the vibrating when in towns makes me think my phone is getting a call everytime
@cipriancioclu6847
8 ай бұрын
Can someone tell me please if i can see the rules regarding retreat/surrender on Duel 2.69r? (i can see that if you surrender, can not buy hero back but a friend insists that that is a bug and the current map 2.69s rule that is allowed vs crepes but not vs players also apply to 2.69r since there are no rules regarding 2.69r specific on the site)
@MrKenilles
8 ай бұрын
57:01 -36 VAMP LORDS MADGE
@karpai5427
8 ай бұрын
Do you get more exp from killing demons summoned by neutral Pit Fiends?
@Str3tch2290
8 ай бұрын
Yes. You can use them to xp farm in a game with unlimited timer
@mmarkusgaming
8 ай бұрын
@@Str3tch2290 No! You don't get more XP for killing stuff that was not initially present when the combat started (summons do not grant extra XP)
@ossiejones9174
8 ай бұрын
@@mmarkusgaming do you get the extra skellies from the demons?
@mmarkusgaming
8 ай бұрын
@@ossiejones9174 thank you for the question! it is very interesting: No demon summon: - 243 Crew Mates & 100 Pit Lords = 8645 XP & 137 skeletons (with expert Necro [15% in HoTA]; Nerco Amplifier +5% & Grail/Soul Prison +20%) With demon summon: - 243 Crew Mates & 100 Pit Lords & 142 Demons = 13615 XP & 96 skeletons (same modifiers: expert Necro [15% in HoTA]; Nerco Amplifier +5% & Grail/Soul Prison +20%) So I have to admit that *I was wrong*. Raising demons is the only exception to that rule, that you DO get more XP after combat! However you get LESS skeletons afterwards. Summoning anything else (elementals or clones) during the combat will not increase your opponents XP gains and neither does killing resurrected or sacrificed stacks. Now another interesting thing is, that when I've split the Pit Lords into 50-50 and sacrificed 50 Pit Lords for all the Crew Mates the skeletons gained at the end of the combat decreased to 117; but without sacrifice 50-50 Pit Lords with the same amount of crew mates yield 137 skeletons as earlier. Additionally when not splitting Pit Lords (thus sacrificing all 100 for the 243 crew mates) only 97 skeletons were granted after the combat.
@mmarkusgaming
8 ай бұрын
@@ossiejones9174 thank you for the question! it is very interesting: No demon summon: - 243 Crew Mates & 100 Pit Lords = 8645 XP & 137 skeletons (with expert Necro [15% in HoTA]; Nerco Amplifier +5% & Grail/Soul Prison +20%) With demon summon: - 243 Crew Mates & 100 Pit Lords & 142 Demons = 13615 XP & 96 skeletons (same modifiers: expert Necro [15% in HoTA]; Nerco Amplifier +5% & Grail/Soul Prison +20%) So I have to admit that *I was wrong*. Raising demons is the only exception to that rule, that you DO get more XP after combat! However you get LESS skeletons afterwards. Summoning anything else (elementals or clones) during the combat will not increase your opponents XP gains and neither does killing resurrected or sacrificed stacks. Now another interesting thing is, that when splitting the Pit Lords into two stacks of 50-50 and sacrificing 50 Pit Lords for 243 death stack of Crew Mates the skeletons gained at the end of the combat decreased to 117; but without sacrifice 50-50 Pit Lords with the same amount of crew mates yield 137 skeletons as earlier. Additionally when not splitting Pit Lords (thus sacrificing all 100 for the 243 crew mates) only 97 skeletons were granted after the combat.
@snailswrath
8 ай бұрын
daymn, that's an army. Think autoresolve would win that...
@magnuspetersen815
8 ай бұрын
is there a reason not to upgrade the skeletons?
@briangervais5962
8 ай бұрын
style I guess, the what ~ +1 speed attack and defense don't do much.
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