True Stalker 3D modeler shares technical peculiarities of character model development!
As you know, in addition to the extended visual range of NPCs based on faces from the original trilogy, as well as story characters based on models from other projects, there are also unique character faces created manually. The production process was carried out thanks to the tool from KeenTools (ссылка на keentools.io), following which each of you will be able to transfer any face into the game. A quick breakdown of the production process on the example of the face of a character named Koval is offered in a special video!
➡ Basic program for working with 3D graphics:
www.blender.org/
➡ Addon for creating faces from photos:
keentools.io/
➡ Addon for working with X-Ray engine file formats:
github.com/PavelBlend/blender...
➡ SDK with program for exporting models and textures to game format:
ap-pro.ru/forums/topic/540-x-...
➡ Program or addon for exporting textures to game format:
developer.nvidia.com/nvidia-t...
➡ Alternative program for exporting models:
ap-pro.ru/forums/topic/3577-o...
➡ Alternative program for tweaking game properties and paths to additional textures:
ap-pro.ru/forums/topic/3551-t...
➡ Alternative program for exporting additional textures to game format:
github.com/iOrange/bumpx
➡ Addon for removing unused vertices:
radeonoff.gumroad.com/l/Gxkbp
➡️ True Stalker Web Site - ap-pro.ru/stuff/zov_pripjati/...
➡️ True Stalker VK - vk.com/truestalker
Негізгі бет Ойындар How unique faces were created for True Stalker
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