what's the best way to ensure the neck doesn't crawl up the neckline?
@ilikedoldyoutubebetter4712
9 ай бұрын
Awesome software I already made a few wraps. I have a question though, can the base mesh be higher resolution than the target? I understand this tool is mostly used to turn a high poly mesh into lower res clean topology. In my case the base mesh has an area that has too few polygons to capture the shape from the target model. So I subdivided the base mesh thinking now when it will wrap around it will capture more detail but my attempts failed not sure if it's due to the code that the software is not meant to do that or if it's my pc (i7 3770k gtx 970 8gb ram)
@YodelBro
6 ай бұрын
How to zoom into your model when the plugin canvas is open? I can't set the splines and points, because I can't zoom. Thx a bunch.
@oomegator
8 ай бұрын
Is there a way to make the wrap symmetrical?
@Cola-42
9 ай бұрын
I have only used zwrap. Is it better to use wrap? I think it comes with more functionality and options, does it not? I don't plan on doing a sequence with different emotions if that is the only advantage.
@FaceformWrap
9 ай бұрын
Yes, wrap has much more tools. The most important ones are BlendWrapping and OpticalFlowWrapping that allow you to process sets of FACS expressions. Though, if you only need to process characters' neutrals, ZWrap should be enough.
@suguboii7688
7 ай бұрын
does this work with animal characters?
@kindkind4813
10 ай бұрын
Hello, my character is jawless. I could not do well with this program.
@ZephrusPrime
10 ай бұрын
Will this work for ZBrush 2022?
@DixieAndMixie
10 ай бұрын
yeap
@marvinesfabersa401
Ай бұрын
Lopez Linda Rodriguez Gary Lee David
@GddbHdhd-gb4wl
17 күн бұрын
Martinez Linda Lopez Karen Allen Amy
@AttleeLarry-p5i
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Thomas Timothy Moore Angela Jackson Kevin
@FerminaHaddenProakzmia
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Gonzalez Paul Perez Michelle Johnson Michael
@AdrianScottty
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Garcia Kenneth Lewis Michelle Walker Susan
@onkel_jerry
11 ай бұрын
the ears looks bad
@FaceformWrap
10 ай бұрын
Yes, it's solvable the same way using another spline for the ears. We decided to leave it outside of the tutorial to make it shorter.
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