Join us on this fascinating interview with Aaron Limonick, world art director at Activision Blizzard Entertainment, and concept artist for popular game series such as The Last of Us and The Uncharted when he worked at Naughty Dog. In this interview, Aaron shares insights into his artistic process, his upbringing, and how his background in graffiti helped him get into the gaming/film industry.
We'll delve into his work on The Last of Us and The Uncharted series, exploring his techniques and thought process behind creating the stunning concept art that helped bring those games to life. We'll also discuss the impact of AI on the gaming/VFX industry and how it's changing the way we work, and the issues AI can bring.
Beyond the world of gaming, Aaron offers valuable insights into how he manages work-life balance and stays healthy, especially in a world where crunch time is common. If you're looking for inspiration and guidance on how to thrive as an artist or creative professional, this interview is not to be missed.
Join us on this incredible opportunity to peek into Aaron's mind and learn from one of the industry's most talented and innovative artists.
Check out his other amazing work here! atmovfx.com/artist/249/aaron-...
Website: www.atmovfx.com
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Негізгі бет Interview with Activision/Blizzard World Art Director Aaron Limonick (LEARN FROM THE BEST)
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