Too complicated compared to what? Buttering toast? Great game :)
@LaidbackDM
11 ай бұрын
When compared to simpler Ttrpgs 😊
@GldnMnky
9 ай бұрын
Compared to D&D or PF2e? Much simpler. More complicated than Cairn or AGON? Definitely.
@johnmichaelcule8423
2 ай бұрын
If you think RQ is complex you should see ARS MAGICA
@ZaGaZigZag
7 ай бұрын
I think people see it as complex, especially coming from 5e, but it's really a matter of getting the basics down and most of the stuff on the character sheet are only used occasionally in the game. It is a bit to wrap your head around, but the basic idea is pretty simple and intuitive, it's a percentage system, roll a d100 on or below and it's a success. I also think in many ways it's easier than D&D and makes a lot more sense than the level system. Like in real life you don't go up in levels, but you practice a skill and if you are successful, you get better. You also don't gain more hit points as you get older, but you can afford better armor and have better magic. The BRP system really fixes a lot of problems with the leveling system, I'm really quite fond of it.
@MarkHyde
11 ай бұрын
Aussie 80s BECMI D&D kid here lol - This is an amazing Starter Set - sits so well with me re memories from the 'boxed sets' days. Great video intro to it. Another new sub now.
@LaidbackDM
11 ай бұрын
Thanks mate! Always a pleasure to see a fellow Aussie on here. Glad you enjoyed my crappy video. Given enough time, it’s possible I may improve a bit 😂👍
@Growls
8 ай бұрын
If you find it a bit too complicated, grab the new Basic Roleplaying System book and just grab some simpler combat rules! It's an amazing world, and I am kinda mad at Chaosium that they did not modernize this system more than they did. But. It's a Stafford Game, so they want to be true to his legacy I suppose.
@jinmurasaki
7 ай бұрын
The setting is the complicated part, the game itself is deceptively easy to grasp once you get a foot in the door. The setting is one of the oldest ones in the hobby though and it has volumes of lore and history. It's daunting to get into but more than worth the effort.
@paulll47
9 ай бұрын
Runequest is definitely more difficult compared to the average modern rpg but not that much really, the d100 mechanich is pretty straightforward and the learning curve is not that high overall, yes combat still sucks (something that most old school runquest players agree on) but frankly, combat sucks in most rpgs anyway, you just need to get used to it.
@sunsin1592
11 ай бұрын
Yes; it's too complicated.
@LaidbackDM
11 ай бұрын
I still want to give it a go. You can’t really tell for sure how much you’re gonna like it until you run it, and I like the system (except for having to know every spell off by heart lol) 😊👍
@paidabodyndwp5357
10 ай бұрын
@@LaidbackDMlike with any game there’s a learning curve. I find the d100 system intuitive and it plays well and brings excitement to the table through its gameplay and game world. Knowing the npc magic takes a little more prep for the GM for sure, but its worth it. I guess it’s just like familiarising your self with extra monster abilities in D&D. I found after a few games the system flows ok at the table, it certainly enables a more dramatic and exciting gaming experience then many other RPGs imo 😊
@princealiaps3751
9 ай бұрын
Firstly, have you actually played or ran this ? Secondly, it's really not; I mean it's D100%; yes there are moving parts but I can testify it plays pretty smooth. The only really fiddly bit is the attack / parry / dodge resolution in combat; I still have to consult the table! The stand out for me is the Runes & Passions ; so much more elegant & believable than Alignment
@rory7590
9 ай бұрын
@@princealiaps3751 Thing is, combat is pretty central to the game - so having it driven by something that is ‘really fiddly’ can be an issue. The general reputation of Runequest, over the years, is the combat (and game system, generally) takes some mastery to fully appreciate, although the intensity of it gives a unique experience. However, it can get too unwieldy when there are too many participants. A notable cousin of Runequest is Warhammer Fantasy Roleplay - which is very similar and familiar but a lot more streamlined in a number of little but significant ways.
@princealiaps3751
9 ай бұрын
@@rory7590Yes I agree that too many participants can grind a session to a crawl; my group is 4 players + gm & after thirty years of gaming I can say 4 players max works. Combat results are the only aspect of RQ I need to reference; as a big WHFRP {but not the clusterfuck 4th edition} fan & the Fantasy Flight 40K lines, I agree the D100% mechanics in that game are a breeze. Also in my experience combat is the most fiddly & time eating part of a session; unless of course, it's 'you get hit & die'; I don't care which RPG you're playing { except maybe Blades ITD} combat is a fucking time thief. The setting of RQ more than makes up for any shortfalls IMO.
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