Looks like an instant buy for me. I'm a Blender user and have been looking for something similar to Fusion 360 to work on/concept hard surface models quicker.
@brnktv
2 жыл бұрын
I think the Fusion 360/Blender style-setup is amazing. They both have a great features.
@malikfernandez1990
2 жыл бұрын
This looks amazing! Been hoping for a MOI and Fusion 360 alternative for a while now
@OfflineOffie
2 жыл бұрын
This looks insanely good! The progress you've made in 9 months is simply unbelievable... I love where this is going and can't wait for more updates!
@danielsiriste917
2 жыл бұрын
It looks really good. I am using NURBS/Solid modeling tools mostly for 3D printing. If i can ask for few features, Please make nice measurement tools. Pie menus (they save lots hotkeys and improve productivity) Viewport shading (Matcaps) with various outline options (Hidden lines etc). Layer and grouping options (I am using MoI and the color seperations is not good way to manage objects) I am happy you are using Blender hotkeys and UI logic
@nickkallen1
2 жыл бұрын
I'll keep these in mind. I will for sure add more matcaps/display options, basic grouping - and probably pie menus
@darkzeroprojects4245
Жыл бұрын
I tbh wonder if ever will be tapped to help with say, Game level design layouts or whatever. Been fooling with sketchup alittle and wondered that.
@JonHuhnMedical
2 жыл бұрын
Yeah, instant buy for me as well! That being said, I read on CGChannel that you said that a parametric workflow is not a priority since this is meant to be artist friendly, however I encourage you to please remember that the majority of 3d artists are very strong in the "left brain", and a non-linear workflow will make this tool so much more useful when the customer comes back with iterations (as long as it doesn't reach Houdini-level stuff.... that really is not artist friendly even for left brainers)!
@nickkallen1
2 жыл бұрын
I will bear that in mind
@Grimeaper
2 жыл бұрын
You are aware the dynamics of left brain and right brain has now been proven to be a myth? If not it has.
@JonHuhnMedical
2 жыл бұрын
@@Grimeaper That's why I used quotes, because as you've pointed out we now know that those functions aren't constrained to one side of the brain or the other. But as far as I know, it's still a valid idea that some people are more logical and analytical in their thinking than others, thus the "left brain" designation.
@Grimeaper
2 жыл бұрын
@@JonHuhnMedical Oh yeah def. Society is ran by knee jerk reactions who live on feels and have nothing to do with logic. Myer Briggs may be more apt of stuff to look into. I am an INTP for instance. I am Facts before Feels type.
@Swier3D
2 жыл бұрын
Love this. Artist desperately need a nurbs style modeler like this that is artist centric. Look forward to seeing more. Do you have a discord for people to test and give feedback?
@johanprb357
2 жыл бұрын
So good to see a user friendly, relatively light CAD like software! Since you can type in measurements it can also be used for simple 3d printing projects. I hope it never turns into a subscription pricing software.
@danielnewton2390
2 жыл бұрын
This is so exciting to see. Can't wait for it to be available more widely!
@aphaits
2 жыл бұрын
Someone call Arrimus and spotlight this jewel of a software!
@svst3934
2 жыл бұрын
congratulations for this excellent work! consider me as a future buyer, no doubt
@shokk1967
2 жыл бұрын
Love the look of this, I downloaded it from github and extracted it, but I see no exe file to install it. How is it installed?
@Albert_Riseal
2 жыл бұрын
I have the same question, I've downloaded the zip, but how is it installed?
@shokk1967
2 жыл бұрын
@@Albert_Riseal plasticity-0.1.0_Setup.exe
@MACHIN3
2 жыл бұрын
Great stuff.
@_cckazami558
2 жыл бұрын
It looks amazing! I am a fusion360 user. I look forward to your software to help me make game models more quickly.
@RW_CreativeMedia
2 жыл бұрын
Yet another CAD program?
@chaohord
2 жыл бұрын
I love you, I just learned to use Blender as my first modelling program and these keybinds are so intuitive. Thank you.
@RuiyuRED
2 жыл бұрын
Brilliant work! Wonder could this one cut a object with plane that two or more lines lofting together like in moi3d? Always trying to find a software to combine fusion's smart and moi's efficiency~
@ProductDesignOnline
2 жыл бұрын
Well done, Nick! Looking forward to trying this one out 😊
@raideng.5054
2 жыл бұрын
Adding hotkey fuction for such as isolation, xray. That will be great!
@prasenjeetbanerjee2867
2 жыл бұрын
Wow, this is like illustrator for 3D... Amazing work
@petervarga2616
2 жыл бұрын
Hey @nickkallen1 this looks great so far! keep it keepin! from these thirteen minutes (my very first impressions after accidentally discovering it like, half an hour ago:) it just may be something that fits perfectly in my tool belt… not to be all about cheering; ) the first question mark appearing above my head while watching: RMB to confirm? (and an honest question it is, as opposed to instant criticism) The only reason that I came up with is syncing with blender but, that too went through a transition (2.8x - 3.0) to be changed to left click, at least by default so… what am I not seeing? anyway, all this _before_ actually taking it for a spin… you have my attention and curiosity; awe and support are probably just a beta invite away! ; ) jokes aside, surprised (in an absolutely good way) that this is in development and from what I can tell, thus far, it is a very good direction (balancing complexity and accessibility, first and foremost).
@masoudsami3538
Жыл бұрын
"flow along surface" and " flow along curve" in Rhino and "Lattis" in blender. please use in plasticity.
@Toskyval
2 жыл бұрын
When the object get exported to finalize it in Blender, will be possible to preserve that shading cleanliness during the import process? Also, the modeling process will be non-destructive in a way we can turn Off and On inserted cutters/booleans/bevels?
@nickkallen1
2 жыл бұрын
So exporting a triangulation with normals is not hard. And getting decent uvs also not hard. Getting a “nice” triangulation with quads or ngons something that will take effort for sure
@TheKevphil
2 жыл бұрын
How is this different from MoI? Or Rhino? Or any number of other CAD-type modelers? Is it free, or very cheap? (Now THAT would be VERY interesting! lol) I don't mean to be a buzz-kill, but it's a serious question.
@slizgi86
2 жыл бұрын
Looks great and very promising, better UI and approach than MoI. Would love to check it out/test/participate in beta if it is possible.
@nickkallen1
2 жыл бұрын
Hi - feel free to email me
@TheChromePoet
2 жыл бұрын
I was worried there was no perspective view for a second. Pretty impressive you designed this software.
@deusprogrammer_thekingofspace
Жыл бұрын
Loving it so far. I'm so happy to have a new champion who will fight for folks that don't want a subscription. I don't mind paying for updates, but I hate when a company won't let me continue using the parts of a product I already paid for. Also, I'm a fellow developer. I would love to help work on this. There are still features that Fusion 360 has that I hope will eventually make their way into this software. Like enhanced sketching abilities, construction lines, and constraints.
@fuzzyorangetv
Жыл бұрын
After a couple of hours I've had gorgeous clean organic geometry that I can mill on my cnc! The trimming in 3d is awesome!, the fillet/chamfering tool is so handy to use. The loft tool is exceptional. One little thing for workflow if I may be so bold? I love the photoshop styled folders system for the various curves, sheets and solids. Would it be possible to rename the curves etc?
@RBourn9
5 ай бұрын
Just bought a new Bambu A1 Mini and needed to learn some type of modeling program to use with it. After dozens and dozens of videos and trials, it looks like Plasticity is an outstanding prospect! Running through the 30 day trial right now but so far it looks really, really good. Thanks for the great work!
@admorris3898
2 жыл бұрын
This will be an instant buy for me. Fantastic work!
@therealbasstard
2 жыл бұрын
This is awesome. Thanks to Arrimus 3D for the heads-up. Looking forward to knowing the price and the licensing model. One thing I'm missing is a Fusion style slot tool, but I'm sure it will come later.
@nickkallen1
2 жыл бұрын
$25 per version per seat, no subscription
@therealbasstard
2 жыл бұрын
Wow, that is impressive, I will definitely buy it asap
@JOHAN_PERJUS
Жыл бұрын
I am so impressed and excited over this piece of software! @2:45 regarding chafer angle (btw genius) Can we please have a numeric feedback of the chamfer angle next to the tool with 45° being the starting point? AND the option to snap the chamfer angle to 5° increments? (IMHO should be on by default)
@MrlegendOr
Жыл бұрын
Please for the final version don't put the subscription thing. We have done with one billion subscriptions that we have to deal with for things that we don't own. Maybe a subscription for cloud storage/remote control/team working/Update/ etc. Full version lifetime payment! Please bring back ownership in this software market! Make something like Davinci Resolve and you will win the market. Thanks for this amazing tool
@akaAlias
Жыл бұрын
Awesome work @nickkalllen1 ! How big is your development Team?
@redherring5532
Жыл бұрын
Good on you for allowing us to purchase. I bought it based on that alone. I'm native to Shapr3D, this isnt far off. A few annoying learning curves but Im digging it. Great work
@AndrewMZcroft
2 жыл бұрын
I like more this software than fusion 360 when reach 1.0 ill buy it, congrats for your amazing app
@ahmedshakib3883
2 жыл бұрын
how can I import images in the background , and is it possible to draw splines and have splines between them that can dictate the flow when I loft , I would also like it if we can merge two objects that are not touching each other without grouping them.
@racket136
2 жыл бұрын
Hey man...this is incredible...how do I buy it? Download it? Thanks
@SuperSuperka
2 жыл бұрын
Man, you so focused on shortcuts, while the UI has so many unused space. Not everyone is happy to learn shorcuts, and not having possibility to do the command via button.
@christiangrajewski7518
Жыл бұрын
You did such a terrific job with this program!!! And you have, “hide unselected” 🥳
@jayvonirsik7232
2 жыл бұрын
I am completely hooked. I have a few things that I have come across if you are interested. Im putting together a short clip of what im experiencing. Whats the best way to get it to you? I spend about 4 hrs a day and will be increasing this starting today. I have freed up some time and will be able to dedicate 8 solid hrs with this program. I really enjoy this program and have put aside 25 bucks.
@djgraffiti5627
Жыл бұрын
Does anyone know how to merge objects and remove the overlapping lines? Seriously cant find help anywhere
@hunter7777
2 жыл бұрын
If this is available in the Windows & Mac versions, where do I get it? If on github, there is not exe file. How do I get an exe file that I can run? Thanks...looks great.
@ravenous14
2 жыл бұрын
I'm the opposite of most of these folks in the comments, coming from Inventor and Solidworks, looks like it'll help me get accustomed to a Blender-like UI, should be awesome
@wraithe5367
2 жыл бұрын
those white CAD softwares hurt my eyes cuz most tools I work in are darkish Grey, I'd be adding this tool in my tool kit. :)
@Bildermensch60
2 жыл бұрын
As Blender user who uses MOI whenever I have to do something with NURBS this really has my attention. Makes me want to use it ...
@StudioPetrikas
2 жыл бұрын
This looks incredibly intuitive and natural to use. I am loving that there's so much emphasis on UX. Did I understand correctly that this is purely destructive workflow?
@nickkallen1
2 жыл бұрын
Thanks! Still a work in progress so it will get even better. Re: destructive, yes and no. NURBS with direct modeling (like in Fusion but not in MoI) is somewhere in between destructive and non-destructive. It's easy to change many (but not all) things later. For example, with polygons, a fillet creates many faces. But in NURBS often a fillet is one face. So tweaking the radius afterwards is a simple operation. The geometry kernel I'm using also has a construction history. It's possible to go back in time ... And version 2.0 will have a modifier system. However, you can't use it like blender where you have 50 deep modifier stacks, it'll be too slow. It'll be more for setting up situations to tweak and then committing when you're happy.
@StudioPetrikas
2 жыл бұрын
@@nickkallen1 thanks for the explanation, that cleared it up. You mentioned somewhere that public beta is going out on February? Can't wait, hope I can be useful somehow.
@mariusbuilds7367
2 жыл бұрын
Would be nice to export also in STL files, for 3D Printers. Will this Option be in the future implemented?
@po4058
2 жыл бұрын
The app seems great, but please, get rid of the "silent" Windows installer shoving the whole thing into Appdata without a single confirmation from the user.
@shikhermyv
2 жыл бұрын
Is seems similar to moi3d. Will it be for Ipad?
@nickkallen1
2 жыл бұрын
MoI is a huge inspiration. I love the app. But I am trying to do something a bit different. No iPad app. Mac windows linux. iPad is a fascinating challenge, using an Apple Pencil, etc., and it doesn't get better than Shapr3d for that
@shikhermyv
2 жыл бұрын
@@nickkallen1 Good luck! I will wait for open beta.
@micemincer
2 жыл бұрын
I am a professional Rhino user - would you care for some input?
@LucasDias-qn9cg
2 жыл бұрын
This looks great!!! The interface needs some polish, but overall looks clean, concise and pretty, reminds me Blender and the timeline history on the bottom just like fusion 360. It's possible edit the operations selecting them on the history? its like blender and fusion 360 had a baby :v
@skyrider4789
Жыл бұрын
Looks good. Is it fair to say that Plasticity is a blend of Blender and Shapr3D?
@dockduck6911
2 жыл бұрын
Fantastic progress! So hyped for this.
@martinrago2825
2 жыл бұрын
I´m a product designer and I´ve worked with several CAD programs for about 10 years and I fkng Love this!! It´s like Blender and MOI had a love child, man can´t wait to use it! It would be SO great if it had a SUBdiv type of converter for meshes to solids
@cr4723
2 жыл бұрын
I think its the same like MoI. Why are you thinking of Blender?
@pipo2528
Жыл бұрын
Hey Nick, where do we get the temporary license for 30 day trial?thanks
@joelmulder
Жыл бұрын
I’m not seeing the curve controls in the 1.0 version, did this change?
@nickgennady
2 жыл бұрын
Wow. Very cool. It be awesome if this got iPad Pro support.
@philby1
2 жыл бұрын
is there a version that's downloadable. couldn't find link on there site.
@JustinThorLPs
2 жыл бұрын
Where can I get this program and what does it import export functions look like
@zebenzebehi3651
2 жыл бұрын
Keep going. It's Amazing ✨👏🏾👏🏾
@yyin2612
2 жыл бұрын
I will never card any lines for chamfering effect. It's a waste of my life. Now I'll wait
@ClownXmachina
2 жыл бұрын
Wow ! Great work ! I'd love to test this myself.
@senjiryakketsu
2 жыл бұрын
how can i run the program from the github files ? cant see any exe in zip files.
@MarkBTomlinson
2 жыл бұрын
Very concise presentation, cleared up a couple of questions I had.
@kevinm3751
2 жыл бұрын
Is there a way to get this working on a Windows computer?
@MrHumaniac
2 жыл бұрын
Great! STL export feature and this is good to go!)
@SLPCaires
2 жыл бұрын
Hey, where is the link to buy this, right f*****g now. :)
@you4696
2 жыл бұрын
很期待有这样一款新鲜时尚的nurbs软件
@frankc2119
2 жыл бұрын
This looks really cool. Definitely room in the 3d space to compete with MOI 3D. Also could be used for production assets, given that artists in the game industry are already using Fusion 360 and remeshing in other apps as part of their pipeline. You've got a great app here -- very intuitive, speedy interaction with hotkeys + gizmos. I'd love to beta test it!
@manishnaazare2068
2 жыл бұрын
Hey there!! this softer looks very cool where can i find it? thank you!!
@Zeffyras
2 жыл бұрын
This is very cool! I got one question, for those who use tablets, is there any way to zoom in/out without a mouse scroll?
@nickkallen1
2 жыл бұрын
It’s totally customizable. So like alt middleclick drag is a common thing users do
@shokk1967
2 жыл бұрын
Is there a manual available, or shortcuts menu?
@foshizzlfizzl
2 жыл бұрын
Wow, that seems to be so intuitive. Shut up an take my money! 😂
@stasmikhailovFirst
2 жыл бұрын
Really interesting stuff. Will surely buy.
@jothain
2 жыл бұрын
I assume dimensions are in metric by default?
@superochoo
Жыл бұрын
thanks for your super clear tutorial!
@RonAEWalker
2 жыл бұрын
Hi, This looks brilliant, I do however have a problem. You say it defaults to 3 button mouse navigation. It only recognises the middle button of my mouse. How can I set the application to pick up the other two mouse buttons? Regards Ron
@nickkallen1
2 жыл бұрын
Can you please ask in the discord?
@najlitarvan921
2 жыл бұрын
this thing is gonna be nice to get rough shapes for blender usage
@sergeyray4170
2 жыл бұрын
Top shit. Shut up and take my money!
@GRACFUL1
2 жыл бұрын
Can we get a Blender Navigation Preset?
@mariano4068
Жыл бұрын
Then, there is not a way to free move edges points or faces?
@ArtaWorks
2 жыл бұрын
Is there an available beta we could try out?
@b1na276
2 жыл бұрын
i like that this has the same shortcuts and features as blender
@mecdos
2 жыл бұрын
it'd be great if you can achieve full functionality with just a trackpad or at least navigation. this is easy in maya with gestures, but blender is a complete pain. shaper3d is available on iPad so you know you can do everything with just a trackpad. 3 button mice are nice, but not needing an extra mouse on a laptop is even nicer
@nickkallen1
2 жыл бұрын
Eventually a mouse/tablet will not be required... But it is a challenge to get everything to work with a trackpad. Shapr relies heavily on the Apple Pencil for example
@maxbagdasarov1311
2 жыл бұрын
cant wait! great work! def buying !
@icedriver2207
2 жыл бұрын
I've watched most of your videos on Plasticity. I'm wondering if you plan on implementing an array or radial array feature? Also curious if you can export models from plasticity and in what formats?
@nickkallen1
2 жыл бұрын
radial array is already supported; rectangular array and array on path aren't yet. currently support step/iges and (very triangally) obj
@JordanMossy
2 жыл бұрын
@@nickkallen1 Current radial array doesn't follow the array radial axis properly
@nickkallen1
2 жыл бұрын
@@JordanMossy at the moment the radial array uses the current construction plane to decide the axis. so you should change to top/side/whatever view
@JordanMossy
2 жыл бұрын
@@nickkallen1 Would being able to define the axis be a feature request then? As while working in perspective you are forced to use ortho when the axis could simply be selected?
@gkhellas3577
2 жыл бұрын
how can get this program ? like to give a try
@nekosan01
2 жыл бұрын
Is this app from blender fans?
@nickkallen1
2 жыл бұрын
hehe I heart blender
@jonathanlareva6464
2 жыл бұрын
Looks awesome. How can I try it out?
@sculpting1128
Жыл бұрын
how to change view without numpad ?
@grand8295
2 жыл бұрын
lovely lovely lovely!! excited for it
@heavyweather
2 жыл бұрын
Can it filet curves between any objects? I am having troubles with wing surfaces cutting into fuselages.
@nickkallen1
2 жыл бұрын
there's a "bridge" tool... has a million settings... hard to control but it feels pretty flexible
@BadaBing_
2 жыл бұрын
How can we change hotkeys? You said every keybinding is changeable but I don't see way to do it... Awesome product btw >D
@nickkallen1
2 жыл бұрын
There is a config file. You should join the discord for more info
@mikelawrence4509
Жыл бұрын
can you create a thread in this software?
@JacobJohnson-lh4gx
Жыл бұрын
what's the system requirements to be able to run this smoothly? I ched the github and site it's not indicated anywhere. Thanks in advance if you ever reply to this.
@nickkallen1
Жыл бұрын
You don’t need a top of the line computer, but something reasonably modern
@shokk1967
2 жыл бұрын
Awesome beta, however I noticed when you save as a obj file, it saves but you can't access it, if I save to desktop for example it saves but isn't there.
@nickkallen1
2 жыл бұрын
On windows you need to explicitly add .obj to the file name. I strongly encourage everyone who is using it to join the discord. There’s so much important stuff there
@raysalyer1
2 жыл бұрын
how can i get access so help with beta testing?
@JOHAN_PERJUS
Жыл бұрын
@3:10 same for the push/pull gizmo, to have a numeric feedback of the distance displayed right next to ones cursor. With a fixed increment snapping option, perhaps arbitrary or “floating” by default but as you hold down SHIFT you activate snapping to fixed, even increments that are “contextually dependent”, in other words, viewport distance to object (zoom level) determines your increment level. So if user is zoomed very far in and close to the face/edge/vertex, holding shift snaps to millimiters, zoom out beyond a set level and and it snaps to centimeters, then decimeters and so on ... Thank you!
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