Actually keeping track of temporal fugue would be a nightmare. I summon a clone of myself from the future! Two game sessions later: alright, you attempt to climb the rock and suddenly disappear. What? You suddenly disappear. Moving on. Several minutes later: Okay you're back from fighting with your past self. You have 2 hit points remaining. Also, things have happened while you were gone. Your party is under attack. Okay ... I summon 5 clones of myself! Nooooooo!
@anomaloushumanoid
2 ай бұрын
Sadly, any kind of temporal powers are really difficult to put into an RPG just because of how confusing they can get, and a lot of games seemed weirdly cavalier about throwing them in with very little guidance.
@dragonkingofthestars
7 күн бұрын
@@anomaloushumanoid to be fair that sounds some what resonable. Roll a D6, that many future sessions (from your perspective) from now when you are at full health you are pulled back in the time to take part in the fight at a random number of minutes into the session.
@andras3665
3 ай бұрын
I got such whiplash from the mental mutations Because in your videos about the previous editions, and what you had said about this one, it seemed pretty grounded post apocalyptic stuff. Then the two mental mutations you rolled are MULTIVERSE TIME TRAVEL
@SusCalvin
3 ай бұрын
Gamma World was always a funky place. He does not expand on the setting itself, but it gets weird. Not to the same level as MCC today. The least gonzo post-apocalypse RPG I can think of is Twilight 2000 from GDW which would appear years after the early Gamma World releases.
@GKahla
3 ай бұрын
As someone who bought this ENTHUSIASTICALLY on release, your kindness in describing the ramshackle wander that the rules take through those pages is remarkable and potentially more than it deserves. 4th edition was a great relief, but didn't help me recover my group's interest in playing on Gamma Terra... My copy of 4th edition remains well-read, but unplayed.
@BobMcBobJr
3 ай бұрын
Just like all of my books. The only game I've managed to play with other people is DnD 5e and I don't even really like the mechanics in that one. Feels like tabletop for babies.
@BobMcBobJr
3 ай бұрын
I actually really love the idea of the XP "shop" where you buy stats and abilities with XP. Way better than a class system.
@zigmenthotep
3 ай бұрын
Couldn't agree more. I had a much longer take on the advancement system that I ended up cutting since the video was getting so long already.
@bazookaman1353
3 ай бұрын
I love watching tutorials for things I'm never playing.
@zigmenthotep
3 ай бұрын
That's okay, I make tutorials for things I'm never playing.
@joshprice4855
Ай бұрын
We're all never playing games out here lets be real
@DeisFortuna
3 ай бұрын
Now I want to see this Funny Little Guy™️ in platemail...
@CommissarMitch
3 ай бұрын
Toaster as an armour.
@DStecks
2 ай бұрын
What a fucking incredible introduction. "Dear reader, this game book is full of errors, we really did a bad job, love you, bye"
@RedstoNeman0
3 ай бұрын
oh god I knew about the attempt TSR made for an "unified system" between all their products but I didn't know it was THAT bad as you said it feels like they had an actual game but then an exec asked them to convert it very quickly to the new thing ™ reminds me of megatraveller and their extremely detailed task resolution system after the decade of classic traveller using "let the referee decide DC", which had a very similar problem where the current errata is 130 PAGES LONG funnily, both systems were released in 1986, making it an heavily cursed year for ttrpg releases
@ScotRotum
3 ай бұрын
I'm never playing Gamma world but it's a mix of comfy and fascinating hearing how it works.
@CommissarMitch
3 ай бұрын
100% same. I just love hearing how old game systems change over the decades.
@Snidbert
3 ай бұрын
If Gamma World is so good, why isn’t there a Delta World?
@CloseingStraw97
3 ай бұрын
A delta green one would say?
@brandonlatzig
3 ай бұрын
@@CloseingStraw97 Damn it, now I wanna see a character made in that now
@timothymclean
3 ай бұрын
Delta World would require too many changing variables.
@brandonlatzig
3 ай бұрын
@@timothymclean this man did Fatal. At least with Delta green, he can enjoy a competently made game (I assume)
@AlexG0080
3 ай бұрын
@@timothymclean Delta V World, stylized Delta Vvorld, every Character is a rocket scientist.
@SaiceShoop
3 ай бұрын
I used to play a lot of this in highschool and yes we had to house rule so much to make it work. My copy had so many post-it notes in the rule book to patch up missing bits here and there.
@mariogariazzo2024
3 ай бұрын
I watched your Fatal videos out of curiosity but I really like how you make the character and also gives a brief look into how the creation and combat works, since it's a time consuming thing to test out for myself. You're also pretty funny :D
@CommissarMitch
3 ай бұрын
I can not believe this guy made Leshy once more.
@luisroberto9416
3 ай бұрын
I REMEMBER A BIT OF THE DRAMA OF THE RULES It was in a video, im not that old But yeah people complained by sending letters, idk if it was polyhedron or dragon, but the rules supplement was made I believe they made a column on the magazine about the rules supplement to send your info to be sent the supplement, and it was put in later printings of the box set
@tabletopgamingwithwolfphototec
3 ай бұрын
😊 I would love it after The Gamma world videos. One would do The Mutant epoch from Outland arts.
@GooseMousse
3 ай бұрын
I'm early so I just wanted to say thanks for making the content you do! I'm making a ttrpg system myself currently and hearing your critique of so many classics has given me a lot to think about while working on it.
@rexiudecem280
3 ай бұрын
It’s my favorite flumph
@Lazysupermutant
3 ай бұрын
Lovely review, thanks to you I can vicarious live out the fantasy of forcing my friends to play obscure systems that only I and five other people have heard about! Speaking of, have you ever heard of Underground? Its from Mayfair Games and is one the most cumbersome systems Ive ever seen. The book states it makes sense, a claim I continue to doubt to this day.
@ValdVincent
3 ай бұрын
A fair number of people really liked 2e, 4e is also really liked as well. Sadly the other editions of actual Metamorphosis Alpha are largely ignored.
@CBs_Bill_from_Montana
2 ай бұрын
You do such a good job. Thank you! I played this game for 100’s of hours. I had no idea it was such a mess. We had a good DM.
@Deailon
3 ай бұрын
Fun fact: mace in the Gamma World weighs as much as a 5-year-old child and is pretty much as effective in combat as hitting someone with a screaming kid.
@falandrof1296
2 ай бұрын
I would love to see you do one of these videos for the old Marvel Superheroes RPG. I have such fond memories that were brought back from the mention in this video.
@etexpatriate
3 ай бұрын
Gotta wonder what was going on at TSR at the time that, first, they built the Action Table into so many games and, second, did such a consistently ramshackle job of it. This version of Gamma World, the slapped-together conversion for Star Frontiers, and the unplayable mess of the Conan game (actually unplayable: the main text didn't include instructions for using its Action Table, which, like GW3, had to be included along with many other omissions in an errata supplement). Actually, on reflection, Conan reads a lot like how you interpret GW3 here, a project that at some point in production had its original system ripped out (in Conan's case, clearly what was supposed to mainly be a chits-on-a-map melee game) and hastily replaced with something else.
@MrfnordTim
3 ай бұрын
My copy of this I bought in the 80s had the Rules Supplement included in the box
@kood995
3 ай бұрын
Skwinp :)
@leXie1337_chan
3 ай бұрын
There's a mismatch in the script and visuals at 5:30, where you say Plants can be mutated by Biogenic sources and the graphic says it burns them.
@timothymclean
3 ай бұрын
32:50: I bet that the error was just "not bothering to look up how heavy premodern weapons are". Gamma World 3rd edition is exceptionally bad-I don't think I've ever seen someone guess that a sword weighs fifty pounds unless it's sized for Guts or Cloud-but it's bad in a very common way.
@zigmenthotep
3 ай бұрын
I don't think so. As I said, they had weight values from the previous edition they could have used. These values are _so wrong_ that there has to have been a thing they were trying to do, but catastrophically failed at.
@timothymclean
3 ай бұрын
@@zigmenthotep They could easily have gone "Five pounds for a big sword is way too light!" and written a new set of weights based on those wrong assumptions. Especially if there were significant changes in the dev team between games.
@zigmenthotep
3 ай бұрын
@@timothymclean The "Team" is actually another weird part that I didn't mention. Second edition is credited to James M. Ward, David James Ritchie, and Gary Jaquet. Third edition is credited only to Ward, with the others credited with "Original design."
@gregoryk.6986
2 ай бұрын
I know a couple fun ones you could do. Traveler and Ars Magicka. Traveler because character creation is a very involved process. And Ars Magica because it is just so much
@jinxtheunluckypony
3 ай бұрын
The 55 pound sword isn’t a mistake, it’s just a comically large anime weapon.
@tritonis54
3 ай бұрын
I’d love a video on the 5th edition of metamorphosis alpha, I think it have a lot of good takes.
@n.henzler50
2 ай бұрын
8:25 I knew it! I saw that table on the thumbnail and I was like "Wait, is this game just Marvel FASERIP?" and the answer is no but also kinda.
@AkhierDragonheart
Ай бұрын
I find it funny that they seem to have gone whole hog on the action table, only to go back to the flow chart for artifact identification. Hell, as you said, they could have had a generic one size fits all flow chart and the differences in difficulty could be the result of rolling on the action table with the column based on artifact complexity and such. You could then have had colored arrows to show the flow which would have at least made the flow chart look pretty.
@lanceuppercut2204
Ай бұрын
Ah the Marvel Superheroes RPG I have played that it's actually quite good (We had a game going here for 5 years). It sounds like it explains the Action Table and column shifts better than Gamma World Third Edition Does. The Marvel Superheroes RPG would be a good game to do a "Let's Make a X Character" episode on it's quite interesting.
@SusCalvin
3 ай бұрын
I like the ideas and intentions with status. There was a lot of funky groups PCs could join or antagonize. Anti-mutant KKK and mind-brotherhoods and AI servants etc.
@tobiascooper2002
2 ай бұрын
Any possibility that you might consider LMaC for Traveller? LBB, Books 4-8, MegaTraveller and/or Mongoose Traveller would all be interesting to see
@anwyl42
3 ай бұрын
huh... I think I got this channel as a youtube recommendation a couple weeks ago from a video about faserip marvel, and now we're getting the action table here
@nilus2k
3 ай бұрын
I assume 5th edition is going to have to also cover what Alternity was. Man I miss that system
@zigmenthotep
3 ай бұрын
If by "What Alternity was," you mean "A promising game that Wizards of the Coast butchered and grafted parts of to d20 Moderns as part of a misguided attempt at monopolizing the entire TTRPG industry," then yes.
@nilus2k
3 ай бұрын
@@zigmenthotep Yep that is the one. I really enjoyed that system.
@plentyoflulu4694
3 ай бұрын
I just started folowing 2 hours ago! How lucky
@entothechesnautknight1762
Ай бұрын
I am definitely curious as to what led to third edition getting released like *this,* because *just* running up on a release date doesn't explain everything that went wrong. Like, yeah, unfinished/underdeveloped systems are a sign of time being tight, but replacing *existing, working* systems with those same unfinished/underdeveloped ones *doesn't* because thats not something you do if you know you only have a short timeframe to get this done. At best, maybe you'd have a draft in the back, in case you had more time then you thought. But the unfinished system being so fully implemented in so many aspects of this game tells me that the game's release was something that was *sudden* for the crew. Like, *so* sudden they couldn't even just toss in the previous edition's rules with minor tweaks because that would take too long. So sudden no one could double check the new weight numbers, or make sure that the new EXP mechanic *actually* replaced the old one and they didnt accidentally leave it in. Like, this is the kind of work you get when you rush to call your group project members and tell then the due date was *this* friday, not *next* friday, and its Thursday afternoon. I wonder if it had anything to do with Gygax being ousted from TSR, since he was kicked out in late 1985, and i can't find any sources that say when 3rd edition released outside of just "1986". (except one who says 1985, so maybe it was early 1986?) Maybe the waves of internal changes in the company hit them without warning or something?
@Red-yt2dk
3 ай бұрын
holy shit this game is badly worded. That list of things intelligence modifies could have been compacted to "The chance to: [table of things]" because every single line started with some variation of that
@zigmenthotep
3 ай бұрын
Honestly, for 1986 it's kinda average. Most games were-and many still are-being written by designers who never really put much thought into writing as a craft of its own.
@woomod2445
3 ай бұрын
okay as much as i love MSH's table, there's a ton you can do via colored difficulties, or including partials. but uhhhhh. more than 20 slots? and oh god why so many types of modifiers?! omg, this math.
@Scantronimus466
2 ай бұрын
I feel like “dump your opponent into an alternate dimension” is a bit overpowered.
@groovy-rat-man
2 ай бұрын
I love skwimp so so much
@SwiftrunnerXXY
3 ай бұрын
Out of curiosity: have you ever considered covering any of the Jennaverse stuff? (Nobilis, Chuubo's Marvelous Wish-Granting Engine, Glitch, the upcoming Far Roofs?)
@zigmenthotep
3 ай бұрын
Neve even heard of it
@SwiftrunnerXXY
3 ай бұрын
@@zigmenthotep I only have any experience with Chuubo's but from what I've seen of your content it sounds right up your alley. One of the default starting characters in Chuubo's is the sun, and another technically doesn't exist - not in the sense of having no paperwork record, but in the sense of they /metaphysically do not exist/. Your character arc has mechanical importance. A valid starting power is, to paraphrase a favorite take, "proper, aggravating, you-can't-even-hurt-my-feelings invincibility. It's often not as useful as being pretty good at sports." If you build your character right, you can get bonus XP from making your fellow players facepalm with your in-game antics. It is batshit wild and I love it. And that's just Chuubo's - from everything I've heard, all of Jenna Moran's stuff is in the same vein.
@DraconiusDragora
2 ай бұрын
To me it sounds like the 3rd edition was supposed to be a addon, or additional content/optional rules to the 2nd edition.
@Brainwav
2 ай бұрын
I know you've done a lot of WoD games, but any thoughts on tackling one of its sister games? Specifically Exalted? I played a ton of 2e back in the day, but never touched 1e or any later editions. It'd be cool to see a sub-series on how that game's developed, maybe even compare to WoD.
@AJarOfYams
3 ай бұрын
This is a third edition of all times
@Flemmi
3 ай бұрын
create temporal Fugue, throw them into planar openings, repeat.
@andrewmento-matos6692
3 ай бұрын
Meybe Mutant Crawl Classics may be an easier time as it Gamma World but laid out better
@angelg9070
3 ай бұрын
I give you much props for doing this edition of Gamma World. To me it is the worse edition. So much left out and needing correction was ridiculous. Looking forward to seeing you do 4th edition which is my favorite.
@Iced_Tea200
3 ай бұрын
Let’s make us a banger video again!!!
@palerider5823
3 ай бұрын
Hey, how about going back to AD&D and doing a Council of Wyrms dragon character?
@Romanticoutlaw
Ай бұрын
a parasitic plant that puppeteers around an unintelligent host body sounds so cool wtf??
@ganmakurel
3 ай бұрын
can you make a video on Maid RPG sometime later? just a silly request
@hatefulvengeance
3 ай бұрын
At 13:48, I might be being overly pedantic to this, but the formatting of the chart upsets me greatly! First, it starts saying +2 to *a* mutation, then switches formatting to Gain *One* (Word) physical, then it switches again into gain *1* (number) mental, and then proceeds to loop itself back to wording numericals again! How can you not have some consistancy between the entire chart, it's 20 words long for shits sake!
@BanditTweet
3 ай бұрын
Could you make an Og: Unearthed edition character next?
@lamMeTV
2 ай бұрын
yay! No facecam
@erlanddrow7950
3 ай бұрын
Ohhh, can't wait to see this when I get back from my trip ( ╹▽╹ )
@robineverglade4060
3 ай бұрын
Have you thought about making scion characters?
@nobodishere
3 ай бұрын
Well, it *is* called a flame*thrower*, it would make sense to use PST and not DEX for the Robots attack modifier.
@simpleroleplay2136
3 ай бұрын
How many additions did this game have over the years? And what the best one for players?
@etexpatriate
3 ай бұрын
If you count Metamorphosis Alpha, there have been 10 versions of GW. However, four of those were conversions to other rule systems (one to Amazing Engine, one to Alternity, two to D20). Generally, the most preferred are 2nd edition, 4th edition, and 7th edition (the most recent, based heavily on D&D 4e).
@marcos2492
3 ай бұрын
When you finish this one, you can make Shadowrun characters?
@zigmenthotep
3 ай бұрын
I'm not going to hop on another big series right away, but it's a maybe for the future.
@Justin-gt9ni
2 ай бұрын
Please, please, please do a let's make us a character for DC20 RPG from the Dungeon Coach!!!
@z.r.e.220
3 ай бұрын
Oh you're a sigma male? HA! I AM THE OVIBUSLY BETTER GAMMA MALE! (Only guys with brain tumors can understand)
@algotkristoffersson15
3 ай бұрын
why is the 3rd edition of a game always the weirdest.
@zigmenthotep
3 ай бұрын
I dunno, the only ones that come to mind are this and Cyberpunk V3.0. Although arguably you could say that the 4e is the third edition from WotC. If I had to guess, a second edition is a revision, fixing all the errors, balancing issues, and just things you didn't think of originally for the first edition. But then with a third edition, there just isn't that much revising to do, you've already published the same game twice, so need to try something different to really justify a whole new edition. Edit: Wow, I completely forgot about Warhammer Fantasy Roleplay 3rd Edition, it was so bad I blocked it from my memory.
@lkim100
3 ай бұрын
@@zigmenthotep sounds about right.
@s-o-tariknomad6970
3 ай бұрын
The longer the series goes on, the more I think "Why have any player races save Humanoid Mutants?" Plant and Animal Mutants seem half baked, and Normal Humans could just be a Mutant who rolled low for starting mutations. Or, you could have a chance to roll no starting Mutations, but you get a bonus to using Ancient Tech equal to X minus starting mutations. You get what I mean?
@SusCalvin
3 ай бұрын
Since Metamorphosis Alpha, pure-strain humans have had a number of more or less hidden advantages. An obvious one in MA was that all robots on the Warden were Asimov robots. A security robot that will kill mutants on sight will only mildly hoist and carry away a human. A gardener robot can decide a mutant is a pest and flame it. Here humans keep getting a better bonus to tech. This could also be figured into how tech activated in MA. A weirdo plant dude or a guy with eight arms won't be able to squeeze into the Warden security armour. Medical stations get confused when they're made to diagnose and treat mutants. Everything on the Warden was built for humans.
@s-o-tariknomad6970
3 ай бұрын
@@SusCalvin good point
@the_multus
3 ай бұрын
Are plants mutated by biogenic agents or not after all?
@zigmenthotep
3 ай бұрын
Yes
@the_multus
3 ай бұрын
@@zigmenthotep 🧠
@katkinkalvin
2 ай бұрын
A friend of mine bought this edition the day it was released. His copy did *not* have the rules errata. Without the rules errata, the game is unplayable as written. Imo, even with the rules errata, the game is still an unplayable mess. I stuck with 1e/2e when running Gamma World as those are the best editions.
@shallendor
3 ай бұрын
I picked the suppliment up at Wargames West, and it made me decide not to buy 3rd edition!
@JunafaniFIN
3 ай бұрын
Wow, this is a mess
@captainstarlight3780
2 ай бұрын
DnD and its adjacent games are usually very bad at making the weight of things too high.
@thomasderosso5625
3 ай бұрын
Oh, I *hate* the mouth on the flumph...
@jamesrozell6467
3 ай бұрын
The cover art looks like a ripoff of the cover for wizards.
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