having psychologists quoted in my wf content was something I never knew I wanted until now
@Benzinilinguine
Жыл бұрын
This activated my neurons
@goonmaster9000
Жыл бұрын
This isn't psychology, its self-indulgent pseudoscience explaining a basic topic that is ultimately (or should be) common sense to any member of a self-sentient species. No shit that we get excited about things and it feels good to get what we want after mounting anticipation. This is literally something every human feels almost constantly to some extent in their lives. Not blaming Kengineer mind you. I just dont see how this video provides anything of actual use, and the whole topic of Tauforged shards being bad is ultimately way overblown and exaggerated in my opinion. The difference in power is so minute and un-consequential. Nobody should be caring about this to this extent, and the only reason people do care is because influencers make clickbaity videos and dramatize the situation, like they do with everything. Every warframe nerf or buff, every weapon change, every content change, the topic of every "underpowered" warframe, its always the same and man is it pretty exhausting. If Kengineer wants to delve into psychology, he should make a video regarding the topic of the constant dramatization of meaningless and inconsequential topics and how youtubers clickbait people and passively influence others into caring and riling up a storm for their own personal gain, using negativity for the purpose of attraction of viewership, within the medium of Warframe. Now that would be something that could teach people something new in terms of psychology.
@xrufus7x468
Жыл бұрын
@@goonmaster9000 Science is where common sense goes to be peer reviewed and verified. Just because something seems like it should be widely known doesn't make it not scientific. Also, he isn't dramatizing any points here to "rile up the storm", he is pointing out that DE's use of pure RNG in this specific scenario isn't a good use of it, which frankly, should also be common sense.
@Benzinilinguine
Жыл бұрын
@@goonmaster9000 absolute L take Why did you spend energy writing all that lmao
@James-9999
Жыл бұрын
Oh you should look into it more, it’s kinda dark tbh, they have psychologists figure out how to make the most profit, put them in the “flow” state that gets them addicted.
@quintessenceoflife7870
Жыл бұрын
Personaly i would like it if you redid an archon hunt it would have a chance to replace your archon shard you got from the hunt with a tauforged. Would provide incentive to do it over again and if you wanna do it quickly learn how to fight them properly aswell as allow people to actually fully gear their warframe out.
@TheKengineer
Жыл бұрын
Good shout. That was another one of the options I was going to include in the video, but I cut it out so as not to go on too long.
@DarkIshanis
Жыл бұрын
@@TheKengineer going too long for one thing is the most warframe thing you can do ^^ joke aside the solution of OP was what i was thinking before your solution, who are really good but with OP solution, you can do something yourself
@635574
Жыл бұрын
Thats also recipe for boredom, in a game mode that is the combination of arbies, steel path and sortie, and therefore the hardest non endless except the absurdity of grendel steel path missions (dont try this lol)
@dr.krimson1010
Жыл бұрын
This solution would turn the weekly Archon hunt into an endurance test. Every week you'd be asking yourself how often you'd have to do it this week before the tauforged dropped. It would be even worse than just the RNG we have now. Feeling forced by yourself to run it over and over again because you know the reward is there, but only for a week.
@DarkIshanis
Жыл бұрын
@@635574 with the cheese that thekengineer, it's not that bad, but i will trust you on the grenndel SP and never try it xD
@fideljok
Жыл бұрын
And this is why The Kengineer is THE Kengineer. Loving this kind of discussion videos.
@Reishadowen
Жыл бұрын
I like your idea of the Archons giving a tau sliver with every shard, then you just use five slivers and a shard to make it it Tauforged. This also gives players the option of choosing which color of their shards gets tauforged. Ultimately, I think this is going to come down to: promote long-term farming, or promote luck. And if someone gets lucky, that means someone else has to be unlucky. Just the way it is.
@furgel7717
Жыл бұрын
For a system with this much power behind it (it's basically a whole additional mod slot or two for your frame in terms of power), it's absolutely ridiculous that there's no way to deterministically get the right outcome. The idea of 'tau slivers' crossed my mind the first time I saw the system and I have no clue why the devs didn't just put that in. Hell, you can even make every archon give a sliver only applicable to their respective shard, so it's still 1 of each colour every 5 weeks.
@sonohanabira9703
Жыл бұрын
The problem I have with these shards is that, even though they are direct upgrades from having none of add-ons, we perceive normal shards as flawed or imperfect outcomes because Tau forged versions exist. In my opinion, keeping that 20% chance for tau seems ok to reward the lucky ones, but to those who are unlucky, they should still be able to make one by taking the normal shard to quill onko and forging it with all three types of sentient cores of set amount.
@C_Kiri
Жыл бұрын
Yeah, that's the real problem. I think the archon shards are genuinely an amazing idea, it just happens to have hit itself in the face with a rake on launch by having Tauforged ones be a mechanic as a cheap excuse to wring more dopamine out of the system. There's plenty of ways they COULD have done it, like having a chance for a second regular one, having a chance for a special one that counts as two or potentially all three colors, having an additional resource dropping in semirandom quantities to trade in for more, anything like that which would be a lateral transition that would obviously be nice to have without expressly just being more powerful. But instead we have a system where it FEELS like 80% of the time you're getting an inferior reward, even though regular shards are still more of a boost than your choice of frames could possibly have ever had before. It's an absolute shame and I hope they pick a way to solve this problem and make this whole situation as exclusively feel-good as it should've been.
@weedspagon4522
Жыл бұрын
be neat if tauforged shards worked like corrupted mods, where it lowers another stat to provide a greater boost, ideally in a manner that allows some builds to suffer little to no downside
@Draithan
Жыл бұрын
Perhaps some view it as flawed, but i gotta disagree. They're lesser not flawed. A major part of this game is to obtain gear and upgrade it. That could be with mods or arcanes. Improving those where possible to too, and eventually upgrading the base item into a stronger version to then enhance as was done with the base versions. Tau forged is just the stronger version and as such people understandably want it.
@augur9388
Жыл бұрын
@@Draithan yes but i have done all hunts so far yet i have Zero tau shards, i know 7 people who have zero or one as well. the system needs to allow for pity and trading or mitigate this horrid rng
@Draithan
Жыл бұрын
@@augur9388 Yes the system is flawed. The shards are not. Even the lesser versions still make for strong additions if you build something right.
@swattofficer6624
7 ай бұрын
With the most recent devstream revealing 4 shards merge to 1 tauforged, its the right direction, particularly with more drops from netracells, but 4 feels a little harsh, perhaps 2 or 3 would have been a more reasonable grind.
@thesucc990
Жыл бұрын
I think some sort of a transmutation/upgrade system with the regular shards is the way to go here. Personally I'd like to get a resource from another source (that is, not an Archon hunt) to use in order to upgrade the shards. Maybe flawless sentient cores or Eidolon shards? it could also give a reason for people to do Eidolon hunts again.
@snakeman830
Жыл бұрын
I like the idea of sentient cores being involved because they drop by the dozen in the missions leading up to the archon fight.
@paint4pain
Жыл бұрын
I had the same idea, some other mission that you can farm for a rare ressource that lets you upgrade, or even having to farm some mission with the shard equiped to upgrade it.
@Metruzanca
Жыл бұрын
I feel like tao forged should be determined once, for everyone. E.g. randomly the shard awarded could be taoforged and so everyone will then go "its a taoforged week, make sure to get your archon hunt done!". EDIT: After watching the video, I like option 2
@Kyomatsu
Жыл бұрын
Have you seen the one where they had monkey or birds press/peck a button and after a while it would give them food Then they made the time for the food random Then they removed the food entirely and they kept on pressing the button over and over again The psychology behind these things is amazing but also kind of scary, because we are the monkeys/birds
@ThePopeOfAwesomeness
Жыл бұрын
It's really disappointing when you don't get one. I'd like a system where if you don't get one 3 times in a row the 4th will be guaranteed, I know that idea has its own issues as doss crafting them. The MIGHTY SEER helps you get more tau forged
@vazda9941
Жыл бұрын
Enemies in archon hunts should have a chance to drop a resource that is used to upgrade shards to their tauforged versions,this way,even if you didnt get a tauforged shard you will have most of what you need to upgrade the regular shard.
@MrDis4ster
Жыл бұрын
I knew you were a man of culture and it was confirmed when you wanted Ammo Drum for mods you give to other players. I have really been into your videos lately and I like the way you compress the important information into easy to watch and understandable Videos. Keep up the good work!
@Jojo-qk8kl
Жыл бұрын
The Kengineer casually dropping a Computer Science Developer Thesis with scholarly articles is blissful overkill.
@RedvsBlue-vg1ru
Жыл бұрын
Let’s say it’s for every eight normal shards your ninth will always be tau forged, like the video mentioned. If you’re unlucky enough, that’s two entire months of waiting until you get what you want. And that’s only if you get on consistently for 8 weeks in a row. I personally think being able to craft a tauforged shard with one shard of the same color + X amount of a second resource is the best option, as it doesn’t rely on consistent logins
@felixalgebra4888
5 ай бұрын
its funny watching this a year after it first released where the one of the options DE took for tau-forged shards was the one The Kengineer disliked most
@Meowsamurai
Ай бұрын
There is also netracells and deep archimedias now, so it's two fixes
@hennhales
Жыл бұрын
This is an incredible break down. I hope DE can hear voices that are this analytical above the people who are just shouting "this sucks" without offering an alternative. I think that there are obviously a handful of great ways to fix this, and DE is usually pretty responsive to community feedback. Wonderful analysis happening in this video.
@OzixiThrill
Жыл бұрын
In hindsight (as the system is now changed to have a mounting chance of 20%+20% per normal of a type), this problem has been fixed with a pity system. The only thing I would like beyond this, however, is the ability to turn regular shards to Tauforged in some manner, as after a certain amount of time (and effort), players will end up with enough tauforged shards and have no more use for the regular shards in any of their main builds. At this point, allowing the fusing of multiple shards into a tau shard would be a reasonable improvement in my opinion. Granted, maybe not right now, but within a short timeframe, it would make regular shards have some value as well.
@Me_Myself_Maly
Ай бұрын
And now your prayers have been answered. It’s mad expensive though
@JovialMantis
Жыл бұрын
As someone with 0 tau shards and bad luck in various aspects of life, I dont expect a tau shard until next summer
@Helzakath
Жыл бұрын
Content creators seem to be pretty lucky with Tauforged shards, I have zero.
@dugbyfly
Жыл бұрын
I like the option of building the tauforged version from an existing shard, but why add another resource for crafting ? We should just use Narmer Isoplasts and/or Sentient cores, and voila !
@NoMercy13567
Жыл бұрын
They could have Chipper sell a Tauforged shard each week for more stock, and let you replay the archon hunts with a very low drop chance of one. This would give players a way to save up for the guaranteed shard that they want and also give the players a way to chase them if they want
@RyanRipley69
Жыл бұрын
very great video, thank you for explaining why it's bad RNG all around and explaining some helpful changes. i have 4/5 tau forged but i really love that tauforged fragment idea
@DivingHawker
Жыл бұрын
In my opinion, we should either have a way to Tau forge existing shards through a mission or something, or have a system similar to Kahl's stock where we could "buy the Tau forging" for selected shard with currency earned by doing certain tasks within hunts.
@Vi74LiTy
Жыл бұрын
I like the "riven sliver" idea. It'd be cool to have a chance to run the mission more times and have subsequent runs have a chance to drop an "archon sliver". Whether you'd need 5 or 10 or some other amount, idk. And whether those slivers would form its own tauforged, or combine with a normal shard, it's hard to say which is more fair, but I do think we should be rewarded for doing the mission multiple times within that week.
@ravohr2881
Жыл бұрын
Oh, talking about burnout hit home, expected kills to get a mod was 104, I had way over 1500 till it dropped when a friend joined, killed his first enemy, and it dropped. i had to force myself to go on these missions over and over again. Even after getting it, I was so bumped out that I really couldn't appreciate the drop at that point.
@leachblah6313
Жыл бұрын
I wonder how many hunt has there been since the release because I've never missed any week for a hunt and I only got one TauForged
@creedus4909
Жыл бұрын
Leaving a comment just to boost engagement, but I totally agree. The system does not work in being very rewarding. It's disappointing to wait an entire week only to get a guaranteed-to-be-replaced item. It would be much more rewarding if we could instead maybe fuse them with Endo and create Tauforged versions, as with many veteran players, it's quite common to have accumulated hundreds of thousands of Endo - myself included - especially with the drop tables on Zariman bounties (3k-4k Endo every few bounties + extras). That, or some way to use our many unused resources would be fantastic, though I doubt DE has anything in the pipeline for this system in the near term. It might be a year or two before they elect to validate a way forward for all the shards which will be replaced, regardless of drop rates, albeit slowly, by all endgame players.
@loremasterdasmodeus8285
Жыл бұрын
I have another suggestion: Remember those Sentient drops we get and never use? Why not process and use sentient matter to use ok Archon Shards to make them Tau Forged? It would link with other parts of the game, making players rewarded for doing varied content.
@evelyn-v.
Жыл бұрын
tauforging shards with narmer isoplasts or something of the like would be interesting
@xhyckoh
Жыл бұрын
you mean the cores or the shards? The last ones you can turn into focus now.
@cerealmama3879
Жыл бұрын
@@evelyn-v. And using this resource you can encourage the people to do railjack missions, or they can add a nerfed archon, maybe lv~100, in this missions that will drop the resouce to upgrade the tauforge shards.
@JPG.01
Жыл бұрын
I recently came back to warframe. I like that DE listened. They did implement a pity system that will guarantee that one out of five shards will be tau-forged but also kept the aspect of luck alive. Though my first tau forged shard dropped on my second archon hunt, it sadly didn't even faze me. It was a blue shard and I have yet to put thought into how to use it. But maybe my mindset is wrong. I treat shards like Warframes. There is nothing wrong with a frame just because it's prime exists. And as such, I barely care if my shards are tau-forged or not, it's still an upgrade.
@DustinxD11
Жыл бұрын
I would definitely say that the Shards should be tradable. Because there are people like me who find some or all of the Shards pointless because you don't need them to do anything in the game, they are not required to hit any type of Content in the Game. But some people on the other hand, love them and like the benefits and utility they provide. Just taking me as an Example: i hate the blue shards and don't care about the red Shards either. I only like to use the yellow ones, and if they were tradable, i could just sell the other ones. That way i still have something from the Archon Hunt even if its a Shard i don't care about. I could also buy more yellow Shards if i don't get enough for my favourite Frames. That way, everyone can enjoy the system.
@dnddude9652
Жыл бұрын
Wait… so, this was *before* the bad luck protection was added for the shards? That sounds like hell.
@unblemished_
Жыл бұрын
Yea, you ran the mission, you didn't get it, better luck next time. The worst thing is, that they didn't have a tracking system so in the time it was introduced, you were at base 20% for every shard no matter how many normal shards you got until then.
@noahedenborg4221
Жыл бұрын
For some it was hell to get tau some got a lot of tau and some got barely any to none
@randomgamevidsthedroolingg4923
Жыл бұрын
Fantastic play throughs on screen.
@PokeAffe
Жыл бұрын
ok my take on the rng part of the shards is, u get the normal shard for compleeting the mission the first time and then get a x% droprate on tauforged splinters*, on runs afterwards. and the normal shard + x tauforged splinters + something like argon or nitain, forges into a Tauforged shard. this doesnt remove the rng, but u can make up for it with grinding + u can chose wich shard to upgrade first depending on what u need.
@ezequielinsaurralde5058
Жыл бұрын
Guess That Im Part Of That 11%, Since I Have Done All Archon Hunts And Havent Got Even 1 Tauforged Shard Yet
@albino478gaming5
Жыл бұрын
Another way to go about having a pity system is with every normal shard you get, the chance ia increased by 20%. So 20% turns into 24% or 1 in 4, 24 turns into 28,8 or 1 in 3,5, 28,8 turns into ~34, 6 or 1 in 3 and so on, resetting every time you get a shard. If you get really unlucky and still fail regardless if this, theres a guaranteed tauforged shard the 6th try. This still gives the lucky people more shards, but the unlucky ones cant really fall further than 1 tauforged every 42 days even if the increased chance failes to catch them, wich is around 50% on the fifth week.
@SK-mw8vd
Жыл бұрын
Thank you for putting into words my thoughts!
@Wooskii1
Жыл бұрын
I totally agree, I think your solution of tau slivers is the best one. I also really don't like the idea of combining shards like arcanes, even if they can be broken back down for free. It would also make people think VERY hard about using them and probably only for a very specific (very OP) build on one or two frames. If the synergy that made your 5 tau forged frame work gets "reworked" then you have 5 very specific tau forged shards and probably only a few regular ones with much less of a use on another build. Also, it would take incredibly long to get multiples of the color(s) you want depending if you need more than 2 regulars to combine or not- 3 colors and 2 a week means 6 weeks minimum to do one red shard, X5 if you want all red. Yeah, you'll probably get lucky and get some extras anyway but that's still just way too long. Also they could make every 3rd regular shard a 100% chance for tau, that would be nice lol.
@sparky00777
7 ай бұрын
8:43 And now they're adding a system where you sacrifice 4 💀
@Igions
Жыл бұрын
we stan a king who criticises AND provides reasonable alternatives
@starclawfireblade
Жыл бұрын
This will be a bit long winded, so apologies in advance, the idea comes from Transmuting mods, as you sacrifice mods to try and get another you want, but it still follows RNG. The system currently for Archon Shards (and Tauforged Archon Shards) is a bit of a mixed bag. On one hand, it grants us better stats we can pick and choose from in a pool from each shard. On the other hand however, the drop rates render it incredibly painful to work with regardless of how lucky or not you are due to the fact once people have done the run and obtained their shard there is no reason to go back and do it again really if your main goal is to obtain said shard (Tauforged or not). That said, i know this may be a bit of a stretch, but maybe this system could point back to a previous part in the game where you have to hunt down all three. Weither the base drop chance is 20% per run or not isn't the focus of this, however similar to your first encounter with them first facing them in the story, perhaps each week you could face each one of them in your desired sequence (having access to all 3 and being able to pick which order) and subsequently after beating them, see the rewards you would get after returning to orbiter. Once there at the screen after the hunt at your orbiter, you get to see what rewards you would get, then be able to choose to take the rewards, or sacrifice them to bolster your next reward pool and increase the chance of getting said tauforged which stacks up to x2 (Being two hunts before the final one). A special note is if you managed to get a tauforged on first or second hunt, you could sacrifice it to guarantee the next one is tauforged so you could pick which one is taoforged, but once you pick up a tauforged, you cannot get another one that week regardless how many hunts you have remaining which puts the power of being able to choose which one you're after. In turn, this might grant an increasing risk/reward system. To choose between taking what you earn each hunt which results in one of each shard a week, or going for a chance for that elusive Tauforged shard and whatever remains. As of note, being able to buy the normal shard at the camp from Chipper might be replaced for say a special item or tool each rotation that might be useful for other things? Either way, the idea is to keep RNG, but put power into the player's hands on how much they value the tauforged over other shards and the other rewards from the missions so they can space out the hunts as they need to or just hammer them as they like. This technically raises the chances each time when sacrifice for each is done, and does not always guarantee things, but with the ability to sacrifice to increase chances for those tauforged shards, that lowers the chance people never get tauforged but means more work to do so. This idea is far from perfect, and i'd gladly hear any ideas that might change it to be a bit better. If the idea is bad though, be sure to say so, just let me know why as I am curious.
@cerealmama3879
Жыл бұрын
Almost any idea its better than the system we have now
@beingsactual
Жыл бұрын
I think the one catch with a pity system is that there are 3 types of shard rotating weekly and people who did not get a tauforged one in the set number of weeks would potentially feel incentivized to skip a hunt or two in order to get the type of shard they want to have a tau copy of the most. Would that be a fair trade-off? I don't know, but maybe it'd be safer if the pity counters were 3 separate ones, tracking each color of shard individually.
@Joe90h
Жыл бұрын
I think the issue with the pity system (Four regulars in a row guaranteeing the next one you get is Tauforged) is that general consensus places the red shards as more important than the others. So you would get players potentially never wanting to do blue and yellow shard hunts in fear of spending their pity on those instead of what they want. I'm not completely against a system that combines multiples, but only when Khal missions are definitely, absolutely working (Got stung too many times by bugs and now decided I'd just wait for DE to finish this game mode before I continue to engage with it), and maybe with one other way of obtaining a shard per week like spending all these excess sentient cores we're getting.
@Masquerade404
Жыл бұрын
I been ranting about this since tauforged shards system were announced (before we even got our hands on it).. You have the better idea than my "fix" of using multiple normal shards to make a tauforged.. I really like the idea of getting "archon slivers" to upgrade an archon shard to tauforged in a similar way that one would make a riven mod with riven slivers.. This way I can at least make some degree of progress instead of "spinning my wheels in the mud" by relying purely on RNGesus to bless me with a tauforged shard that week.. Especially considering the red tauforged are really useful on basically all frames.. I always like having a "Mercy System" in place to back up bad RNG so I can at least make some degree of progress.. Otherwise, the burnout tends to set in quickly as the feeling of hopelessness increases.. It makes things feel at least obtainable even though it will take some extra time if RNG is being "less than cooperative"..
@DalanorTheLlama
Жыл бұрын
Making the archon fights a daily activity would be also a good step in the right direction.
@MisterPuck
Жыл бұрын
It’s not even “Come back next week.” It’s “Come back in 2-3 weeks.” (depending on when you do the hunt) since the shards are on a rotation and you may or may not want a tau forged version of the next one.
@alm148
Жыл бұрын
The Tyl Regor clip is a good reminder. they need a pity system for equinox, protea, tauforged and anything else that drops in similar manner. Just make Darvo accept 5 neurops for 1 systems, 5 systems for 1 chassis and 5 chassis for 1 neurop, and make a meter fill up for 20% per shard gained until you get a tauforged (would still allow randomization for which color you're able to get unless you sacrifice a week or two by skipping.)
@CoffeFilter
Жыл бұрын
A archon pity system has been in effect since febuary
@NeuralSensei
Жыл бұрын
The problem with guaranteeing tauforged after X basic ones is disambiguation, when this work on each color separately you know what to expect, but if it's any color you can bet people only after reds would drop the other 2 hunts just to not waste their guaranteed.
@404missing8
Жыл бұрын
Seems like I'm so lucky I'm in the 10% of players that have 0 tau from 10+ archon hunts.
@spoody4789
Жыл бұрын
didnt get a single forged so far :(
@princesscadance197
Жыл бұрын
In a way, burnout benefits me. I'm prone to addiction, so if I keep getting bad luck with drops, I'm more and more likely to pretty quickly hang the game up for the day and do something else. If I got constant good luck, I'd probably keep going so long as that good luck keeps up.
@robynhood3983
Жыл бұрын
An Idea I had was adding a "tau forge-inator" item to kahls garrison, which costs the same amount as a shard, is also limited to one a week, but you have to choose if you want that or the weekly shard. so if one week the shard isn't one you want/need you can buy the tau forge item instead to boost one you have. there is also the potential to scrap a shard for the item as well, but with how I've seen the community lean on what shards are good, that would really only turn blue shards into shard upgrade fodder, which is almost certainly not what DE wants. so I'm still in the air on that one.
@NeuralSensei
Жыл бұрын
That's a new idea, but it still means you lose out of a whole shard for just 50% more power on another.
@robynhood3983
Жыл бұрын
Well, at least for me, blue shards are basically irrelevant, so I would get a tau forged once every three weeks every time, in addition to the 20% from the hunts themselves. But that’s kinda the point, making the choice between more weaker shards or fewer more powerful ones
@quartz8468
Жыл бұрын
i like how you implement the mathematic calculation in ur content its make it more fun for some reason
@zxhir4881
Жыл бұрын
Love how you worded everything, deservers a subscribe
@hezakighamorgan9974
Жыл бұрын
Tbh I'd be happy if there was a process to transmute multiple archon shards (maybe two or three) into a tauforged. You can double up on weekly grinds (one archon hunt and one Chipper deal) to expedite the process. It would help unlucky people guarantee a tauforged shard while making receiving a regular shard never feel like you lost for both lucky and unlucky folk.
@khaozcat
Жыл бұрын
I think we should have a 4th archon fight, so 3 weeks we fight archons for a 20% chance of tauforged shards, and the new archon fight has a guaranteed random tauforged shard. Also it would help if we had some form of shard transmutation, where we can turn one type of shard into another, as getting tauforged shards but only the type you don't want might feel as bad as not getting them at all. Another idea: in weekly kahl missions, set up a challenge which gives you a point for each week you complete it. You need, for example, 3 points to activate a special kahl mission which is a hunt for a guaranteed tauforged archon shard. That way you have something worthwhile in kahl missions beyond a normal shard every week and rewards you'll ever pick up one time such as cosmetics or weapon blueprints.
@KartyrOfficial
Жыл бұрын
6 months later and the 20% pity system has been in effect for a while. I think I know the answer but I’ll ask anyways: have your opinions on Tauforged Shards changed now with the introduction of this pity system?
@Kyudayo9
Жыл бұрын
Casual player here. One thing i don't like about warframe is that the game adapts to the comunity. Like, if there's an exploit or an especific build that is working great, the game adapts to this and become a basic mechanic. Like slash procs. If the tauforged shards gets "easier" to get, the further content will have to adapt to players having always 5/5 red tau shards because it became meta. Sorry about my broken english if so.
@elkaiozen
Жыл бұрын
I'd like to see a system where you can trade in a shard to unlock a rerun of the mission. This would allow 2 things. 1 you could trade in the shard you just got to try again for a tauforged shard and 2 you could trade in a shard earned on a red, yellow, or blue week to rerun the mission and get the color you would like on that week's hunt.
@RaidenX196
Жыл бұрын
I really like this actually. Would give players reason to redo the content, and the ability to turn a 'useless' shard into a more useful one.
@user-tw7ru5jf9h
Жыл бұрын
The BEST explanation of the situation, thank you!
@Sonacnights
Жыл бұрын
My luck is usually very shit with this game. I recently did all of the Granum Void grind, but the normal runs were the worst by far. I ended up getting 4 Stahlta Recs, 5 Stropha Barrels, 4 Velox Barrels and 5 Protea Neurs all before getting my very first Stropha Blade. I was furious, especially because I only had one normal coin left by the time I got the blade. Hell, I remember grinding well over 100 runs of Proxima Survival for the Ash Systems for both Ash and for the Smoking Body, which took nearly 500 Stalker kills to finally drop for me. But with Archon Shards? I have 4 Tauforged Shards... Two Crimson, an Amber and an Azure. If this is the singular part of the game that I get lucky on, I'll take it!
@xhyckoh
Жыл бұрын
Granum Void is probably the grind I hate the most, I got traumatized farming Protea.
@zoushaomenohu
Жыл бұрын
Part of me just wonders if the Tauforged option was a bad idea in the first place: Archon Shards already were meant to be "icing on the cake" for your Warframes, the majority of their power and effectiveness is supposed to come from your mods and weapon selections. The Shards weren't supposed to be mandatory make-or-break enhancement, but rather little extra bonuses to give some extra OOMPH to your favorite frame. Having an RNG one that's just BETTER made everyone no longer WANTS the regular Shards in the first place. I don't know, maybe it's just because I still have to complete The New War and haven't gotten to the point where I can GET Archon Shards yet, and this is just sour grapes on my part...
@andrewlee9508
Жыл бұрын
The only hindrance with the proposal of increasing the odds of receiving a Tauforged crystal on subsequent missions is whether or not that odds affect only your be reward or does it affect other players too. After all, currently all players in the session get the same rewards.
@burnpisces7733
Жыл бұрын
I’m actually totally for a transmutation system here. Just like for mods. You can trade 4 base ones and get a random tau forged one. Still a gamble but you get at least one guaranteed.
@yurifernandesgomes8210
Жыл бұрын
Played archons every week, and still didn't get a tauforged... RIP.
@emk2z421
Жыл бұрын
I'm glad someone is voicing this. My main problem with this is, RNG is taken from a number generator and that is shared for everyone so chance to get one is only tied to which number you grab from the list, finish 1 sec later or 5 secs earlier and you might get it. Still with this system if 4 people get 10/10 non tau and 1 person gets 10/10 its still %20 average which is pos. I usually consider myself unlucky and managed to get 10/10 non tau, to make it worse I'm a bit picky about this if there is a good and a bad option for this system why should I settle for worse one, I'm just holding back till I get a tau one. Also for an idea I'd want a weekly tau upgrade BP, for 45 to 90 stock for instance...
@tottallynotdavid
Жыл бұрын
Dang I’m happy I have 6 tauforged, didn’t realize how rare it is to get them
@Always.Smarter
Жыл бұрын
how about combining 3 archon shards gets you 1 taoforged shard of a random color you used to craft it (e.g. 3 red shards = gaurunteed tao red, and 1 of each color = random tao of any color). also they should buff blue and amber shards (or nerf red)
@caseytenebris1979
Жыл бұрын
think my fav is the "5 shard fragments + shard = tau forged shard" thing
@novaro7846
Жыл бұрын
There should be an internal counter that counts from 0-4, 0 just stating the player has not done a hunt on this counter cycle. Every hunt the player does where they receive a base archon shard, the counter will increase by 1 If player receives a tauforged shard, the counter resets to 0 again If the counter reaches 4 before the player receives a tauforged shard, the next archon hunt guarantees a tauforged, then the counter resets after that next hunt In my opinion, this is what should be done.
@darkumineru1681
Жыл бұрын
i feel they should let us use 2 (or 3 of different colours) to upgrade a shard that makes it so 2 red becomes 1 tau red and 1 red and 2 of blue or yellow or 1 of each to make a tau (i think i need one color to be used in the upgrade to be of the color u want so cant make 3 shards of blue or yellow to be red)
@ganjiblobflankis6581
Жыл бұрын
You could have an outside resource be able to upgrade shards. Off the top of my head, the stuff you get from doing arbitrations in a suitable amount would work. Once you have everything you want there is no need to do these, but people would grind the heck out of them in order to upgrade.
@ShadowWasntHere8433
Жыл бұрын
I just came back to warframe and did Veilbreaker, was excited to do the Archon Hunt, then that excitement was killed when I saw it was weekly... Make it daily.
@GreyEnneract
Жыл бұрын
The main perk of Warframe over the years was them allowing linear progression, often with pity and token systems. Ever since Rivens were released though, they've fully embraced gamba.
@mehcutcheon2401
Жыл бұрын
The tauforged fragment is a fire idea
@nex4613
Жыл бұрын
Simple solution: Kahl rewards regular Shards Archon rewards Tau Shards Beginners can play not-warframe. Everyone else can play actual-warframe.
@kanaria2279
Жыл бұрын
I honestly believe at this point that it was DE’s intention to release shards in this flawed way, so they can fix it and avoid criticism for the rest of the system. I don’t have a huge issue with the rest of the system myself, but DE really needs to just release it as good as they can the first time and then make genuine improvements to an already decent system, instead of taking it from decent to bad, releasing it, and fixing it later. That’s my issue with tauforged shards.
@TheDoomsdayzoner
Жыл бұрын
I made a whole system, with visual UI prototype and all. I hope DE at least took note of it's existance. I posted it at forums. In short how it works: First, you built a Chipper's workshop at Kahl's Camp for 200 stock. That workshop allows you to do 2 things - 1. Normal Shard fusion - 3 Normal shards of the same color, 200 Stock, 1mil Credits = you get 1 Tau Shard of the same collor, as the one you spent. Crafting time - 12 hours, can be rushed by plat. Can be used at any time, any ammount of times. 2. Weekly Special Offer - 3 Normal Shards of any color and 50 plat = instantly get Tau Shard of the Week. Usable only once per week, you have to wait untill Monday to be able to use the next offer. Every week it's the new color.
@herec0mestheCh33f
Жыл бұрын
Easy there Satan, let's not murder unlucky players' shard stock just because they got unlucky.
@TheDoomsdayzoner
Жыл бұрын
@@herec0mestheCh33f STFU. This system gives people an ability to skip "weeks" farm and instead transfer their "unlucky" results into guaranteed rewards. Not to mention that it gives devs more reasons to improve Kahl, instead of letting his gamemode die. And more funds to said Devs. So yeah, your little text stops meaning shit after "let's not kill players" part, cuz I am doing here what DE used to do before - transform stupid RNG bullshit into grind with actually promising results. And an ability to skip most of that grind's time, in two different ways. Also you are necroposting. Not cool.
@Greendyes_E
Жыл бұрын
I've done every single archon hunt, including the first one twice thanks to a bug, and have yet to get a single Tau. feels bad man
@Cynder2251
Жыл бұрын
I too understand your pain friend
@arctichelix6733
Жыл бұрын
You don’t need tauforged archon shards. You want them. The base archon shards are actually decent enough as they are. I wish there was six slots for two of each kind but that’s beside the point. The upgrades some of them give on non tauforged will get you by until you receive one. Not every frame needs an archon shard.
@kyurem7700
Жыл бұрын
I think it'd be pretty neat to be able to sacrifice an Archon Shard in order to summon an archon of whatever type of shard you used, then the reward from that could be a 1/5 chance at a Tauforged, and the weekly Archon hunts would serve to add to the total number of Archon Shards you possess plus the extra reward from the hunt. This way you could do the hunts at your own pace and go for the shard you want - perhaps if DE really felt merciful to us you'd only have to do the Archon assassination rather than all 3 missions lol. I'd imagine this'd preserve some of DE's intended pacing and the whole luck aspect while simultaneously making Tauforged shards not some mythical garbage that there's a good chance you never even have a chance to see in a reasonable amount of time. Or if DE wants to be lazy just make it a daily thing rather than a weekly thing lmao.
@thewhitefox3097
Жыл бұрын
I hope they do something sooner rather than later cause I did it 8 times and I haven't done it since 0 taurforged, I just don't wanna do it anymore if all I'm gonna get is normal shards but it was my only reason to play so I will quit until a new update comes out again
@METALSEPTER
Жыл бұрын
I farmed the Hammer Shot mod out of t1 nightmare mod for over 2 months and gotta say the level of adrenaline when it dropped was worth way more than just plat buying it
@Fruit_handler
Жыл бұрын
Tauforged shards don't exist, never had one since archon hunts dropped. They're a myth like the duviri paradox or the Sir Jean-T. Never heard if that guy
@ZalrokChaos1
Жыл бұрын
Also if the Chipper shop gave you a 50% chance of the shard being TF
@hendrikmaartens4257
Жыл бұрын
As someone who hasn't missed a hunt and still no tau forged shards i cant agree more.
@canolathra6865
Жыл бұрын
I would make it to where you only get a tau sliver when you get a normal shard, and no tau sliver when getting a tauforged shard. That way the overly lucky aren't able to pull ahead even faster.
@ilenisaatio
Жыл бұрын
RNG gods were effers for me with Despair. I started WF 2014. I've logged almost 3k hours ingame. I finally got Despair last July. "Despair." Yeah. I sure felt that every now and then. 😆 At least it's done now.
@ranlomoday
Жыл бұрын
Option 2 but no change to 20% chance. You get the rush, and the pity.
@proximityclockworkx1572
Жыл бұрын
What we don't have, is bad luck protection for relics which makes my blood boil every time I want to farm a prime.
@scottrushton6154
Жыл бұрын
I have been playing around with my excal umbra and have three armor shards and two crimson shards for strength, and the difference between two and three blue shards is 3% damage reduction to health, from 84%.
@w-gsnow8427
Жыл бұрын
Personally I believe that shards in general should function similar to upgrading lenses, with a few changes of course. I feel that five archon shards is too much per frame considering the number of frames we have to work with, three slots in my opinion is a better amount. If shards were to be upgraded along with their stats multiple times (even if only twice for diminishing improvements) not only would it give players the agency to choose which shards get upgraded but to further ease the difficult choices of where to use the shards earlier in shard farming.
@michaeldarna9049
Жыл бұрын
or you could just make them tradable. then if all your main frames have the shards you want(may be a bit before anybody gets there) you can just hand off the ones you dont need for plat. then johnny boy the unlucky fish trader can just buy the ones hes missing out on.
@ordisthemuted3607
Жыл бұрын
What about a video ranking all Warframe specter options and loadout s. There are some obvious horrible ones like the roller specter and some meta ones like the healer specter, but what about every Warframe as a specter and what even weapons benefits you the most when given to a specter. Would be curious to see that
@MasterAarott
Жыл бұрын
Put three regular shards into my main warframe, with the idea being that I'll save the last two slots for tauforged ones. 10 weeks in and no tauforged later, they remain unfilled.
@philipmantos2544
Жыл бұрын
Id say a way they could go about this is that you don't actually get the shard upon mission completion. you get an update about whether or not you'll receive the tauforged. you can then repeat the hunt once a day to reroll the shard chance. that way you'll only get 2 shards a week(1 from chipper, 1 from archon) but the chance of getting a tauforged is greatly increased. and most crucially it gives you the option every day to earn a tauforged instead of every week.
@MrLastGuide
Жыл бұрын
That was spot on mate. Great fckn content. Now how do we force DE to watch this?
@ABBAD555
Жыл бұрын
if I didn’t get something for difficult and complex actions, then I will give up this thing and start looking for a way to live without this thing, but I won’t return to the way to get this thing, the first time is enough for me to experience, I know my abilities
@Mike_umhor
Жыл бұрын
Speaking of rng, I’ve done maybe about 50 isolation vaults, maybe 15 of which being tier 3 and I haven’t had a single necramech engine and it’s driving me insane
@somehombre
Жыл бұрын
Pretty sure no one would mind the horrendous rng if the shard removal cost of 50% bile was reduced or removed, so that normal shards could be installed without hesitation.
@AbominationalFailure
Жыл бұрын
Years ago, when I was farming Nyx, it took 28 tries to get the systems...
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