In AEC Industry, the construction sequence animation presentation with predefined camera angle with linear animation is not the only option anymore.
The Construction Sequence can be more interesting and interactive for the client presentation by integrating the game development with BIM in AEC Industry.
What if you have the control to go anywhere in the plot during animation?
What if you have the control to trigger the sequence animation surprisingly, when the client goes closer to the building?
What if you have the control to Pause the animation and go anywhere in the building and play/Reverse the animation as per your requirement?
Amazing right!
Please witness the fusion, Integration of BIM models with Unreal engine. (Revit to Unreal)
This is not an animated rendered video but a screen capture of the unreal engine playable exe for windows.
Негізгі бет Interactive Construction Sequence Animation - Steel Building (Revit to Unreal)
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