How complete,useful and educational it was! Thank u 🌟
@MIMVizStudio
6 ай бұрын
I REALLY APPRECIATE IT.😌🙏🏻🌱
@mansurmurodov3418
Ай бұрын
thank you for video. can you show tone mapping settings ?
@MIMVizStudio
Ай бұрын
Yes, soon
@holgerwiener-rehnen-jo5yi
Ай бұрын
Did you render linear or with highlight compression in post? Regards
@MIMVizStudio
Ай бұрын
highlight compression
@AB-mv1mb
7 ай бұрын
great tutorial!! thank you so much. subscribed👍
@MIMVizStudio
7 ай бұрын
Thanks for your support 🤩❤️
@666hardStyle999
3 ай бұрын
nice tutorial
@MIMVizStudio
3 ай бұрын
Thanks for your comment 🤍
@M.S.Rahimi
7 ай бұрын
Very useful and great🔥👍🏻 Please do an external scene as well
@MIMVizStudio
7 ай бұрын
Thanks. Will do.
@christiansalonga6770
2 ай бұрын
.thanks for this great tutorial...can you please give us download link for this scene model...thanks
@MIMVizStudio
2 ай бұрын
Please wait
@christiansalonga6770
2 ай бұрын
@@MIMVizStudio .thanks
@lazardanilovic
7 ай бұрын
Hey, great tutorial, keep them coming! One question, what was the benefit of not using UVW Map for walls too, so you can randomize it more easily?
@MIMVizStudio
7 ай бұрын
thanks for your comment.🤍
@MIMVizStudio
7 ай бұрын
It can also be used. In this tutorial, we tried to use different methods to see different ways.
@lazardanilovic
7 ай бұрын
@@MIMVizStudio Oh alright, i see. Thank you very much!
@MIMVizStudio
7 ай бұрын
🤍🤍@@lazardanilovic
@Safma_Life
3 ай бұрын
When I rendering my hdri is visible close, (I downloaded your hdri) what could be the reason? yours looks more natural
@MIMVizStudio
3 ай бұрын
Its normalization depends on many factors. Coordinating other lights and hdri as well as colors and blurring and viewing angle. All of them are effective in making it natural.
@nunomota9838
5 ай бұрын
No flip y and add gamma to imput in the normal map node of the tile?
@MIMVizStudio
4 ай бұрын
please explain more
@nunomota9838
4 ай бұрын
@@MIMVizStudio in the normal map (in all the materials that you done) you dont “add gamma to imput” and “flip green” in the node options…normally everyone do that or i think so until imsee your tutorial
@inisarkas212
7 ай бұрын
how can I change my slate material display like yours?
@MIMVizStudio
7 ай бұрын
thanks for your comment 🙏
@MIMVizStudio
7 ай бұрын
From this path: Material editor, modes, slate material editor.
@davidmiller1354
4 ай бұрын
My renders always look noisy and blurry. Even at if I let it render to 300 . Why?
@MIMVizStudio
4 ай бұрын
Image noise has many factors. config, rendering settings and the amount of time you spend on rendering. Using denoiser and optimal settings and scene management can increase the speed and quality of your rendering.
@davidmiller1354
4 ай бұрын
@@MIMVizStudio thanks, wish I could get it to photo real. Its so frustrating.
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