i'm not super passionate about 3d modeling, to be honest. I find more interest in stuff closer to the end of the pipeline like animating fight scenes and telling stories but i also understand that beautiful settings are one part of telling a compelling narrative or immersing one into an action-packed fight. you make it both easy to understand and educate interestingly. keep it up, man! I love learning your workflow. I think it's going to make really cool things down the line! definitely going to become a patron when i get to a point of using your tutorials more and more!
@windboi
7 ай бұрын
i dont understand how people like you figured out these stuffs. Genius !
@patrickpope4655
7 ай бұрын
Love this. A tiny bit of random rotation on the brush strokes might send it over the top.
@tawansunflower
7 ай бұрын
Ouuu yeah!! ❤️
@dubosemeline1254
7 ай бұрын
I don't think you'll ever realize how life saving your video is. Thank you so much 😭
@tawansunflower
7 ай бұрын
You are so welcome!😊❤️
@ciao5197
7 ай бұрын
this + the kuwahara node , specifically in the viewport compositor will work like a charm
@unhingeDoor
7 ай бұрын
I did not know I needed to know this. You are insanely good at explaining things clearly and entertaining enough for this to be really enjoyable even without the educational factor ♥
@tawansunflower
7 ай бұрын
Glad it was helpful! 😊❤️ Thank you!
@TFHavingFun
7 ай бұрын
Nice tutorial! The pace and edits make it even better. Looking forward to more contents.
@henriksoderberg2292
7 ай бұрын
Just stumbled across this video and it was just absolutly insane. Subscribing!
@Im_a_noob
3 ай бұрын
Delete the cube and replac a new cube 💀
@mikey-kun6009
7 ай бұрын
Were all gonna make it 😤
@Smeebit
7 ай бұрын
This is a great effect. It might be useful for a more stylized fur or fuzz.
@zhonghuabu9326
7 ай бұрын
Thx mate! through I am not internalize all this nodes in my brain, but It's a wonderfull tutorial, you are a genius Tawan Sunflower! 🎆🎆🎆
@james84490
7 ай бұрын
love you i'm waited too long for this single tutorial video!!!!!!!!!!!!
@mikey-kun6009
7 ай бұрын
I'm jealous of how good you are
@Gametime05577
7 ай бұрын
Awesome Tutorial< Thank You So Much
@navneetrout8193
7 ай бұрын
You're a blessing my friend.
@fnalex2
4 ай бұрын
This is so cool, great job!
@DM_Designs
7 ай бұрын
Crazy sir tawan 😮
@whyismynametaken123
7 ай бұрын
Very creative way to deal with this. Great job!!
@akaziehl
7 ай бұрын
Amazing tutorial! And the videos are not long at all! I'd love to know more in depth about some of the nodes that are used but I understand it's not the topic of this video, nonetheless it was really interesting seeing the whole process
@appidydafoo
7 ай бұрын
Very interesting approach, thank you
@Kiwi37912
7 ай бұрын
Wow.. your scene looks cool..
@zmdesiboy1093
7 ай бұрын
Superb extraordinary mind-blowing fantastic
@3dLapso_English
4 ай бұрын
Really nice video!
@tle90
7 ай бұрын
People who know how to use geometry nodes effectively are wizards
@putakusinvida7501
7 ай бұрын
really beatiful friend thanks for this
@DonBurroni
7 ай бұрын
You should credit Lee Griggs for his Arnold Maya technique
@screenkiduniya3717
3 ай бұрын
WTH why i haven’t watched this earlier
@flamexeditz5574
7 ай бұрын
Arigato Sensei !!
@OneTyphun
7 ай бұрын
very creative!
@MESAISTUDIO
7 ай бұрын
amazing!
@VisualistAyush07
7 ай бұрын
Thank you
@Ilia-qp7kc
11 күн бұрын
can someone help me? I have the brush texture in png but when I put in the imagen texture it doesn´t go well. It´s like the brush texture doesn´t "render" in every "little squares". The result are just plane squares with no texture. I don´t know how to explain it :(
@DWISKETCH
7 ай бұрын
amazing
@yonnah6477
20 күн бұрын
Very nice tutorial!! Btw i wanted to do some texture paintings to objects that uses the painterly brush, but it affects the "brush" material as well. Do you know how to properly do it? :(
@mikey-kun6009
7 ай бұрын
Goof job Sensei!!!!
@jiabaopeng8424
7 ай бұрын
Great Toturial but I was lost after 05:20. When I add a new brush material, the outcome was totally black. Also, there is no UVMap output within the gird node. How could I manually set up the UV map for the grid instance? Need further assistance please 😢
@pamelamelgar4492
4 ай бұрын
upgrading to Blender 4.0+ fixes this!
@TheDaggerPort
2 ай бұрын
I have the same everything going black issue at 5:20😔in Blender 4.1.1
@sunayama4650
2 ай бұрын
@@TheDaggerPort From Geometry Nodes, make sure the name in the "Store Named Attributes" node EXACTLY matches the name in the Shader editor's Attribute node. If you have "UVMap" with no spaces and UVM capitalized, it needs to be the same on both. Otherwise, you will get this error.
@TheDaggerPort
2 ай бұрын
@@sunayama4650 Thanks a bunch for the info, I'll see if that fixes it!
@br11bronc34
7 ай бұрын
that's how you made the first video/render of your channel? it looks very similar. Great video! thanks for sharing your knowledge
@guruguru5060
5 ай бұрын
i really love it and i try to remake it, but i have a problem, for the "grid" in geometry i have no "uv map" ( 3:26 ) i tutch nothing and try everything and idk why i don't have it, so whene i put my brush texture nothing hapen, i follow everything (delet the cube and ad a new one), pls help TWT
@stresseddude
7 ай бұрын
quite entertaining. Sadly my ADHD has to play this at 1.5 and 1.7 speed.
@neptune_3d
7 ай бұрын
Amazing video ! what if i want to use an image texture as a base color for my model ?
@Tachastasiia
2 ай бұрын
can somebody please explain me what is the purpose of Posiotion Node in 2:31? It looks almost the same without it .. Trying to understand the logic behind Actually a separate tutorial explaining more about what exactly a certain node does in this scenario would be soo useful
@tawansunflower
2 ай бұрын
The position node gives the offset position between elements (like instances) and the origin of the object. 👍 So in this case, it's used to find the vector that each elemnt has to align to to face the camera.
@Namikare4
6 ай бұрын
based
@BungoYT
7 ай бұрын
This looks so amazing!! Ive been looking for something just like this for so long. Would it be possible to use this in Cycles? Thank you for the video!
@dreadwinter
7 ай бұрын
Neat! Ive been looking for something just like this so, thanks! What if one wanted to add some kind of surface/edge flow for the brush strokes to get away from the pure randomness? Any idea how that could be done? As i was typing this comment, it occurred to me, you could probably use one of those geonode-based line art setups to orient the stroke planes?
@ShaanYadav-yv5jv
6 ай бұрын
man i love your tutorial but can you explain me how you apply that painterly shader in your wall texture
@taupepigeon2435
3 ай бұрын
is there a way for the color of the brush stroke to change based on the mesh its covering?
@battles_varied_animator
Ай бұрын
Don't get me wrong, this is a very good tutorial, but sometimes I wish that these videos actually explained WHY you're doing what you're doing. Such as the Geometry Nodes and the Shader parts. It'd be good to understand why you're specifically connecting those nodes together, so we actually learn how to play with the nodes and not just how to mimic a video.
@otrblzshka
18 күн бұрын
наверное поздно задавать вопросы,но я все же спрошу. на этапе проявления текстуры на пластинах у меня она не появилась,хотя я все делала по уроку. может кто-то ответить,в чем ошибка?
@jackpot5791
7 ай бұрын
Very interesting technique., Bravo. Will we get tree tutorial?
@tawansunflower
7 ай бұрын
Yes! It's the next video :D
@kyomivanilla4373
7 ай бұрын
YEAH! XD
@DWISKETCH
7 ай бұрын
can you make anime style scenery tutorial ?
@NEVA95-qo9xv
3 ай бұрын
Hello, excuse me, my grid node doesn't have uvmap, only the mesh point. :C please help! and tanks
@tawansunflower
3 ай бұрын
Hmm. I'm not sure about that. You can send me your setups via twitter or you can try downloading the finished project file 👍 It's free
@aldogh1705
2 ай бұрын
I have a problem, when downloading the file and open it, the materials work but the brush planes doesn't appear? any clues why's that?
@tawansunflower
2 ай бұрын
Did you download the painterly brushes V2? I think it only works in Blender 4.1+ 👍
@aldogh1705
2 ай бұрын
@@tawansunflower Yeah I have v02 and I have Blender 4.0 you think maybe thats the problem?
@aldogh1705
2 ай бұрын
Update: yes the 4.1 was the problem, thanks!
@joshuadillon8893
7 ай бұрын
Very informative. Thank you.. But a bit to fast.
@lazygamer8886
2 ай бұрын
i dont have toon shader in my blender where can i get? Help Please
@tawansunflower
2 ай бұрын
Tgere should be one in the Do It with Me file. If not you can download it again and append the Toon Shader from the file to the peoject you are workig on 👍
@james84490
7 ай бұрын
i see your ghibli style tweet on twitter there you use the same painterly shader?
@tawansunflower
7 ай бұрын
I don't think that is mine XD But I think they use some kind of Toon shader similar to mine 👍
@ronaldlee4299
4 ай бұрын
how to render like yours?
@user-vc8gv1qi6d
7 ай бұрын
Can I export this to Unity or Unreal Engine?
@justalex4214
7 ай бұрын
The result looks pretty amazing but it also feels insanely overengineered 😂
@tawansunflower
7 ай бұрын
Yea I think so too XD Blender is not built to do much npr things in the first place, so here I am XD
@maximedersoir7055
7 ай бұрын
I tried using it and my render looks like shit 😭how do you use it so well and how even did you manage those bricks and the whole thing actually I was not able to recreate it at all
@tawansunflower
7 ай бұрын
Ahh I'm sorry to hear that. You can download the Tutorial file on my gumroad for free 👍 You can always use it in any scene and create better ones than mine. Regarding the bricks texture it's a little complicated. I may make a part 2 about that. You can use the camera coordinate of the Texture coordinate node to drive your brick texture for now (but the texture only faces the camera)
@kyunai-iu3bn
4 ай бұрын
@@tawansunflower Thank you very much for your tutorial and this explanation! I encountered an issue while applying this effect where complex textures couldn't represent the brush effect well. Moreover, if I unwrap the UVs of the object and create textures using traditional methods, this stylized brush will not accurately depict the effect. While projecting the texture from the camera's perspective seems to display correctly, errors occur in perspective when rotating the view. Looking forward to your new effect tutorial to address this issue!
@dwellersart7538
7 ай бұрын
@1:12 never gets old
@chidorirasenganz
7 ай бұрын
Aside from the edge details I think a hand painted/smudged normal map would be easier/faster and possibly better
@tawansunflower
7 ай бұрын
Yeah! I love that method too! Though personally I use this method because I don't have to paint the normals for every objects I add, and really it's a preference thing at the end XD
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