Graphics programming is so cool!
I managed to make a water shader, load 3d models, create a beautiful transition shader in just 7 days using OpenGL and the Rust programming language.
I used this OpenGL wrapper called glium:
github.com/gli...
I also utilized a game framework called macroquad:
github.com/not...
Water & Transition shader is open source on by github page! (wip)
github.com/Tan...
The pixel art I used in the video for water shader:
ansimuz.itch.i...
♫ Music credits ♫
Noah James: • Can I Make Music in th...
I use a lot of his music, check him out!
Want to support me?
Patreon: / tantandev
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Негізгі бет I tried learning OpenGL in 7 days - using Rust
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