbpc
25 күн бұрын
In silent we trust 🌻
@Crystalelements182
8 күн бұрын
this will be nice when building nether farms. Don't really want to get blasted by a ghast while building
@Loctorak
25 күн бұрын
Oh well that's just fantastic because I'm going to need a "count to 200x chickens" tutorial now, too. 😓
@silentwisperer
25 күн бұрын
1 chicken, 2 chicken, 3 chicken, 200 chicken! :D
@ExodusDasher301
25 күн бұрын
@@silentwisperer i dont know how to explain builds but how about like an entity counter using hoppers,tripwire and dispensers like activated by a tripwire as the mob falls so the tripwire would activate the dispenser then drops 1 item per mob that falls into the tripwire if the hopper has 64 64 64 64 8 items in the hopper you can stop this is my solutio. basically, add this contraption to this 11:50 and would suggest build it like 4 blocks high to add the mob counter
@SilverSkywings
25 күн бұрын
Just build a chicken farm and let it run without killing the babies. I'm on a realm where three separate bases all push the global cap regularly.
@Loctorak
25 күн бұрын
@@ExodusDasher301 yeah I'd been thinking the solution might have to do with weighted pressure plates or tripwire and some redstone wiring. Or idk I can just not be a noob and count them 😅 Time will tell!
@Loctorak
25 күн бұрын
@@ExodusDasher301 yeah I'd been thinking the solution might have to do with weighted pressure plates or tripwire and some redstone wiring. Or idk I can just not be a noob and count them 😅 Time will tell!
@redhotswing
25 күн бұрын
Great video! One question: we're running on Sim 10, so what does that change for all this?
@silentwisperer
25 күн бұрын
its all the same:) your local mob switches if spread out, probably wont be in unloaded chunks though. so they'll count towards the global cap
@redhotswing
24 күн бұрын
Awesome, thank you!
@ashwin_lahange
11 күн бұрын
In local mob switch, are the 4 passive mobs required compulsory. And can tamed animals used for passive mobs?
@eorsk
22 күн бұрын
I know this is not what the video is about but I’m looking for an answer on bedrock do iron farms work in the spawn chunks or do you still have to be close?
@silentwisperer
22 күн бұрын
bedrock doesn't have spawn chunks. you have to be near the farm/area for anything to work:)
@howardhaimes
11 күн бұрын
Does this work for the Warden?
@WDe-qb3kv
25 күн бұрын
Great video but the thing that I’m confused about is how large the area is if the mobs aren’t all in the same chunk. Would it go out 4 chunks from every chunk that has a mob in if the amount of mobs to reach the mob cap are within 4 chunks from each other?
@dfuze1shot
10 күн бұрын
For the global cap, could i make a system where i have 199 chickens in a single chunk, and then fill another system with eggs, and whenever i want to turn the switch one, i just spawn a chicken in the same chunk as the other 199? Or am i thinking of this weird?
@ryan624
7 күн бұрын
So if u use surface cap with zombies do and have the area capped do spawner still work
@Apollo69SN
25 күн бұрын
Is it possible to do a chunkloader in bedrock edition
@silentwisperer
24 күн бұрын
nope
@pathagenic1648
8 күн бұрын
Possible dumb question here.. Would polar bears count as passive or hostile? They are so annoying, and keep spawning in my city. Cute, annoying, and gotta go...
@joshuaclow4521
25 күн бұрын
Will a local mob switch break my iron farm?
@silentwisperer
25 күн бұрын
no iron farms are entirely separate:)
@louaisalmi5128
25 күн бұрын
Now the question is how to keep the chunk loaded without any adding or cheats in single player? Great tutorial btw ❤
@silentwisperer
25 күн бұрын
local switches work in unloaded chunks:) the global switch needs to be loaded to work, which is how you want it lol
@DoozyDak
25 күн бұрын
Spawn chuncks
@louaisalmi5128
25 күн бұрын
@@DoozyDak don't exist in bedrock for my knowledge maybe realms but idk
@louaisalmi5128
25 күн бұрын
@@silentwisperer thanks❤
@thamires.magalhaes
25 күн бұрын
@@louaisalmi5128 yeah, that's a java thing
@Yamensawalha-w9d
25 күн бұрын
I built the moss farm from your video and it was very good and awesome but from recent days it became require bonemeal more than the bonemeal produced and it became not practical and i shut it down i hope you can fix this problem Note: I noticed this problem since the new update for minecraft from recent days 1.21.22
@lockedcala
25 күн бұрын
wowie mob switch definitely making this one
@ae86913
24 күн бұрын
this is a game changer for bedrock
@psnuncultured_trash5424
12 күн бұрын
Trying to understand what is meant by 9 x9 chunk area when the shape is not a square, I’m trying to build based off the edge of my wither farm, planning on doing one in all 4 directions, should I just be building 144 blocks (9 chunks) in each direction and setting them up there?
@silentwisperer
12 күн бұрын
watch the part about the chunk layouts. the loaded area around the player (sim distance) is a diamond. the density checks are 9x9 chunk squares
@karimkobeissii
24 күн бұрын
Can you do a video or a short on how to spawn proof an area to remove ghast spawning
@RippleTechMC
25 күн бұрын
Definitely gonna build
@igoranthony8797
25 күн бұрын
To make the surface mob switch, the mobs need to be able to see/access the sky? Or i can put them underground?
@ryan624
7 күн бұрын
I have been trying to do this in creative for the past half hr and it's just not working I finally got it to work It doesn't work if u you spawn eggs or sommoned so either a spawner or natural spawn only
@datclarity
24 күн бұрын
Hey silent your crepper farm is awesome but can i expand the same in east and west direction too total of 4 modules is it possible??
@Acadewolf
24 күн бұрын
Are you sure shulkers don't fill the mob cap? We had a shulker farm that got out of hand and no more mobs would spawn in the world when we were in range of it.
@titorj4498
23 күн бұрын
Very informative. So if I have any farm on the surface I just trap slimes to spawn proof the caves? Please silently whisper to me 😅
@silentwisperer
23 күн бұрын
yep:) most mob farms will use cave and surface mob caps though, so keep that in mind.
@omvr8389
25 күн бұрын
But isnt "making them persistent" removes them from the mob cap in java? Are things different in bedrock?
@albbf467
25 күн бұрын
Does this work on servers?
@silentwisperer
25 күн бұрын
yes, all worlds/realms/servers etc:)
@LESECUTORE
16 күн бұрын
Do we have a link to this "archthunder" graph? this is handy
@silentwisperer
16 күн бұрын
take a screenshot:)
@fedepremium4964
23 күн бұрын
To spawnproof the end do i have to use endermans or slime work just fine?
@jonasty178
24 күн бұрын
Silentwisperer please help me out. I have 18 boats filled up with baby slimes and 8 chickens. And the slimes keep spawning what am i doing wrong over here? Is it because of realms and there are more people on?
@TheRodney62e
25 күн бұрын
Hoping i can make this work. My nether castle looks ugly with carpets everywhere
@Bedrockplayer2012
25 күн бұрын
I was just watching your bone meal gunpowder and coral farm and then
@alphagamerdragon7027
21 күн бұрын
Mojang/Microsoft just need to had a feature so bedrock players can see chunks in game like java for all platforms
@marwanshflow3667
24 күн бұрын
I already built mob switch with wolfs and a ticking area command so i can turn it on and off but th issue in the last three or four updates even if i turn it off still no mobs spown i even get rid of ticking area but the 200 wolf are still alive of course because it's hard to get them 😂😂 so if you have any ideas that can help me fix it or shall i remove all the wolfs
@4110mahindra
22 күн бұрын
I believe the java numbers are way different. Are you saying tamed dog and cats count against your hostile mob cap or peaceful mob cap?
@silentwisperer
22 күн бұрын
the global mob switch fills all caps and stops everything from spawning, passive and hostile. mob switchs dont effect spawners, raids, wardens, iron farms, villagers etc though.
@nightwalker83
24 күн бұрын
That is probably why my gold farm stopped working. I had built a piglin bartering farm.
@Gil_Canavarro
25 күн бұрын
Does TNT drop 100% of the drops ?
@silentwisperer
25 күн бұрын
yes:)
@HotChokolate007
25 күн бұрын
Hey Silent! I want to build a gold farm, iron farm, creeper farm, and guardian farm all next to each other. Any conflicts you know of?
@punkyggo7
25 күн бұрын
Probably gonna be a bit laggy and you need to build all of them over a ocean monument but otherwise there shouldnt be smth that affects eachother
@buddhadoodle6019
25 күн бұрын
Do the surface mobs have to stay on the surface in order to count towards the surface cap? For instance, I capture the proper amount of zombies but want them hidden, can i hide them underground?
@silentwisperer
25 күн бұрын
yeah you can put them wherever, it only matters how they spawn, not where they end up:)
@25.koushiks52
24 күн бұрын
Can this be useful when looting ancient city?
@silentwisperer
24 күн бұрын
nope
@jenv.7995
13 күн бұрын
Mine isn’t working, I don’t know what I’ve done wrong. I’ve got the 8 zombies and 16 slimes all named and hostile mobs are still spawning right next to my house
@Black__Screen18
4 күн бұрын
If they're named, I don't think it works
@jenv.7995
4 күн бұрын
@@Black__Screen18 but you have to name the slimes so they don’t despawn no?
@Black__Screen18
4 күн бұрын
@@jenv.7995 idk, I haven't tried it, maybe putting them in boats (without name tags) would work?
@jenv.7995
4 күн бұрын
@@Black__Screen18 nop, they despawn if you do that :/
@Black__Screen18
4 күн бұрын
@@jenv.7995 oh, i thought they didn't, idk then
@mewchacho3390
18 күн бұрын
Did one for my base, which is in a snowy biome, but for some reason, 1 stray keeps spawning. I added a bit more zombie to the trap, but it still spawns.
@silentwisperer
17 күн бұрын
you need to fill the right cap, and all the way
@mewchacho3390
17 күн бұрын
@@silentwisperer so I would specifically need to trap strays?
@TEMXT
25 күн бұрын
:o he forgot to say his outro! Who are you?! What have you done to the real silentwisperer!
@godsdog4924
25 күн бұрын
Will this work in the end? I have terraformed the end island only to realize that endermen will pick up the dirt, so stopping them from spawning would be a huge help.
@silentwisperer
25 күн бұрын
yes, you'll probably want to bring in some hostile surface mobs from the overworld though. or make a platform at void level with named endermen, so they cant teleport up or around
@SuperDemogorgon666
3 күн бұрын
I had made the boats and slime 9 chunk preventer up in the nether, as I wanted to build an "overworld village" in the nether and needed to get rid of ghasts, but after the most recent update that stopped working. I still need to see if something happened to the slime I had there, and try to recreate it to make sure it wasn't just a local problem but I figured I would share. I play on realms by the way. EDIT: Turns out, the slimes despawned after the update. They were from nametagged mediums so I don't know why they despawned. Creating them again seemed to fix the issue.
@jans_
Күн бұрын
does the surface mob switch work for you? me and other users seems to have issue with this.
@SuperDemogorgon666
Күн бұрын
@jans_ I have only made the nether one, unfortunately, so I am unsure if there is something different. I can confirm that the nether one is still currently working. The one thing I did differently was I got enough name tags to manually name all the slime to make sure they wouldn't despawn.
@jans_
Күн бұрын
@@SuperDemogorgon666thank you, i really appreciate it!
@smoothaswater
22 күн бұрын
Does this work to make a Bastian safe?
@Minecraft_user94
24 күн бұрын
I trust silentwisperer more than my gf.
@شاربببسيومدلعنفسي-ت5و
25 күн бұрын
Mob switch in bedrock? Noice
@soulhakr
12 күн бұрын
Does this mean 9 Chunk x 9 Chunk area? or 9 Block x 9 Block?
@silentwisperer
12 күн бұрын
every time i say 9x9, its a 9x9 *chunk* area :)
@hazzer2k10
17 күн бұрын
When building the switches does the Y level matter?
@silentwisperer
17 күн бұрын
nope:)
@alexmiles2002
24 күн бұрын
Which of these can keep the warden from spawning? Also, thanks for the vid! I used this in my base I built in 3 slime chunks. I no longer have to constantly kill slime 😂
@silentwisperer
24 күн бұрын
none, wardens are a different spawn type. not much you can do about that at all besides peaceful lol
@alexmiles2002
24 күн бұрын
@@silentwisperer Dang
@Horioner10
24 күн бұрын
Can i use magmacubes in nether?Instead of slimes
@architech568
23 күн бұрын
I'm playing in a realm with a sim distance of 6 chunks, will this still work with the 16 mobs? Or will I need more
@silentwisperer
23 күн бұрын
its the same on all sim distances:) also realms are locked to sim 4
@architech568
17 күн бұрын
@@silentwisperer Thank you, doesn't the world sim distance apply to the realm? or does the realm overide and not care?
@Moosta_games_shorts
21 сағат бұрын
Now I have 150 dogs
@minimonster3466
24 күн бұрын
I cant remember did they remove end chunks?
@deegiideegii1111
24 күн бұрын
2nd video. Please edit dark oak farm again there are many details you missed and got wrong.
@bishalshah3554
23 күн бұрын
The global mob switch is not working for me please help.
@absolutegamer3433
25 күн бұрын
Does this stop wardens from spawning because i've been wanting to raid some ancient cities Edit: sorry didn't check your comments replies until now but is there a way to still do that?
@silentwisperer
24 күн бұрын
doesn't effect wardens, no way to stop them besides peaceful
@xenter7106
24 күн бұрын
There's a mob cap on bedrock now? Or it has been on bedrock since the release?
@silentwisperer
23 күн бұрын
always has been
@xenter7106
23 күн бұрын
@@silentwisperer ohhh is it because we don't have a chunk loader or spawn chunk? Is that why no one is trying to make a mob switch?
@michaelorth3245
25 күн бұрын
If you play on a higher ticking distance than 4 does anything change I am currently playing on 8?
@silentwisperer
24 күн бұрын
nope its all the same:)
@5dsgoyo
25 күн бұрын
i have never clicked so fast
@bishalshah3554
19 күн бұрын
hey can i use snow golem instead of chicken for global mob switch?
@silentwisperer
17 күн бұрын
nope
@bishalshah3554
16 күн бұрын
@@silentwisperer i tried chicken but mobs are still spawning. What did I do wrong?
@saikatbarai3050
25 күн бұрын
One question, will this make my game laggy? Cause i just want to make my base mob free. And also how can i make some mobs despawn which are in caves holding an item and they are staying in my world for months.
@silentwisperer
25 күн бұрын
only way to force those to despawn is peaceful mode unless you have a lot these switches arent really going to cause lag
@saikatbarai3050
25 күн бұрын
@@silentwisperer okay, I got you. And Love your videos ❤
@TomTom22337
25 күн бұрын
Super cool, but i don't see many reson to built something like these without a chunk loder
@TomTom22337
25 күн бұрын
Does chunk loder exist in minecraft bedrock?
@dillonvandergriff4124
25 күн бұрын
@@TomTom22337 Not without mods/plug-ins. If you want one, I believe foxynotail has a plug-in for that.
@Hrdnkigfh
18 күн бұрын
If I build this farm at my base will it make my mob farm not work?
@silentwisperer
17 күн бұрын
correct. it prevents normal hostile mob farms from spawning
@Hrdnkigfh
16 күн бұрын
@@silentwisperer ok thank
@chris_tass7053
22 күн бұрын
Does anyone playing on controller have the problem where a button has two actions like jump and crouch at the same time ??
Пікірлер: 330