The "stun and reclaim" widget allows webbers to target units for reclaim. I can't imagine how crazy it would be if you used that.
@BrightWorksTV
5 ай бұрын
Ohh.... I think I should check this out :p
@mikeshivak
5 ай бұрын
yooooooooo really thats a thing?
@xx_destructo_xxishere4629
5 ай бұрын
Oooh a BrightWorks game being casted by BrightWorks. As always was a fun watch and great casting BrightWorks!
@BrightWorksTV
5 ай бұрын
Thanks, glad you enjoyed XD
@krux02
5 ай бұрын
regarding the reclaim command at the center. If you patrol instead of ordering a reclaim, the bot will reclaim rocks and trees as needed. meaning it will reclaim metal, when it can store it and same for energy. No wasted resources.
@moneyshock
23 күн бұрын
the note at the end works btw, i didn't even know about BAR until your videos randomly showed up on my youtube homepage
@uberwaffe9766
5 ай бұрын
103k metal sent?! That is insane. Glad you checked that in the video.
@BrightWorksTV
5 ай бұрын
It blew my mind how effective those spiders were at funding the whole team
@and-for_GoD
5 ай бұрын
32:52 I never realised u turned them on deflect everything! If I knew I wouldn't get bombed half of the games we played 😂
@dediprakosa7727
5 ай бұрын
Entertaining and smartplay bright, massive snipers with good complementary teamplay. Although it's gotta be hard to line em up in this map because of the terrain.
@peachypietro9980
5 ай бұрын
Brightworks, you've come up with a new meta. All hail the new meta!!
@Nebuchadwicknezzar
5 ай бұрын
I have been absolutely loving the spiders build. It has a really nice tempo
@ryangonzales6542
5 ай бұрын
Biggus controlled his sea pretty much from the start and just sat their watching the entire game
@Stanis223
5 ай бұрын
You might not see the spectator chat in the stream; but the shielded artillery and pulsar definitely impacted progress in the sea lane.
@BrightWorksTV
5 ай бұрын
The shields deflect everything setting definitely adds a layer of complexity to the naval barrage that was pretty cool to see
@dragoken1616
5 ай бұрын
6:40 What i usually do is drop down a blueprint on my 3 mexes and ship off the t2 bot to air player, gives you the income from t2 mexes early and the air player can up theirs fast aswell. But geez, did i drop the ball on making more E production early.
@Hotrancidgrease
5 ай бұрын
Another great match, thanks Bright.
@Stanis223
5 ай бұрын
Obviously the Webbers played a role; but your "Damage Dealt" scaling as you pumped out the Snipers at the end suggests those Webbers could have been combined with rovers or pawns for freeze + kill earlier. I know Jammy had a bigger economy so I'm curious if webber+reclaim is a net boost to economy if you invest it; or just impactful to enemy economy. It's a really shame the team didn't have a Nuke ready when that opportunity arose. I think kill is quicker than reclaim as it keeps the army moving and you can have rez bots follow along It's certainly made me consider an Armada option similar to the grunt+fiend spam push; webbers + pawns with some recluse thrown in for higher HP targets.
@BrightWorksTV
5 ай бұрын
Yeah the sharpshooters definitely won the match but the Webber's played a huge part in funding the 3 or 4 afus it took to get to enough production that mass sharpshooter is viable. There definitely some ideal rotation frequency where you wap between sharps when metal is high and back to Webber's when you get low. Overall just fun to play with such a ridiculously powerful unit in mass
@rggu-tk7ed
5 ай бұрын
What a great play, that was something special
@ZachRE88
5 ай бұрын
Props to brown for not giving up on sea. Biggus let brown ego up and build 3 flags. In conjunction with dark red EMP play. I loved that play.
@testname123
5 ай бұрын
Where were your welders to support the sharpshooters?
@BrightWorksTV
5 ай бұрын
We've transcended the welder. There is only BRIEF CASE BOY
@leendert16
5 ай бұрын
Based on the position who should be air?
@Fastsim
5 ай бұрын
Does the webber automatically reclaim metal in its range?
@BrightWorksTV
5 ай бұрын
If you use the fight command it will reclaim anything in range stopping to do so while moving forward otherwise
@wewliusevola
5 ай бұрын
Reclaim spiders are convincing me to switch to Armada, looks fun
@jh7589
5 ай бұрын
What i learnt from yesterdays stream: Vanaja op
@gabehawk8925
5 ай бұрын
Oh hello everybody I hope I get to see someone doing nuke rush next stream
@leendert2029
5 ай бұрын
35:15 Yuup, because sharpshooters rarely leave behind any debree...😅
@BrightWorksTV
5 ай бұрын
Hahaha good point. Most of them are gone, reduced to atoms
@wearandtear6692
5 ай бұрын
How do you fight command units?
@ZachRE88
5 ай бұрын
I believe default is “F” then move command.
@masonlololol
5 ай бұрын
Maybe next cast Vanja revenge smackdown after kicked out of the seas early??
@joshsteiner5736
23 күн бұрын
I love cortex but armada has 3 units that make me want to play armada instead. Ticks, sharpshooters, and starlight's. Hounds are good but I think id rather have Sheldon tbh. At least we got the catapult, tzar, and Sheldon.
@Mqiib
5 ай бұрын
Sadly missed the hilarious single goblin micro right at the beginning I did
@isbad234
5 ай бұрын
Don't tell me I missed all the fun last night
@Tim_van_de_Leur
5 ай бұрын
More Brightworks :D
@chronographer
5 ай бұрын
Maps like this are not mirrored 😅 not even mirrored diagonally. They are rotationally symettric. Important because red's/ cyan's sea position has way more metal than the island one for green and brown.
@BrightWorksTV
5 ай бұрын
I'm certain this isn't the first time someone's corrected me on this and I'm confident it won't be the last so thank you for keeping me on track XD
@lordjammacus5431
5 ай бұрын
Game of Pew and Zap fr
@BrightWorksTV
5 ай бұрын
The ultimate stun vs the ultimate blast
@someguyonhisphone3
5 ай бұрын
Sorry to burst your bubble blue. 😥
@DyingCr0w
3 ай бұрын
Definitely nerf webbers, what could go wrong?
@ederys_delxyde
4 ай бұрын
Yellow is MVP, Red is sooooooooo bad OMG
@TimoRutanen
5 ай бұрын
This was actually a rather boring match. Blue team lost all lanes at all times from start to finish.
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