Hi! In this session we are going to talk how use light linking in Maya Arnold.
Basically the idea is to exclude certain geometries from the light rays and have the light only affecting selected geometries/ objects.
I will be showing the technique and things to look out of when using light lighting and again I would like to emphasize that light linking could easily break your scene and make it unbelievable in your audiences eyes very fast, so use it really carefully and selectively if possible!
Thank you for watching and if you enjoy the content or want me to do more of such related content or have any questions, please feel free to drop them in the comment section. I will definitely look through all of them and reply them as much as I could!
Again, whatever technique used is solely based on my personal preference, it's by no means saying that this is the 100% right way of doing things and if you have a better approach, please do share it with me too!
Thank you!
#maya #arnold #light linking #lighting #vfx
Негізгі бет Light Linking in Maya Arnold | Tutorial
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