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Into the dark rules hype
Lethal 5+ on blast/splash/torrent
Lots of teams - frag grenades
Vet Guard - frag grenade launcher, mortar barrage, flamer
Kommandos (dakka dakka dakka) - stikkbomb, dynamite, rokkit (splash), burna
Hunter clade - phosphor blast pistol
Warpcoven - warpflame pistol, fluxblast (rending), firestorm
Pathfinders - EMP grenade vs 6+ saves
Novitiates - ministorum flamers
Wyrmblade - flamer, blasting charge, frag grenade launcher, seismic cannon long range (stun)
Void dancers - DJ shrieking harvest (rending), prismatic grenade (stun)
Corsairs (outcasts) - shredder, plasma grenade
Legionary - frag missile launcher, flamer, fireblast (splash)
Phobos - none
Blooded - trench sweeper incendiary shells, frag grenade launcher, flamer, diabolyk bomb (splash)
Intercessors - frag grenade launcher, hand flamer
Hive Fleet - barbed strangler, acid maw
Talons - flamers
Death Guard - plague spewer, plague belcher, blight grenade
Deathwatch - flamer, hand flamer, combi-flamer, heavy flamer, frag missile launcher, frag cannon, deathwatch shotgun
Daemons - rancid vomit
Abilities that ignore overwatch penalty
Hunter clade - uplinked vid feed (1ep on ranger or vanguard)
Pathfinders - marksman inertial dampener
Legionary - nurgle implacable strat ploy
Intercessors - methodical chapter trait
Негізгі бет Kill Team Speculation! Which weapons are going to be good in Into the Dark?
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