I watch this once a year to remind myself how important polish is
@deanvangreunen6457
2 жыл бұрын
come back, its been 2 years. "..yaaay.." - juice
@weblure
2 жыл бұрын
Oh joy, I can wait for another indie remake of a classic game that just spams a shitton of assests and effects, and then repackages it and ships it off as a pay-to-win mobile game.
@misfire8771
2 жыл бұрын
I'm doing that right now haha
@pixerhp
2 жыл бұрын
@@weblure Yes, along with juice you have to actually have flair to back it up or else that accursedness is what you end up with.
@Alixdkari
Жыл бұрын
i don't think, historically speaking, polish is a very important language
@menglish83
12 жыл бұрын
Excellent presentation!
@yapayzeka
4 жыл бұрын
wonder what are there guys doing now
@gonzalorosario1278
6 жыл бұрын
they rock!!!
@darc9925
3 жыл бұрын
I feel like solitaire needs some juice.
@HalkerVeil
9 жыл бұрын
I feel like I was just given super powers.
@yupekosi413
3 жыл бұрын
as soon as the eyes and smile were added i was prepared to die for the little block guy
@JamesMcManusOnline
10 жыл бұрын
That's nice that your computer can run Crysis. Can it run JUICY BREAKOUT?? :D
@johanrg70
9 жыл бұрын
Great talk, fun to watch. But don't forget to actually make a fun game before adding THE JUICE.
@LucyPero
7 жыл бұрын
^ SO IMPORTANT
@funkychickenwing620
7 жыл бұрын
Breakout isn't fun without the juice. I'd say a lot games aren't fun with out juice. Unless it has something to do with movement (like a platformer) Think about it, a turn based game with two squares and a basic font for HP. When the squares attack each other, they just deduct the HP. Not very fun. Now think about that with the squares being animated characters with swords and armor. A stylish font over their heads for hp. When they attack each other there's blood, some screenshake, sprite flash.
@SufferDYT
6 жыл бұрын
But boring is universal.
@Zodiacman16
5 жыл бұрын
@@SufferDYT There are lots of people who think grinding in MMOs is super boring, but other people think it's relaxing and fun. Different strokes for different folks.
@ScbSnck
5 жыл бұрын
wdy mean. Brakeout is FUN, it's classic. And its so simple, it is easy to teach on.
@EnricoUniverse
9 жыл бұрын
14:45 even the real life camera began to shake, I thought everything was going to explode while the guy in orange was enjoying himself
@alaslipknot
10 жыл бұрын
one of the funniest and educative game talk i even seen
@MrZzm88
2 жыл бұрын
Is there a curated list for this kind of game-dev talk videos?
@Jimmarxd
8 жыл бұрын
The eyes thingie made me clap, all alone .. in my room .. yeah ..
@boredspaghettisquid6050
7 жыл бұрын
YEEEE-
@GameRocker
5 жыл бұрын
hahaha I did that too man
@shahabdullah4265
5 жыл бұрын
Same here :D
@00SmartAss00
3 жыл бұрын
12:52 "classic Kyle Gabler trick" For those of you who didn't know: Kyle Gabler is a man responsible for "World of Goo", which, if you'd ask me: 1) is a true masterpiece 2) really proves that adding eyes to things actually works xD
@googleboughtmee
9 жыл бұрын
Enjoyed the bottom half of their screen very much
@indikaWijesooriya
5 жыл бұрын
Go here and get the full screen : grapefrukt.com/f/games/juicy-breakout/
@haos4574
5 жыл бұрын
@@indikaWijesooriya not showing up
@indikaWijesooriya
5 жыл бұрын
@@haos4574 You have to enable flash player permission from chrome. (click the lock icon start of url bar) Also it doesnt work in mobile in flash is not supported.
@senorbill374
3 жыл бұрын
RiP flash
@LunarBulletDev
2 жыл бұрын
This is 10 years old? What an amazing talk! Just like wine it gets better with time!
@Dnobagav49
8 жыл бұрын
Excellent!!! I learned more about indie game development in fifteen minutes than from most of those game dev vlogs that last for hours!!! So glad you guys uploaded this =)
@asboll
9 жыл бұрын
PEGGLE is the perfect example of this
@risingdevelopment6635
4 жыл бұрын
Pretty cool how much simple things improve the sense of personality and art in a game, it's awesome!
@Meowzors
7 жыл бұрын
how many people in the room had a seizure at the end
@LinkEX
7 жыл бұрын
Yeah, I'd argue that was actually _too much_ juice. It got so noisy and crowded that things got uncomfortable and disorienting. This went beyond being juicy and became more of a slushy mess, imho.
@shinyjiggly
12 жыл бұрын
At some points it almost looks like they added too much "juice". Like, how is the player supposed to be able to think straight when there's seizure lightning, 43 balls on-screen, and children cheering for you every second? Perhaps I play and make games in my free time for the wrong reasons...
@Soulslinger
4 жыл бұрын
They've overdone it, but what they're talking about is very useful :) Just apply it with care to your own titles.
@DoisKoh
10 жыл бұрын
"Juicing" is great but evidently this *isn't* what is missing from the industry.
@artjom5617
4 жыл бұрын
true
@ahmedsiddique9782
4 жыл бұрын
true its missing its roots
@smiechu47
10 жыл бұрын
That's how Call of Duty games are made
@xXDJLEE02Xx
10 жыл бұрын
your picture annoys me ;( must scroll away
@kannanblangla610
10 жыл бұрын
xXDJLEE02Xx
@DoisKoh
10 жыл бұрын
This is how Shatter was made.
@skypenguingames_6396
7 жыл бұрын
That's how JUICY BREAKOUT was made
@FerdinandJosephFernandez
12 жыл бұрын
I can see their point, but I believe there's a point where its too much already. In Bayonetta, one of my problems were, at intense fights, for brief but still important moments, I couldn't tell anymore where enemies' attacks are coming from, because the particle effects cover the screen too much. Some people don't find that a problem though.
@solarpm159
9 жыл бұрын
I am a DeVry University student studying Game & Simulation Programming, currently enrolled in GSP381: Graphics Programming I. This tutorial was recommended in our online class announcement. At first glance I was put off by having to sit through a 15 minute tutorial of something not of my choosing. I sat through it and never once got bored. Found it very informative and have got to give thanks and praise for uploading this. I cannot wait to play your game!
@AbyssTheory
8 жыл бұрын
+solarpm DeVry University. . .good luck getting a job, broski.
@kaldo_kaldo
8 жыл бұрын
The education will be valuable regardless. Degrees really only get you into AAA studios at the low level, doing crap work anyway. If you wanna open your own studio or work indie, then that will be more than enough.
@sagitswag1785
4 жыл бұрын
@@AbyssTheory Way to be elitist. Education only gets you in the door. Once he works some in the industry as a jr dev he will be on the same page as someone who graduated with a 4.0 from standford. Employees dont look at your university if you have work experience
@AbyssTheory
4 жыл бұрын
@@sagitswag1785Yes, obviously work experience trumps education. However, DeVry is a for-profit university that has been consistently investigated for consistently misleading their students about their job placement rates while simultaneously charging roughly double per credit hour compared to public universities. I'm far from an education elitist. There are plenty of good alternatives to traditional schooling (and predatory businesses like DeVry) such as MOOCs in combination with strong online portfolios.
@ChrisBraithwaite
9 жыл бұрын
i didn't mind not being able to see the top of the screen because i could see their shoes the whole time. /endsarcasm
@joaobigfoot
10 жыл бұрын
FUCKIN EPIC! best game talk I've ever seen.
@damionmurray8244
10 жыл бұрын
I wish they gave props to Robert Penner. He was one of the first(if not the first) to break down tweening into a series of easing equations. Most tweening engines out there are based on his work.
@grapefrukt
10 жыл бұрын
He's first in our list of references on Github! Sadly, there wasn't time to mention it in the talk.
@castleblack6941
8 жыл бұрын
An handful of tits is better than bigger.
@DoubleBob
6 жыл бұрын
I wish they gave props to whoever did computer graphics and invented the laptop and the one who invented beamers and particle effects and the one who designed break out and the one, who brought us the mouse and the one who made their pants... Isn't giving props far more important than delivering information?
@saulnores3477
Жыл бұрын
I hate screenshake. My head aches. It's non inclusive.
@WebDesignSEOChannel
9 жыл бұрын
i still find myself watching this over and over. all the rules still apply 110% great job guys!
@activatepornforme
8 жыл бұрын
I really like those guys shorts., I can honestly understand why the camera man focussed on his legs rather than that presentation.
@Autoshotjosh
8 жыл бұрын
He must have liked his shorts too.
@hellschatt
8 жыл бұрын
I like shorts! They're comfy and easy to wear.
@quixoticduck
7 жыл бұрын
hellschatt Hey! You're not wearing shorts!
@rosse119
8 жыл бұрын
That talk was awesome!!!
@FlameForgedSoul
4 жыл бұрын
Good stuff, but "squeeze and stretch" is in fact something you can google except it's called "squash and stretch"; one of the 12 principles of animation.
@scan1040
3 жыл бұрын
Flash is gone so the game is dead :'(
@Roxfox
10 жыл бұрын
This is exactly what made DX-Ball work so well way back in '96. All it really had was flair, but that flair was done so well it became an instant freeware hit. Another recent example of Breakout taken to an extreme, and done so very juicily, is Shatter... which I'm gonna have to go reinstall right now. Good talk, guys!
@compscistudio
9 жыл бұрын
So much Juice!
@noicenoise8718
3 жыл бұрын
Learning gamedev this 2021, tweening now is the thing and it's the one of the easiest way to improve game feel for beginners less artistic like me. This is video is timeless. Very awesome
@ComfieDev
3 жыл бұрын
I remember watching this talk a long time ago, tbh it changed my life.
@Lithethos
12 жыл бұрын
Strangely enough, "it lacks juice (or meat)" is used informally in different cultures denoting similar things. Being a game artist myself, I knew of the "juice", which I think saying "make a game livelier" would be a more easy to understand term, but "juice" or "meat" are, of course, somehow appropriate and understandable :) This is a wonderful, delightful, entertaining, inspirational, and a very useful talk! I did not know how quick it would be to program such stuff.
@AnshMehraa
3 жыл бұрын
What a brilliant talk
@AzuKDDK
12 жыл бұрын
I love the mouth effect :) it makes the game so much more appealing :)
@friendlywavingrobot
2 жыл бұрын
Here from Wardle
@SkelleRok
4 жыл бұрын
Color Tweening (in-betweens) Squash and stretch Sounds and music Particles (smoke, shatter, trails, etc.) Screen shake
@limonxelo9694
4 жыл бұрын
pero tu quien ereee
@rungeon83
3 жыл бұрын
guy in ornage top, wind is his enemy, if you guess why I will honestly post you a game key to a random game I haven't redeemed, first person only sorry!
@datgame
5 жыл бұрын
a Chess game is most likely better without added juice
@thegeekrelief
10 жыл бұрын
Great talk! Wish the camera work focused on the screen more.
@razetime
7 жыл бұрын
I remember a juicy game: GAME OF THE YEAR 420BLAZEIT
@cath2713
10 жыл бұрын
"from stupid tennis ball to MOTHER FUCKING COMET!" :D
@gearboxmerc1291
4 жыл бұрын
There's something disturbing about how much the say "juice" lol
@Xonatron
2 жыл бұрын
Is juice game design or UI design or both?
@jaypurcivalguitar4097
6 жыл бұрын
Went from a tennis ball to a fucking comet ROFLMAO
@dreamdrivedev
3 жыл бұрын
I am here because of OHSAT Games and SGDK XD! Anyone else LOL!
@AlSweigartDotCom
7 ай бұрын
I still recommend this talk to programmers getting into coding and game dev.
@lolaldanee2743
Жыл бұрын
one of the best talks on game development ever held
@湖图图
2 ай бұрын
I almost start to clapping behind the screen
@MrMegaGigaTera
12 жыл бұрын
This is the most stupid game I have ever seen, why would I like to play that game?
@riotxxx
5 жыл бұрын
This is fucking rad. Who needs a game. Just make juice.
@DrCooldudeAlt
12 жыл бұрын
ITT: Minecraft fankids who doesn't even know what this video is about.
@Mtaalas
10 жыл бұрын
I hope many of you look at games differently from now on... maybe many of the "great games" you think about are just juicier clones of existing concepts... thus is the game really better than the original or are the production values just grater (meaning, someone threw some money at it)?
@shadryck
10 жыл бұрын
Looks like you're new on the Internet, I shall be your guide.
@Jadix
10 жыл бұрын
There is an art to it. If a game implements a great concept, its not automatically a great game.
@Jadix
10 жыл бұрын
Also, you can't just throw money at something and have it be great unless the money is spent appropriately and the people doing the work have talent.
@shadryck
10 жыл бұрын
Jared Seeders The point is, casual gamers will keep throwing money to crappy games and probably won't ever accept the facts they are actually ruining the games with this behaviour. I'm talking mostly about COD, Battlefield, Simcity etc gamers
@NaudVanDalen
9 жыл бұрын
shadryck Call of Duty, Battlefield and Simcity are bad games but 2D indie games made by a few people in a few months are amazing? COD is always the same? Look at Advanced Warfare, it changed a lot. 2D indie platform games are often the same but with a few tweaks and different pixel graphics.
@NotRegret
3 жыл бұрын
half the additions make the game feel cancerous
@cmstair
3 жыл бұрын
would it have killed the camera man to tilt the camera up a little bit?
@VikrantPatankar13
Жыл бұрын
A touch of RGB colours was missing haha
@44r0n-9
Жыл бұрын
Gonna juice up all my future games
@vatsk
Жыл бұрын
Great talk, wtf are they wearing though?
@connorwilliams3186
3 жыл бұрын
Perfect video. Is it DoTween?
@kam7395
6 жыл бұрын
Pls do not say bad words I am 8 an son 9 pls do not say bad words
@AlexVoxel
10 ай бұрын
This was a great presentation
@Chr0n3
3 жыл бұрын
Keep sharing this video to my artists in 2021 Great job!
@nachohotdawg5634
2 жыл бұрын
All cool but the "yay" sound :D
@MaisieSqueak
12 жыл бұрын
Great presentation guys. Some great initial inspiration for my degree this year. Truly cannot wait to start from the ground up in the industry and contribute something great.
@JohnhaighS
Жыл бұрын
THIS IS THE ONE I:VEEEEEEN LOOKING FOR
@Katze3103
2 жыл бұрын
'Dont laugh. This is serious business.' - okay :D heheehh. I know it is difficult, but those two explain this sooo funny and 'juicy' that I need to laugh :D
@greencubegames
3 жыл бұрын
legendary video for gamedevs
@totheknee
4 жыл бұрын
79 people prefer dry games.
@Aboabum
12 жыл бұрын
I think at the end it was a bit too juicy.
@rickloyd8208
4 жыл бұрын
Who came here by Will's recommendation (Masterclass)? Awesome demo and very motivational!
@BrodyBaddis
Жыл бұрын
Super talk. Thank you for the archives. Game Design professors writing for publications are ok, but making examples like this - for the visually geared developers - is priceless. Going to go read and watch their other references
@omerfarukbykl6097
3 жыл бұрын
6:00 kısmı yapacam
@cardsofsurvivaltheisland5094
2 жыл бұрын
Wow... This video is absolutely pure gold. Thank yo so much
@bluejanis5317
2 жыл бұрын
4:15 With that function, mathematically you'll never the target. Technically, you will eventually, but it needs a lot of cycles.
@advice-13
10 жыл бұрын
Does anyone know where within the github the code for most of these juicy features are stored? I'm trying to add easing / screenshake to a game in lua, but have no idea how to implement it.
@killeraven
10 жыл бұрын
Is there a way to contact the person who made the sound effects?. I'm really interested in a couple of effect and i want to ask for permission to use them. :). Incredible talk by the way!! :D
@gardrek
12 жыл бұрын
"A juicy game feels alive and responds to everything, yo."
@shinyjiggly
12 жыл бұрын
Not seriously. It's just that this trend seems to be going on a lot lately (though not as severe as shown) and I guess I was rashly conjecturing that games that require more critical thinking and do not feature a high juice content may wind up going extinct or something. Just because I'm labeled as a "Minecraft dweeb" doesn't mean that I am necessarily going to take things at face value. It's just that complicated thoughts and semi-sarcasm doesn't always translate that well to text.
@AFChannelX
3 жыл бұрын
Marvelous explanation! 10/10 :) .
@Quicksilvir
5 жыл бұрын
Been playing Yakuza 0, the combat system in that game is all about the juice. When you use a heat attack, the visual and audio effects go up to 11.
@retsapb6319
4 жыл бұрын
this should be an obligatory watch for any game developer
@youtubesuresuckscock
9 жыл бұрын
Can't have too many particles? Someone never played Space Giraffe.
@LucyPero
7 жыл бұрын
*THE JUICE*
@norway864
12 жыл бұрын
how dare you. you should be a shame
@yomz0r
12 жыл бұрын
So you seriously think that this was made to be a game that you play? This is a demo game to show the benefits (and problems with, if you overdo it) of juicing.
@MW3G3rmany
12 жыл бұрын
Im asking myself if notch has a YT account because of all the videos he is watching and linking, maybe he is one of the guys already commented on this video :O
@JustDaZack
Жыл бұрын
This is so important. Great talk!
@musicrocks0138
Жыл бұрын
Wow, that was amazing. The best part is that it is applicable to all types of games, and not just to a certain genre.
@watwillwedonext
12 жыл бұрын
wow that intro was fucking awkward
@carlomontoya
3 жыл бұрын
Perfect example of 'a picture is worth a thousand words.' Wonderful demo of 'game juice.'
@invadercivic2774
4 жыл бұрын
I think I just had a transcendent experience watching them increase the size of the eyes on the paddle.
@kombosabinho
4 жыл бұрын
How did I miss this video
@RavensKrag
12 жыл бұрын
I don't think they seriously expect anyone to use all of these elements all at once, at that intensity. Though I do think that toned down a bit, it could be very nice. Like breakout mixed with Geometry Wars :D
Пікірлер: 296