I spent the entire month of June learning how to use and implement shaders in GLSL to give my game a much needed facelift. Elixir Punk still has a long way to go aesthetically before it's ready for release, but this is a nice step in the right direction towards finalizing a cohesive visual style.
Let me know what you think.
Thanks for watching.
Негізгі бет Ойындар I spent 30 days learning shaders to avoid drawing pixel art
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