This is a quick and dirty prototype I did for a day, the cutting is just done based on the animation. I tried a bunch of mesh cutting libraries and ended up using ezy-slice but there are a lot of other mesh cutting libraries out there. It still has issues, I will have to adapt it for skinned meshes and do some animation matching to optimize the cutting direction so it doesn't just cut randomly. Got inspired by • If Star Wars games had...
Music: freesound.org/...
#lightsaber #starwars #unity3d #unity #prototype #satisfying
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