And the thing is, Road to Vostok isn't even using MODERN graphics work, its mostly photo-based textures with very little PBR in the world art. This isn't even the peak of what Godot is capable of. This is the beginning.
@oracuda
8 ай бұрын
what is modern graphics work to you?
@character640p
8 ай бұрын
@@oracuda I think he is probably talking about more vertices and plenty of shaders things.
@askeladden450
8 ай бұрын
@@oracuda modern techniques like global illumination (real time), raytracing, mesh shaders etc
@BanditLeader
8 ай бұрын
pretty sure in his devlog he said he isnt gonna use PBR
@xylvnking
8 ай бұрын
He's just not baking normal maps and authoring custom roughness/gloss whatnot maps, which saves a ton of time making assets.
@nixigaj11
8 ай бұрын
It is only a matter of time before Godot becomes the Blender of game engines.
@kbhasi
7 ай бұрын
I dreamt of that happening!
@GugureSux
8 ай бұрын
Vostok is proving, once again, that it's not the engine that defines the game and its looks. It's the game devs using the tools that do.
@crazychris1123
8 ай бұрын
Of course! The materials aren't the problem, we can look back to old school video games and see but I wish everyone understood this :(
@roysobak1421
8 ай бұрын
But it kinda does. There is finite time and effort that developers can allocate to the graphics. And in some engines it's much easier. Achieving looks that UE5 can provide with almost no effort is hella of the task in Godot and Unity.
@DrTheRich
8 ай бұрын
@@roysobak1421 It takes more effort in Unity than Godot... Although Godot is less flexible and configurable with the default shaders and stuff But most of the heavy lifting here is done with high res textures and models.
@roysobak1421
8 ай бұрын
@@DrTheRich Not really my point but ok.
@DrTheRich
8 ай бұрын
@@roysobak1421 was just an additional comment.
@romanglinnik8073
8 ай бұрын
Tried the demo myself. Ran it in a VM too! Such a good performance. Godot can do everything and it's up to the devs of what they wanna achieve.
8 ай бұрын
Game looks pretty good. Not super modern visually, but very pleasing, gives me strong STALKER vibes. Performance is great. I wish it had shaders for vegetation wind effects. Not that a big deal to add it to be fair. Loving the clean look of the game. I'm pretty sure Godot can do even a lot more.
@nikoszervo
8 ай бұрын
And now that you mentioned it, S.TA.L.K.E.R 2 is coming out at September 5!
@memeplus7560
8 ай бұрын
@@nikoszervo WAIT WHAT????
@nikoszervo
8 ай бұрын
@@memeplus7560 yeap, it is official.
@pietraderdetective8953
8 ай бұрын
the sky is the limit now for Godot...up to the devs to create amazing games. from here on the wider audience will see Godot more seriously as a viable game engine alternative. I can't wait what games are in store using Godot!
@dixonmatt7235
8 ай бұрын
Been following this journey, crazy and exciting to see games like these on godot
@clark4428
8 ай бұрын
The importance of this game to the community is partially about Godot's performance capabilities with 3D rendering. People would claim (and if you've seen enough godot comment sections, you might know some of them by name) that the only 3D games you could make would be simple PS1 like graphics. Which, granted, is a style that rose up in popularity not too long ago in general. But, this is a great proof of concept that you can push it further than that. With that said, there is a few things that should be noted that I wish Godot and non-godot users would remember so the discourse would be less exhausting. Godot was never looking to replace anyone or become a triple-A engine. They didn't want to compete with Unity and they don't want to compete with Unreal. The main goal of Godot is to ease the entry into game development. The chunk of the user-base that hopes for it to become an industry standard are missing the point and honestly I don't get the point beyond maybe godot will get more funding that way. But, beyond that, I think it is awesome that it exists and is finding ways to increase performance and flexibility without abandoning the accessibility of creating a game from beginning to end. It is practically there as it fixes up bugs and finds way to lessen the cost of certain higher end graphical features. It doesn't need to be AAA graphics (which it definitely isn't at the moment). It is better off if it isn't, because AAA graphics is a bloated top heavy aspect of modern games and has hit a diminishing return with cost and storage space vs. the benefit it actually gives the game. If I can create a game that can look like this with very few work arounds, then that isn't a bad spot to be in for indie development.
@ThislsYusuf
7 ай бұрын
Why does my heart (and eyes lol) feel at home with these type of Half Life-esque baked texture graphics from the mid 2000s to 2012 era? So videogamey and so good. 🤩
@iWillAvert
8 ай бұрын
My thoughts exactly when I first saw and tried the demo for myself! It is an amazing showcase for those who doubted Godot's ability to do higher fidelity 3D. As another commenter said, it's more on the developer than it is the engine. In terms of the game itself, it has a lot of really awesome features already. I have very high hopes for the final release of this game if this is the first alpha demo. It's more fleshed out than a lot of AAA games at this point.
@Exhalted1
8 ай бұрын
It really has that stalker feel to it games can have good graphics, but nailing good atmosphere? yeah that's another story so its really impressive
@G0RSHK0V
8 ай бұрын
Wow! That looks like Source but without havok physics and entity limits
@lemonjumpsofficial
8 ай бұрын
OH JUST WAIT TILL RENDERER HOOKS GET MERGED TO GODOT!!!! there's so much you could do with them, I can't wait!!
@kingforkings
7 ай бұрын
This game looks more advanced by now than Stalker and I played stalker since 2007 incl. mods. I am happy to see Godot evolve. It already has the best N64, PS1 and other shaders. Look at the PS1 horror collections on itchio. The launcher is ugly Unity and then entering the rooms to the levels enters like 7/10 times to Godot. Freaking love that engine.
@davidmcbride5357
7 ай бұрын
game gonna have much better graphics when he bake reflection probes and add more post process, great job!
@fuzzy-02
8 ай бұрын
Great! We need more exposure like this
@mr.mikaeel6264
7 ай бұрын
Love the fact that theres no extreme glow and or lighting on everything!
@Raspukek-fu8un
7 ай бұрын
except wepons. looks disgusting i wanna puke
@CR0NO-NL
8 ай бұрын
Volgens mij ben je Nederlands , accent is te horen heel licht. Haha Nice video, it's epic what Godot can do with a smart developer. Once I finished my last 2 mods (campaigns) for l4d2 Il start developing with Godot a first indie game.
@edward3190
8 ай бұрын
Godot does seem a graphic downgrade from Unity. Comparing to the dev old videos, the unity version has better reflection and the the indoor environment is properly lit. Whereas the Godot version has inaccurate reflections, the dark area indoors is not properly darkened.
@juanloutech2864
8 ай бұрын
As Godot users I think we should get as many games as we can if they're made with Godot by devs who took the time and effort to create a good and polished product with it. Things like this and Pingo. That way, little by little, it will be considered more often as an industry standard.
@Beunibster
8 ай бұрын
Godot being open source means the development of it will speed up as more devs use it and add/request features.
@ricardocavazos1316
8 ай бұрын
Antti the dev is slowly becoming a legend
@FTBAngel
8 ай бұрын
The finnish game dev > worldwide game dev
@s1ndrome117
8 ай бұрын
finland the country of "its all in le head" games fr tho some of the best games come out from there like cry of fear and cruelty squad
@Matias-dr3ys
8 ай бұрын
@@s1ndrome117 cry of fear is swedish...
@TuriGamer
8 ай бұрын
In what metric? This doesnt look good at all Maybe in 2014
@johanngambolputty5351
7 ай бұрын
Not just game dev, they have Torvalds...
@VirtualReality-zv5oh
8 ай бұрын
Thanks for the video. I've heard of the developer a few times now. 😄 It looks really good. And it sounds good too. I'll have to watch the channel to find out more. I've subscribed to it in any case.
@owenlloyd2528
8 ай бұрын
It really is awesome! Glad you covered it to spread the awareness.
@macksnotcool
8 ай бұрын
It looks good but it needs better indirect lighting. (Godot's SDFGI should easily have this covered)
@EightNineOne
8 ай бұрын
It might be something the devs turn on at some point if they have the rendering budget later on
@neptun3189
5 ай бұрын
sdfgi is quite expensive on the rendering side of things
@macksnotcool
5 ай бұрын
@@neptun3189 It's all about comparison. Compared to no GI, of course it's slow. Compared to raytracing, it's really fast.
@TheWorldsprayer
8 ай бұрын
While I understand that this makes it seem like Godot has somehow come on par with unity, but what needs to be remembered is what you're seeing here was initially developed in unity and then ported to Godot. The major thing unity has over godot is teh tools and marketplace elements that can be quickly added, which this developer did, and then they just swapped engine that uses the same language (godot allows 4 different engines). So while yes this shows godot can run a game that looks somewhat modern, that doesn't mean it's yet close to unity in actually MAKING the game.
@director_unknown9
8 ай бұрын
I'm also having my demo project in Godot 4 with Voxel GI I think I need to post it definitely!😅
@takiedela1337
8 ай бұрын
"this demo has triple A feeling" god please
@TheRhalf
8 ай бұрын
has graphics from a AAA game from 2014 Look good tho, modern graphics look nice but stopped being a "must" since the bottleneck from around that time
@Root_four
8 ай бұрын
Godot is GOD engine.... 'god' ot
@LudvikKoutnyArt
7 ай бұрын
What's hard to believe here? The graphics are comparable to the first Stalker game released 16 years ago. The graphics are mediocre even by indie game standards. What's impressive about Road to Vostok is that it's all done by one person, but when it comes to graphics quality, this should be considered the floor for a game engine released in 2023, not the ceiling. Regardless of if the engine is open source or not.
@aleksdeveloper698
8 ай бұрын
reminds me of Stalker
@x3haloed
8 ай бұрын
I’m trying to make a similar game in Godot, and I watch all of your videos. I would really really appreciate your take on how to accomplish specific mechanics in this game like footstep sounds, inventory management, environment lighting, or anything else, I’d really appreciate it! I’m already implementing your viewmodel solution!
@D-Ogi
8 ай бұрын
Looking forward to seeing you progressing. Just subscribed to your channel 😊
@jockey101
8 ай бұрын
I like how the enemies pop out of existence when killed.
@GamingsMostAmazingSoundtracks
7 ай бұрын
Of course Godot can look like this, its just that people don’t try😤😤😤
@johanngambolputty5351
7 ай бұрын
You love to see it, rooting for them.
@HyperionStudiosDE
8 ай бұрын
People put way too much emphasis on the engine.
@DAYDAYBEATZ
8 ай бұрын
the godot 4 hype is real
@HyperionStudiosDE
8 ай бұрын
@@DAYDAYBEATZ i find this is more of an insult than hype. why is it hard to believe Godot could render these outdated fps graphics?
@poolhallshark
8 ай бұрын
Thanks! I have downloaded the demo and will try it out ! Looks promising 🙂 Greetings from Norway 👍👍
@voc007
8 ай бұрын
Just wish it had a Linux version, looks great !
@sean7221
8 ай бұрын
It's in the works
@rayjynx
8 ай бұрын
works well with proton 4.11-12
@luimu
8 ай бұрын
@Red_Paper6495well the developer probably has not built the game for non-windows platforms even if godot supports it
@uliveulearnandregret
7 ай бұрын
reminds me of Unturned's weapon attachment system and clothing system for drag to equip and other
@bigboibob2568
7 ай бұрын
******* HELL! I always got told godot was just light weight and not as good as more mainstream engines like unity or unreal. I said screw that and tried it myself and while learning it I wanted to see how much it could handle, this gave me my answer.
@randomisedrandomness
8 ай бұрын
It's does not feel AAA at all. Maybe in 2009 but not now.
@novh4ck
8 ай бұрын
That's the goal. It is supposed to specifically feel like STALKER games which were AAA in the 2007-2009. The lighting, shadows and shader effects like show will definitely be more advanced though.
@AdelHaiba78
8 ай бұрын
Looks amazing, Godot?!!!, I was watching with a dropped jaw.
@RJiiFin
7 ай бұрын
Huge red flag at 1:03. What kind of people have that outdoor bench/seats combo in their living room?!
@Kr33gola
7 ай бұрын
i wonder how he circuvent the junky physics of godot make thing dissaper...
@lionlight9514
8 ай бұрын
Hey, lukky, nice video! I was just wondering if you could please create a video on a picking up system in Godot 4?
@Damglador
7 ай бұрын
Lightning in weapons is very weird
@bongo6_462
8 ай бұрын
Looks AMAZINg, I just wish like more games that it had a sort of depth of field or blur when u ADS. Like in real life. Otherwise iron sights feel so so weird
@TuriGamer
8 ай бұрын
This looks like a 2008 half life2 mod what are you talking about hahaha
@LeoMastroTV
6 ай бұрын
Literally lying just to make fun of something you could never do yourself lol
@Youtubeusermann
8 ай бұрын
Pretty sick, but it does look like source
@beecee793
7 ай бұрын
Serious question to anyone knowledgeable - What are some main advantages Godot has over Unity if any, especially considering if someone has previous experience in Unity? I have a decade experience in Unity and don't see anything especially unique here, but have hear some people hype up Godot in the past as well. Is there actually any reason for me to explore Godot other than just expanding knowledge of additional tools? I feel like I could probably do more, better, faster in Unity than Godot, but just curious if there are any real major advantages Godot is bringing to the table.
@archygames625
2 ай бұрын
main feature of Godot its opensource and absolute free using. Godot not better unity, but its great solution for make a and aa games, because you can change and add your own solutions
@beecee793
2 ай бұрын
@@archygames625 You can make A and AA games in Unity. You can use Unity for free (well, up to 100k in annual income). You can change and add your own solutions for anything inside Unity. So to bake it down, the only point you made here is Godot is open source and Unity is not?
@archygames625
Ай бұрын
@@beecee793 you absolute right. I think this main feature godot will be useful only for developers with big expirience in game engine development for creating new tools or creating mode kit for own game.
@mikoajneronowicz582
8 ай бұрын
Hi! I am very impressed. Are you considering using SDFGI technology for better ambient lighting and occlusion? Perhaps it will affect performance too much or cause artifacts. I'm also wondering if you need someone for sound design? it's more about authoring background music than ambient sounds and sound effects, but I don't rule out that I could help with such a thing too.
@LeMonkeyDaSucc
8 ай бұрын
Is this pretty much a "woah you can make a game in a game engine" type videos? I kept getting these for Unity, and it was annoying as hell.
@cernos7230
8 ай бұрын
What people seem to have missed is that it's not about the 4k res textures or ultra high poly models or nanite or raycasting for graphics to be "realistic" , it just needs to trick your eyes into believing it's ""realistic".
@simpson6700
8 ай бұрын
yeah, and this one doesn't do it.
@cernos7230
8 ай бұрын
@@simpson6700 yup, but still I guess it's a stylistic choice
@Android480
8 ай бұрын
Am I crazy or does this really not look good? It’s like 2011 source engine. Not that graphics are everything, but this is very much not a stunner
@simpson6700
8 ай бұрын
It looks bad, don't know what this dude is on about.
@jaihadgeppo150
8 ай бұрын
I personally love the OG source engine look, its very nostalgic and runs well. Also it captures that 2008 Stalker look which it obviously draws inspiration from. Also you gotta remember its an early stage demo made by 1 guy so the non pbr asset pipeline allows him to create textures and models much faster. Theres better looking games out there obviously, this doesnt aim for that though.
@fcpolon1a543
8 ай бұрын
You know this shit is good if it's made on Finland
@pact7836
8 ай бұрын
Man ay was mouth open after seeing this running on godot engine.
@ryoon2k
8 ай бұрын
yeah godot is inasne, its gotten so good so fast. Im still waiting for them to add webcam support for windows.
@verdisko
8 ай бұрын
Increible. Menuda maravilla de juego y que gran capacidad de desarrollador. Te admiro.
@novh4ck
8 ай бұрын
This game doesn't have the most realistic textures as possible but what it has is a GREAT art direction which specifically targets this style. I appreciate a coherent art direction way more than just trying to shit as many Quixel materials into your hand throwing them at walls and hope that they will somehow look good. Making a game which looks like this today is a choice not a necessity like 15 years ago. For a first tech demo this is extremely impressive.
@wowee766
8 ай бұрын
i feel like this game would be sick if it had a battle royale mode or pvp modes
@picodrift
8 ай бұрын
Have faith in godot geez
@arari
8 ай бұрын
i think that just with ssil enabled would look even much better
@kipchickensout
7 ай бұрын
that's not nearly UE4 graphics but it's nice
@HeadshotHenk97
8 ай бұрын
Hey Lukky, do you happen to have a discord server or something like it? Would be nice to have more likeminded people around! :)
@a.krugliak
7 ай бұрын
looks nice!
@leonun
2 ай бұрын
Looks really ncie 👍
@ImStian
8 ай бұрын
The graphics gives me H1Z1 vibes
@DS-nv2ni
8 ай бұрын
I'm sorry to ruin the party, but it's clear that Godot doesn't support the tools and features needed to develop AA(A) shooters, one can still create nice and limited games, but as a developer you don't want to take up the full challenge with what Godot offers, is simply too much extra work in respect to something like UE5. I would really like Godot to succeed because I don't like the monopoly of Unreal either, competition is always good, but Godot doesn't seem ready at all, I hope others will come up.
@Mempler
8 ай бұрын
I mean, it doesnt look good in modern terms. But certainly looks like a unity game (in a good sense), which is a huge step forward for godot. Looks like good ol' DayZ ngl. Never played it, but i did play arma 3 which i liked or maybe like xbox 360 and ps3 games, which also is a big feat as they were effectively AAA titles
@GugureSux
8 ай бұрын
"AAA" literally just means "made with a big budget, backed by and released through a publisher". We've had "AAA" games since 1980s, but at some point people started mixing the term with "ZOMG nice graphix! :^)"
@Mempler
8 ай бұрын
@@GugureSux Yes of course. I mean it's obvious isn't it ? I meant that it can achieve the same level of quality to a multi billion $$$ company back in the days with much less work and money to put in. Which is a good thing
@emmagetsu7369
8 ай бұрын
The game is great, I watched the video, can you make a game tutorial for a game like this please for multiplayer
@couchbrogames7499
8 ай бұрын
Awesome!
@lukabrasi001
8 ай бұрын
people talk about Godot as if it was Roblox. my man, you are talking about an open source whole game engine. of course this could handle Vostok, if the devs know what they are doing i'm sure they can pull off whatever they want in the engine
@BanditLeader
8 ай бұрын
your roblox comparison is ironic considering roblox can also do AAA, including the graphics
@lukabrasi001
8 ай бұрын
@@BanditLeader it's a bit harder to pull off in roblox, but it can be done with the new surface materials. my statement still stays
@jerrygreenest
8 ай бұрын
Escape from Unity: Tarkov Godot
@Kreyven-e7y
8 ай бұрын
Lightning indoors is very bad. It is looks like early ps3 games but with high res textures
@saul8510
8 ай бұрын
because it not baked lighting possibly.
@nathanlamaire
8 ай бұрын
Does it handle PUBG-sized landscape?
@lawone11
8 ай бұрын
Already looks better and performs better than DayZ.
@datjiggy8234
8 ай бұрын
this is a godot port?! omg
@FatalMatter-sz6gs
6 ай бұрын
Looks like a PS3 game.
@il35215
8 ай бұрын
Looks like AAA? More likely it’s looks like game from 2001-2004.
@phadsarti
8 ай бұрын
2007 games but yeah
@GugureSux
8 ай бұрын
I don't think you were even alive back in the year 2001. This is easily 2014 quality at worst.
@Peak_Stone
8 ай бұрын
@@phadsarti Yeah, I'd say COD 2, but that's no bad thing. I still get misty eyed for that game.
@memecoffee6287
8 ай бұрын
@@GugureSux Not Really the graphics in this game have a vibe that is similar to games like Skyrim and Fallout NV which are games from 2011 and 2010 respectfully not really something that is from 2014 to current day. That being said Road To Vostok is probably one of the most impressive indie games when it comes to the visuals and its great that it shows that you can achieve these results with Godot
@yourmajesty9025
8 ай бұрын
The only point I'd like to make that immediately catches my eye is the terrible shadows..... It's even strange that while developing the engine, they don't pay attention to the shadows, which look like a nightmare from the noughties.
@Nicknamegeneratorfailed
8 ай бұрын
I'm not sure which part particularly but shadows have a number of settings so lots of that depends on how well you can set them up, I haven't seen many projects with higher quality shadows but that's simply because people in general do not set them up for that. Secondly, I don't know where you got the idea they are not paying attention to shadows but shadows were even in particular mentioned in a blog post that it's an area which devs want to work more on. Apart from that you probably missed shadow PRs which happened and all the shadow PRs which are coming in the next godot version. :-).
@bouribou4073
8 ай бұрын
We should really bring back predominantly baked lights for these kinds of games, they look way better, i don't think dynamic lights are worth the drastic performance and visual fidelity decrease. Kind of a shame baking lightmaps in newer engines is often a pain.
@abomostafamostafa2701
7 ай бұрын
Free palastia save palastian
@nikolaiiliev2993
8 ай бұрын
WoW , very good graphics ! It looks like Call of Duty 2 , a game made 20 years ago. Amazing , it will blow my fuckin mind ! I can't beleave it !
@novh4ck
8 ай бұрын
More like STALKER since it's one of the main sources of inspiration for this one man project.
@DannyEastes
8 ай бұрын
Call of Duty 2 is a great game! Quite the compliment to the indie dev team of single digits.
@Matias-dr3ys
8 ай бұрын
@@DannyEastes CoD 2 has good graphics by even todays standards. and its fun to play too.
@evaderinvasion6753
8 ай бұрын
No way 😮
@bongo6_462
8 ай бұрын
SUOMI 31!!!!!!!!!!!!!!!
@slizgi86
8 ай бұрын
I am following this project too, great amount of work. With all the respect it is AA at most, and it is a stretch. Not sure that moves to Godot is good decision after closer look on Godot itself and W4 company... I really have finger crossed for him, this project and even for Godot itself, but have doubts, a lot of it... This engine is in early stage, have a lot of bad, not well thought code under the hood. People who make the decisions in my opinion make them not for benefit of the project, community but for personal financial gain. In my opinion (and not only mine) shady stuff going on there, I am waiting very much for the Godot Foundation financial report for 2023... And port pricing from W4 company, and all that talk around it, is just a joke, and cash grab.
@BanditLeader
8 ай бұрын
"This engine is in early stage, have a lot of bad, not well thought code under the hood" yes godot is young, but it has come a long way since its early days. it has surpassed gamemaker in 2d and can rival unity in 3d. and the code is just fine; its way better than unitys garbled mess of whatever that has more unremoved deprecations than actual code. "People who make the decisions in my opinion make them not for benefit of the project, community but for personal financial gain. In my opinion (and not only mine) shady stuff going on there, I am waiting very much for the Godot Foundation financial report for 2023" not entirely sure what you're getting at here. godot is open source and community driven. people were working for FREE to develop and improve it. the only "funding" they got were a couple grants from epic games, mozilla, and a few others. then as of last year, they got some funding from big sponsors like the dev of terraria, and they also have the monthly donations now. all this money is being used to pay employees to develop the engine full time; the financial report would bring transparency. "port pricing from W4 company, and all that talk around it, is just a joke, and cash grab." this is just pure ignorance honestly. the porting price is a reasonable amount compared to the "third-parties" that were offering godot ports. and this cost isnt a cash grab either. console SDKs cost money. you HAVE to pay to get access to the SDK whether you're godot, unity, or unreal.
@slizgi86
8 ай бұрын
@_anon in the look, quote ~1:07 "..this whole demo has a nice, really nice AAA feeling... " did you even watch the video and listen what Lukky said BRO?
@GodTr7ger
8 ай бұрын
I like it 😊
@Not_Salman
8 ай бұрын
Why not UE?
@Telesto_Timelost
8 ай бұрын
Or unity also
@zine_eddinex24
8 ай бұрын
Cool
@Doofus171
8 ай бұрын
You said it looks like its a Unity or Unreal 4 game, lol what. Not even close. At best it looks like FPS Creator. It looks very dated, like Far Cry 2.
@vrifmus
8 ай бұрын
👍
@raandomplayer8589
8 ай бұрын
>AAA feel no. it doesnt. its unfortunate that godot have just reached here. oh well, yall catch up - eventually
@heramann6916
8 ай бұрын
Still a visible downgrade compared to the unity demo
@etar125o
8 ай бұрын
я гей
@simpson6700
8 ай бұрын
The graphics are pretty bad, they look very outdated, maybe looks like a 2017 game at best. The textures are very low res, lack pbr and the houses look like very simple and flat 3d models.
@ОстапБендер-б9д
8 ай бұрын
Graphics from 2007
@TommyLikeTom
8 ай бұрын
Nice. Pity it's just a first person shooter focused on guns, which is like the lowest common denominator for game design, and also the lowest common denominator for disgraceful embarrassing toys
@joey546
8 ай бұрын
Well, it's a port of a Unity game...
@meru_lpz
8 ай бұрын
I don't think it looks good
@oracuda
8 ай бұрын
i can. there's no sprinting, inertia, prone, and you can bunny hop and shoot while jumping. it feels like a unity asset game. that being said, the developer has promising stuff on their twitter, and its about one of the few godot games of their kind, so it's still promising.
@keithprice1950
8 ай бұрын
He's just finished porting an early alpha demo across from Unity. The game is nowhere near a finished project. He's just put the demo up to show the work so far in Godot. It's early, early access. Now, if you can make a unity asset demo this good I'll be looking for a link to your video showing your work.
@jamesreed361
8 ай бұрын
@oracuda Clown take my guy - you've probably never tried making a thing in your life.
@oracuda
8 ай бұрын
my job involves maintaining a HDRP implementation for an in-house game engine@@jamesreed361
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