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Total Annihilation is one of the most beloved strategy games in history - and since its release in 1997, its had a massive effect on not only successor games like Supreme Commander and Beyond All Reason, but the entire RTS genre as a whole. Today, we'll take a look back at its development history, the game itself, and what the landscape looked like after its release - featuring interviews with Chris Taylor and the Beyond All Reason team.
0:00:00 Introduction
0:10:07 Part 1 - Development History
0:21:56 Part 2 - Mechanics and Gameplay
0:36:35 Part 3 - Campaign and Vibe
0:52:45 Part 4 - Kingdoms
0:58:35 Part 5 - GPG and Supreme Commander
1:10:21 Part 6 - TA Successors
1:22:53 Part 7 - TA Legacy
1:25:50 Part 8 - Total Annihilation
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'Retrospectives' playlist - • Retrospectives
Gameplay recorded on PC | Audio recorded using a Rode NT-USB
#rts #realtimestrategy #totalannihilation
Негізгі бет Ойындар Is Total Annihilation as good as you remember? (Retrospective)
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