Woah lol, what did you do lol? This is why I love procedural generation, it just has endless possibilities. Great work btw!
@Haoblox2006
8 ай бұрын
I was refactoring code that was linked to my positional system which seems to have messed up generation and my collision system, It is fixed now.
@DaisyGamesDeveloper
8 ай бұрын
@@Haoblox2006 Nice. Keep it up!
@Haoblox2006
7 ай бұрын
If I remember correctly I was trying to rework my Indexing system since I found out that array[0] is 2-4x slower then array[1] and I messed up on some rounding and other places which lead the terrain generation and collision being messed up
@sifenus
8 ай бұрын
Yep, really interesting
@ZxWolfzz2
7 ай бұрын
Are you using editable meshes?
@Haoblox2006
7 ай бұрын
Have plans to look into editable meshes when I have time
@thememermonkey
8 ай бұрын
Are you aiming to make this a real game or just a demo?
@Haoblox2006
8 ай бұрын
I am planning to make this a real game
@thememermonkey
8 ай бұрын
Cool also are you using editable meshes?
@haotian2006
8 ай бұрын
@@thememermonkey not at the moment, Editable meshes are still in beta and are currently a bit slower, you can see the outline of the studs in some places when I was glitching thru the trees
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