Thanks! It kinda makes me remember Cold Steel (Sen Kiseki) 2, where you have to fight protagonist as another MC (from Crossbell games), then in Hajimari you literally having fights between your parties which is awesome. This game have cool non linear system which decides on some characters joining your team or being enemies, but for whatever reason no fight against protagonist was made among two Kuro games 🤔 Time to fix that 👌
@Lwils-vv5oe
Жыл бұрын
Exactly it’s like why do we have to fight besides to make the game cooler
@nameless-channel
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Gameplay experience without a doubt, in a way it's like in a fighting game. You try match ups between various characters and see how it works 🤔💭
@iseeyou5061
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Huh. I know it's called a reverse battle but this time even the stats are reversed. Elaine as a boss taken more damage but has more health while Van as a "player" has low health but the damage is also lower. This is actually neat. I like it.
@nameless-channel
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Thanks! Mainly I wanted to keep the health thing this battle have, it feels like wasted opportunity (for example Elaine could use an item or healing spell to fully heal, while players would have a chance to prevent it), and then instead of giving Van even more health, I decided for boss character VS player experience, by changing the stats 😆
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