Wow this was really impressive! As one of the artists for the game, I have to say it's incredible to see this complete reimagining of a project I've worked on for so long! ❤
@IdentifiantE.S
Жыл бұрын
You 2 are legends 🤝👑
@poweradereal
Жыл бұрын
the art was really good!
@danielkelsosmith
Жыл бұрын
Imagine if this was Nintendo. “RECREATING OUR GAME?! sued”
@Lucifers-Stepdad
Жыл бұрын
Thank you for your efforts.
@AmaroqStarwind
Жыл бұрын
@@danielkelsosmith Nintendo has spies everywhere!
@Keenoe
Жыл бұрын
Amazing work, both the video and the game looked extremely well done!
@Mister32
Жыл бұрын
😮 Keenoe! Love your SAP videos dude
@Keenoe
Жыл бұрын
@@Mister32 I'm happy to hear that, thank you!
@derickwilliams5631
Жыл бұрын
TBH Wondered if you'd see this video 😂 Guess you have a new video idea if this does get released??
@jaywalker70731
Жыл бұрын
omg its the real Keenoe
@primaldiglett8073
Жыл бұрын
Omg it's William
@SuperAutoGaming
Жыл бұрын
This is amazing. So cool to see all your hard work come to fruition.
@NoutekNA
Жыл бұрын
The amount of detail in this port is astonishing. Amazing job Abe. I love everything about it. Really hoping I get a chance to play it!
@digitalunity
Жыл бұрын
I'm pretty sure the GBA midi capabilities let you do much more than just squares, saws, Tris, and noise. Would be cool to see this with a more typical GBA soundfont
@SilverXTikal
Жыл бұрын
It uses samples too. I used to rip instrument samples from gba games to use in FL studio
@abetoday
Жыл бұрын
@@SilverXTikal Definitely! This was more my own limitations working with audio rather than the GBA's. I didn't have time to explore richer music options with the limited turnaround time for the project and instead opted to use / describe what I understood rather than talking about an area I wasn't fully knowledgeable about.
@SilverXTikal
Жыл бұрын
@@abetoday respectable! 👌
@doopness785
Жыл бұрын
Wario Land 4 was an early GBA game and it had amazing Sound audio and voice sampling and even some music with vocals.
@fujinshu
Жыл бұрын
Funny thing is, the GBA apparently doesn't have its own sound chip at all, and the GBA's sounds mostly came direct from the CPU. This meant that you could play high-quality audio files if you wanted to, but would have to sacrifice CPU headroom for, so if the code was further optimised, the actual recording of the SAP theme could be played, although it would still have to be heavily downsampled for standard use. Most sound designers just used the GBA's soundfonts for the music, and the GBC chipset for the bass, drums and SFX.
@ninjdai
Жыл бұрын
Only thing left is making it work with link cable :') Seriously, this is amazing, and it would be even more fun playing with friends
@thehans255
Жыл бұрын
Yes, especially 4-player link. Depending on how large the game file is and how it uses the Game Boy's RAM, you could even get a Single-Pak link game working.
@spyczech
Жыл бұрын
Demakes of indie games are so freaking hype. Love how they challenge devs to implement modern gamelay and design techniques
@jnharton
Жыл бұрын
What's really impressive to me is what was accomplished historically without an existing game to clone/demake. Not every outcome was stellar, but a lot of great games were made.
@jeremysouthard
10 ай бұрын
I recently found your channel and have been binge watching your videos. Your editing, content, and work are all amazing! Thank you for sharing your projects with the world! Did you ever do a Q&A for this, or heard back from the original publishers?
@abetoday
10 ай бұрын
Yes! It's just unlisted, you can go to Playlists > Behind The Scenes on my channel and it's there! We did hear back and the project is currently open-source in a 80% finished state on Github at abeisgoat/SuperAdvancePets
@Flame96
Жыл бұрын
This is so cool! I really hope it reaches Team Wood and they allow it, I'd love to give this game a go! Also, a question for the Q&A, how long did this all take? I can see that pets like the Flamingo and the Camel have different stats and abilities than the ones they have nowadays. I bet such a masterpiece took ages to create!
@coolsonicsoul7356
Жыл бұрын
uh... pretty sure it was 3 weeks
@vi64489
Жыл бұрын
As a Super auto pets fan, I really appreciate your dedication and how good the final game turned out! It definitely fits so well with the aesthetic of the Game Boy, also the video edition is amazingly well!
@SarahEvans-w1r
Жыл бұрын
So cool to see this!! The amount of effort not only in the game, but in this video, is so impressive. Following your future career with great interest!
@sdm_0
Жыл бұрын
As someone who tried to redo SAP in Python, I understand the pain to code the abilities. Amazing project!
@micah2936
Жыл бұрын
You’re so well organized. To complete this in 100 hours is crazy to me. I would probably start with trying to redesign the PCB in the game cartage and go from there…. Then give up when I am 90% finished with the project
@MNSweet
Жыл бұрын
I had the same gut feeling that it beloved on the gameboys. Im just glad a dev such as yourself was able to make it a reality. My coding days are behind me but I still gave it thought so here are some challenges I thought of for your QA: - The main game aggregates new teams for the lottery system to serve to the play from the pools of other players. How do you build your NPC controlled teams? How do you plan to prevent them from getting stagnant. - Will there be any conditions to actions that limit pets abilities? For instance Faint summoning pets are programmatically prevent from psawning them selfs to prevent loops - Did you build in soft lock restrictions to force a draw to prevent loops. Like in the main game how they have a move maximum of 30 attacks before triggering a draw. - How does your queue system work for battles? On the fly, pre calculated and rendered, etc. - Team wood is always updating. What version did you model your pets after? - Toliet paper over or under on the holder? - Link cable battling like a 1v1 VS lobby?
@xaropevic7918
Жыл бұрын
About second and third questions, as it is only turtle pack, I can't think of a way that not implement that is a problem
@angeldude101
Жыл бұрын
I was thinking of using the link cable to address question 1. While it would probably be less interesting that a live 1v1 match, it could instead basically "mix records" and let you download a friend's team to get added to the pool of opponents.
@MNSweet
Жыл бұрын
@angeldude101 amazing feature idea. However, from a development point of view, here are some limitations: • The storage for a cartridge game like gba is limited, and storing data from a third party may require offloading default oppent data. More can be held in ram if configured to be battery type like the pokemon series, but it isn't much more by today's standard of data bloat. If configured for Flash memory, everything gets more expensive should a physical cart ever get made. • To depend on this feature to freshen the game would be hard as it is unlikely anyone will legitimately have the opportunity to use the feature with another user. Resulting in a development work better placed else where. My 1v1 lobby battle question suffers from this, too. I may be better off creating a random team generator based on the current turn to set min/max or noisy average stats to build the teams from. Depending on space and complexity, a developer can have a "follow weighting" to each pet chosen. So all pets don't have an equal chance of being selected on each random turn. This would result in what humans do, and the turtle will tend toward the first 4 slots, Elephants will prefer blowfish behind them, and tigers will be preferred after the hurt/start of battle/before attack/etc pets.
@MNSweet
Жыл бұрын
@Xarope Vic in a full game, yes, but at the stage a non "happy path," runaway is unlikely, and the developer may choose to leave it as an edge case. Truthful Team Wood didn't fully encounter this until the Orca and Stork as well as the Seagul and Mushroom. So, my initial question is moot if the GBC game stays with the turtle pack.
@JTBarrentine
Жыл бұрын
I was shocked to see that you only had about 1.5k subs! The quality of this video, and the project itself, is outstanding. Very excited to see what you do next!
@orions2908
Жыл бұрын
Surprised this is your only video so far, keep it up it was great
@aquaintsound
Жыл бұрын
The section on recreating music was super interesting and easy to understand! I'm a classically trained musician but I don't understand anything about how it works as a recording or when created digitally. Such a cool video
@letshearit8993
Жыл бұрын
How has this not blown up? This is such an amazing video!
@Elliptical521
Жыл бұрын
Yooo this is so cool! I really hope you end up being able to release it because I would love to try this on my GBA
@cunibon4395
Жыл бұрын
For a first Video this is amazing. The stock images, the puns, the editing. Really amazing stuff! Not to mention this project is very cool and interesting as well. Well done :D
@chibieris8659
Жыл бұрын
this is SOOOOO cool!!! I LOVE the GBA so seeing this has made my week... it seems like you did such a good job on everything and I hope we can play it! the video was very well made also, the edits made me smile and was formatted very well 🎉
@RevGT
Жыл бұрын
Funny, interesting, creative. You have my respect, sir 👏👏👏
@offtocool
Жыл бұрын
I gotta say for your first real video it's really good keep it up!😊
@uberdriver7705
Жыл бұрын
I have searched for a channel like yours for a long time. Keep it up bud!
@markaster7677
Жыл бұрын
reaally underrated. Keep up the great work. Enjoyed the heck out of this video!
@Miikudo
Жыл бұрын
Amazing video i admire your dedication to this project
@binguschondo
Жыл бұрын
high quality and very interesting!! excited to see where your channel goes :)
@startedtech
Жыл бұрын
Imagine if this got link cable support, partnered with Teamwood games, and had a physical release through Limited Run Games or something. Pipe dream im sure, but that would be awesome.
@AWESOMEAzA12
Жыл бұрын
This was brilliant, thank you for providing top tier content. Looking forward to the Q&A and potentially playing it myself.
@raditsyz
Жыл бұрын
The detail and passion here (as well as the editing) is so lovely. Great work!
@myhandleiswhat
Жыл бұрын
I can say, the algorithm did bless this video into my feed. I've never played the original game, I've seen (as in they've shown up in my feed) videos of Northern Lion playing it. The approach you took with the conversion is pretty neat. It'd be cool to have more music in game, and maybe some additional backgrounds, and maybe some of the graphics could be touched up a bit more? (I'm mostly thinking of how this would look on an original unlit screen of the GBA) Hopefully this continues to be shared, and the devs give you their blessing.
@Jayydubbz761
Жыл бұрын
This is sooooo dope! thanks for making this. I love the pixel art of all of the animals. Keep up the work Abe!
@mosttoasty
Жыл бұрын
Just here to say that girl does kind of look like me
@gibarel
Жыл бұрын
Id love if team wood add this pixelart as a theme in the official game, look so cool
@Mister32
Жыл бұрын
Good vid! Actually seeing all the sprites for just a single pack was a reminder just how much work goes into each one.
@kennadesigns
Жыл бұрын
This is so awesome and such a great first video for this channel. Amazing job!!
@ManicQuinn
Жыл бұрын
Yo this is amazing! Hope to see more GBA or maybe possibly NDS Development videos from you!
@SmogHobbit
Жыл бұрын
Sold me on your first video! I love your presentation, can’t wait for more!
@juanmacias5922
Жыл бұрын
This was so impressive as your first video! Hope to see more cool programming in the future for Abe the goat. :D
@mateusdias7681
Жыл бұрын
OMG! This video give me so much joy and peace while watching it. Thank you for this content! ❤ And boy oh boy! Your port turn out amazing!
@mongoq2228
Жыл бұрын
Awesome work! Question for the Q+A: It seems like you’re much more capable in coding than someone who just “misspent their childhood” - have you studied coding or worked at all in the industry?
@thatguy6732
Жыл бұрын
This ^. I can't wrap my head around how u accomplished this within 3 weeks without prior C programming experience and other programming experiences. It's a really impressive project.
@niallmcardle7
Жыл бұрын
Jesus man, this is fantastic. Well done; subscribed! P.S. May i ask where you got that GBA case/holder. Do you have a link pls? :)
@efesarpan
Жыл бұрын
this video has to blow up, nice job mate
@robot5663
Жыл бұрын
Very respectful for you doing this, awesome job brother! New sub!!
@runnerup15
Жыл бұрын
The unit testing approach is brilliant for rapid iteration
@SpinThwomp
Жыл бұрын
For this being your first video on this channel I cant imagine you won’t go places on KZitem, good luck bro
@Caiiiiiiiiii
Жыл бұрын
I appreciate the conductor being timed to the SAP bop
@pretzelmang
Жыл бұрын
great vid! hope this blows up and gets the attention it deserves! super cool
@johnathanstapleton956
Жыл бұрын
very cool, it was pretty cool to see your process from start to finish, would love to see more and be able to do something like this one day!
@DhinCardoso
11 ай бұрын
You are one of a kind. You know that, right?
@abetoday
11 ай бұрын
❤️❤️❤️
@LiamSCL
Жыл бұрын
This video is so cool in so many ways. Honestly just great. I really hope team wood respond positevely and let you release the game publicly, i would love to play this on my ds lite on the way to school
@dragoninja5489
Жыл бұрын
this is your first video??? You could have convinced me this was your 100th video, really good work!
@ProjectGameVault
Жыл бұрын
Your channel seems like it has invaluable info, subscribed !
@Caolan114
Жыл бұрын
Very Informative video on GBA development I never played auto pets or know anything about It but I always Imagined pixel based games like Stardew Valley on GBA
@MNSweet
Жыл бұрын
Might as well play Harvest Moon. It was a large inspiration for Stardew Valley.
@Caolan114
Жыл бұрын
@@MNSweet i was using that as an example of indie ganes with pixel art styles
@MNSweet
Жыл бұрын
@@Caolan114 ok I miss understood, Cheers.
@lettuce7259
Жыл бұрын
This is one of the coolest projects I've seen
@matthewhall3020
Жыл бұрын
this is so cool! ever since i started playing i wanted to make an SAP demake with 0 game making knowledge lol. well done, very cool to watch the process
@Heyimnika
Жыл бұрын
i hope your channel will grow up! you deserve more attention (229 subscribes when i commented)
@JoshLeGrow
Жыл бұрын
Okay this is actually insane, how do you not have more subs man?
@dream_state
Жыл бұрын
Thats awesome! I thought you would have named it Advance Auto Pets though 😂
@vega2122
Жыл бұрын
great vid dude! love the spritework :)
@annaspeicher3058
Жыл бұрын
This is magic! 😍 All we need now is a Pokemon Mod/Reskin and this will be legendary! ❤️
@starvingdeveloper2987
Жыл бұрын
Sounds like the devs love it! Can we open-source it? Would love to add the new packs 😊
@umbreonben
Жыл бұрын
this is so amazing, i cant believe this is your first video (and i dont) - really amazing project :D sub
@spookywoop
Жыл бұрын
This was awesome! I look forward to more cool videos from this channel :)
@s01itarygaming
Жыл бұрын
I love GBA demakes! This is super cool man :)
@freshIight
Жыл бұрын
Wow! I love it! I'm into both, GBA programming and SAP
@_Dontno_
Жыл бұрын
That is an actually good demake(remake but backwards),i haven't seen a good one in a while. For your QA: -Do you plan on someday make a full project that you will launch on steam,xbox and etc...? (Because if the quality of this Project is as good as this game,i will probably buy it)
@PyjamaSam76
Жыл бұрын
Amazing video, very informative and entertaining. Can’t wait to see more of what you do!
@FelixInTheBackground
Жыл бұрын
That's awesome dude! Great work seriously!!
@Imda_Officialnin
Жыл бұрын
This is such a great video I hope you make more videos like this! Keep up the good work!
@Zanaki113
Жыл бұрын
This deserves more love, that's so cool!
@cheddar500
Жыл бұрын
Wow, great first video. Subscribed.
@ae.d1332
Жыл бұрын
Very cool!!! Looking forward for your future videos ❤🎉
@poleprode
Жыл бұрын
Instant sub from me. Waiting for more cool projects like this one.
@sheanstanks
Жыл бұрын
I'm ready to put this on my rg35xx. Also I had no idea I could make custom GBA games, this changes my life deastically
@jakubkubicki1437
Жыл бұрын
Love this bud, great work
@godpuu4093
Жыл бұрын
This is pretty awesome man! I hope to get into this one day.
@StoopidMonkie
Жыл бұрын
yooo, are you releasing this ever? I heard you got the blessing to release it from teamwood! please keep us updated!
@occhiellome6099
Жыл бұрын
You got me hooked on super auto pets.
@ThePouetman
Жыл бұрын
I'm really interested in the software part of making a game for the GBA, you talked a bit about it but can you go into more details on how you organized your project? Is there even a framework to use or did you make everything from scratch? This is super cool, I'm gonna keep this in mind for my next project :)
@swooshified2
Жыл бұрын
i know nothing about super auto pets, but this is insanely cool
@jellykid
Жыл бұрын
This is so cool! You should do Undertale next!
@jameshunt2313
Жыл бұрын
Amazing vid, what a great port, congrats 👍
@tecnopoesia
Жыл бұрын
Incredible work and video!
@drgray6073
Жыл бұрын
Could you add chapters to this video? It would make it much easier to navigate :) Some suggested timestamps: 0:00 - intro 1:34 - the plan 3:10 - chapter one, graphics 5:52 - chalter two, gba code 7:39 - chapter three, audio 11:05 - chapter four, gameplay 13:46 - final product 15:24 - outro
@kylelord_8573
Жыл бұрын
I would love to get this on an actual cartridge if at all possible. Hopefully the original creators of the game approve this being released!
@jakeparkinson8929
Жыл бұрын
The tomb raider port from a while ago was super impressive.
@skaleee1207
Жыл бұрын
Very cool project. Would be great if you are allowed to open-source it. I am also currently writing a port to the GBA for the pico8 game Celeste 2, though that is currently on hold due to exams. Also building this game in 3 weeks is kinda crazy. It took me 1 or 2 weeks just to find and understand the documentation of the GBA and pico8. Did you have previous experience with developing for retro consoles? Also I feel your pain with implementing audio. Did you use maxmod or did you implement audio yourself?
@XMTheS16
Жыл бұрын
I've been looking for a GBA port of celeste 2! Where do you plan on releasing it when it's done?
@wokul3793
Жыл бұрын
Simply amazing
@crimson-foxtwitch2581
Жыл бұрын
10:24 You can also do this with waveform playback similar to sound effects, similar to how the SNES played back music. Like the SNES, though, you’d need to write a driver for handling software mixing, which most GBA games did anyway.
@radical_ans
Жыл бұрын
What GBA documentation were you showing there because it unlocked some old memories of me trying my best to make a GBA game back in the mid aughts.
@crazyknexkid
Жыл бұрын
Very well done! And I agree, I tell everyone it's like the modern day chess.
@Crosier5961
Жыл бұрын
I had no idea what super auto pets was going into this video and now after watching... I think I might go download it on my phone 😅
@Danyu91
Жыл бұрын
Im so jealous! I always wanted to learn to make a GBA game
@bassistomaster
Жыл бұрын
What a coincidence, I just started repairing my gba sp
@augustinho0desing
Жыл бұрын
goddamn this was so good! cant wait to play on my gba *-*
@lief_leaf
Жыл бұрын
Amazing video and project!! Is there any update on when / if this project will be available??
@ThatCarrotFella
Жыл бұрын
Very good ! I have always wondered about what is the max stage you can reach. Obviously it seems like 14 (4 losses and 10 wins) but what happens when you draw multiple times and you neither win or lose. Highest I got in the real Super Auto Pets was 23. Is it possible to get this high or even higher. And would it crash ?
@dio_Brando1888
Жыл бұрын
This is actually kind of interesting
@williambates8009
Жыл бұрын
I've been attempting to make a demake for a specific videogame for the GB/BGA, and have found it difficult to get any solid documentation on different battle/leveling mechanics in code with examples. I've mainly been looking at GB Studio for mocing some ideas up quickly, but it seems to have more limitations than I would prefer. Do you have any advice/resource for someone who wants to make a GB/GBA game, but doesn't know all that much about C or C++?
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