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Anime (Japanese: アニメ, IPA: [aɲime] (listen)) is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, anime refers specifically to animation produced in Japan.[1] However, in Japan and in Japanese, anime (a term derived from a shortening of the English word animation) describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation.
The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, directly to home media, and over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, or video games. It is classified into numerous genres targeting various broad and niche audiences.
Anime is a diverse medium with distinctive production methods that have adapted in response to emergent technologies. It combines graphic art, characterization, cinematography, and other forms of imaginative and individualistic techniques.[2] Compared to Western animation, anime production generally focuses less on movement, and more on the detail of settings and use of "camera effects", such as panning, zooming, and angle shots.[2] Diverse art styles are used, and character proportions and features can be quite varied, with a common characteristic feature being large and emotive eyes. Friend from the anime 20th Century Boys
The anime industry consists of over 430 production companies, including major studios such as Studio Ghibli, Sunrise, Bones, Ufotable, MAPPA, Wit Studio, CoMix Wave Films and Toei Animation. Since the 1980s, the medium has also seen widespread international success with the rise of foreign dubbed, subtitled programming, and since the 2010s its increasing distribution through streaming services and a widening demographic embrace of anime culture, both within Japan and Worldwide.[4] As of 2016, Japanese animation accounted for 60% of the world's animated television shows.
Anime (アニメ) is Japanese for 'animation'. In Japan, anime is the word used for all animation. Outside of Japan, the term anime refers to Japanese animation, which this article is about.
Some anime is drawn by hand, but anime can also be made with CGI computer animation. There are many types of anime; you can find anime about sports, magic, or romance. These are just some examples. Anime are shown on television, on DVD, VHS, and the Internet, and are used in video games. Also, some anime cartoons are just movies, but they have cartoon characters and animation instead of real people and places. Anime is often based on Japanese comics that are called manga and graphic novels. Sometimes live action (not animation) movies and television series are based on anime.
The history of anime begins around 1900, when Japanese filmmakers tried out ways of animation at the same time as the United States, Russia, Germany and France.[source?]
The filmmakers in Japan did not have a lot of money to make their movies and not a lot of places where they could film their movies. The people that the filmmakers could use as actors in their movies was also a problem for making Japanese movies. Japanese people look different from people in other places in the world (e.g. If the movie's theme were about Vikings, Ancient Rome or the Black Death pandemic in Medieval Europe, for example), and it was hard for filmmakers to make a movie about places other than Japan with Japanese actors. Movie makers liked animation because then they could have animator draw other places and people that could not be filmed in a normal movie, and the animators could be very creative with the cartoons they made.
During the 1970s, more and more people started to like manga. At the same time, manga were used as the starting point to make anime with the same characters and stories. Animators would take the drawings done by a manga artist and the stories the manga artist wrote, and turn them into the stories and characters of a similar anime. At that time Osamu Tezuka became very popular. Now he is called a "legend" and the "god of manga". Tezuka and other pioneers of anime made a lot of types of stories and styles that are common to anime today. The giant robot genre mecha Japan) began with manga and anime from Tezuka's ideas. Robot anime like Gundam and Macross became classics in the 1980s. Today, the robot genre is still very popular in Japan and worldwide. In the 1980s, anime became very popular in Japan, and saw an increase in production. (Manga is much more popular than anime in Japan). Villain Uwu
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