Made ROBO-ZOMBIE a playable character in Plants vs Zombies Battle for Neighborville
Robo-Zombie character is missing a primary weapon. But there are three abilities that have no cooldown.
Robo-Zombie doesn't have automatic health regeneration, but he has 300 HP.
Ability # 1 - Explosive Hand Blaster. When the ability is activated, the animation on the hand is triggered.
Ability #1 - Explosive Hand Blaster
Max Damage: 9 HP
Splash Damage - 1 HP
Hand Blaster has splash damage. It is small, only 1 HP.
Ability #2
Heavy punch
Damage - 20 HP
Ability 3
JetPack
Jetpack has no cooldown, which makes Robo-Zombie a mobile character and works very well when paired with the Heavy Punch ability.
I accidentally discovered that the animation of the Sprint Tackle (All-Star) ability is slightly different when performed by Robo-Zombie. It looks like a separate ability for Robo-Zombie.
I decided to look at other abilities performed by Robo-Zombie.
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