➤Play the Game - lazyalarm.itch.io/stop-the-tr...
A Year ago, I made a little DSi style FPS 3D game called Stop the Tropi-Choppa in Unity for a game jam. I spent 10 months remaking and improving upon the game in Godot. This devlog is the story of the game development related troubles I faced along the way.
Stop the Tropi-Choppa
made with:
Blender,
Asperite,
Unity,
Godot,
Photoshop Elements 2018,
Paint,
PureRef,
Freesound,
Audacity,
KZitem Audio Library
Music:
"Fetching Fruit" by Shogo Sakai
"Lovely Oasis" by Shogo Sakai
"Underworld(Water Works Area)" by Hirokazu Ando
"Dolpic" by Koji Kondo, Kenta Nagata
"Happy Mambo (Beach Area) by Hirokazu Ando
"Underground Theme" by Asuka Ohta, Hajime Wakai, Koji Kondo
"Dungeon" by Koji Kondo, Kenta Nagata
"Buoy Base Galaxy" by Mario Galaxy Orchestra
"Nintendo DSi Camera (Album)" by Kazumi Totaka
"Nintendo DSi Camera (Slideshow: Sparkle)" by Kazumi Totaka
"Forest Land (NSMBWii)" by Shiho Fujii, Ryo Nagamatsu, Kenta Nagata
"Family" by Mahito Yokota
Негізгі бет Ғылым және технология I Made a DS Style Game in 10 Months...
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