You probably know, that you can limit a transformation in Blender to a single axis by using the shortcut X, Y or Z. In this tutorial Nik shows you how to combine this technique with a basic knowledge about transform orientations to make it even more powerful.
Timestamps:
00:00 Intro
00:32 Global Orientation
01:18 Local Orientation
02:02 Local Orientation: Example
03:01 Normal Orientation
04:07 Normal Orientation: Example 1
04:48 Normal Orientation: Example 2
05:24 Gimbal Orientation
05:48 View Orientation
06:43 Cursor Orientation
07:36 Custom Orientation
08:23 Custom Orientation: Example
09:16 Outro
Videos about Gimbal Orientation and Quaternion Rotation:
• Euler (gimbal lock) Ex...
• Blender Tip: Rotation ...
VDB Explosion Pack for Blender: gum.co/vdb-explosions
Video Instructor: Nik Kottmann
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