👨🏫 My Patreon link:
/ kekdot
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🕹️ Get our Game on Steam | The Anomaly Project:
store.steampowered.com/app/29...
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In this tutorial we implement/setup Steam for our game. We take a look at the Steam Advanced Sessions plugin and set it up for the project. At the end of the video the game is connected to Steam and able to host Steam Sessions.
We take a look at:
- Steam (Online subsystem Steam)
- Steam Advanced Sessions Plugin
- Setting up the DefaultEngine.ini file
- Adding plugins
- Adding Create Advanced Sessions, Find Advanced Sessions nodes
- Adding C++ class
- Converting the project to a Hybrid project
- Building the project in Visual Studio
- Testing Steam
Steam Advanced Sessions Plugin link:
forums.unrealengine.com/t/adv...
Unreal Engine Steam Online Subsystem documentation link:
docs.unrealengine.com/4.27/en...
✔️ What are we going to make in this series?:
In short it will be PUBG but with Bean characters.
We will have:
- A Battle royale Map
- Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
- Multiplayer characters
- Picking up Tools / Weapons
- Multiple weapons
- Lootcrates
- Flying out of an airplane
- All kinds of UI and HUD
- Match flow logic
And basically everything that a battle royale needs
#unrealengine #tutorial #multiplayer
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Welcome to Kekdot!
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Негізгі бет Implementing Steam Advanced Sessions | 08 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5
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