MONKEY KING
“Ascension” Unique ability:
Animation sped up.
Forward Heavenly Strike:
Startup sped up.
Power of Jingu gain:
Amount of Power of Jingu gained from blocked hits increased.
Special attack:
First strike sped up;
Second strike sped up;
Distance covered increased;
Pushback upon block increased.
“Jingu Swing” ability:
Startup sped up.
“Jingu Descension” ability:
Startup sped up.
Heavy attack:
Startup sped up.
“Rude Mockery” talent:
You are now able to use Taunts while in Ascension
Dev note:
Monkey King had several weak points that needed to be changed.
LYNX
“Hunter in the Shadows” Unique ability:
Startup slowed down;
Advantage on ability use decreased;
Passive ability recharge greatly reduced. Now attacks are granting ability charge.
“Sharpest Blades” talent:
Bonus damage reduced.
“Unrivaled Assassin” talent:
Reworked to account for the new “Hunter in the Shadows” recharge mechanic.
Dev note:
We’ve decided to adjust “Hunter in the Shadows” unique ability logic in order to eliminate the passive playstyle that revolved around waiting for the ability to recharge itself.
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