Dude you really know how to make a true survival horror. Loved the previous game!
@grenindraw6947
Жыл бұрын
HE CANT KEEP GETTING AWAY WITH THIS
@mrdeer111
Жыл бұрын
💕💕💕💕
@giorgospapoutsakis5271
Жыл бұрын
Can't keep getting away with what i have no idea what you're talking about
@bluedreemurr9515
Ай бұрын
He can’t get away with making good games out of abysmal movement systems?
@waffler-yz3gw
Жыл бұрын
4:57 this is really spooky, i'd love to see this as a full game *nudge nudge wink wink stab poke*
@mountaindoge141
Жыл бұрын
He said at the end he’s planning to make it a full game
@compinku
Жыл бұрын
LET HIM COOK
@kuszkusz3181
Жыл бұрын
And soon, he will adapt this into a 3 hour full game in 5 months time... ...maybe
@DonoftheShade
Жыл бұрын
This is really cool, upon seeing the brutal cybernetic/fleshwarped aesthetic of this one i immediately thought it'd be a cool progression of the Scientist from Endoparasitic. I think this would be a neat continuation of that world and vibe.
@bongwatercrocodile315
Жыл бұрын
Hol up, you say that but this character has biological right arm and cybernetic left arm and legs. No way that's way too much of a coincidence this has to be the same guy. This dude absolutely cant catch a break lmao.
@cletusmandeletusman2328
Жыл бұрын
@@bongwatercrocodile315he also became a furry in the process 🥺
@HalfWolf2
Жыл бұрын
Oh no!!! Anyways-
@NovaAeternus
10 ай бұрын
@@cletusmandeletusman2328 evolution tends to be a curious thing
@BrannoDev
Жыл бұрын
It's really impressive just how much you're able to get done (with a talented artist) in a game jam. I think there is clear that you're noticeably improving every year despite already reaching the point of being successful. It's pretty evident that your best games are yet to come.
@Watson_Holmes
Жыл бұрын
Always love the wip vids, esp since we can see your problem solving in the more novel gameplay style.
@franciscosuarez4521
Жыл бұрын
What if the up arrow aligns the camera? You can also try the old reliable camera interpolation to see if it reduces dizziness
@Miziziziz
Жыл бұрын
yeah up arrow is the plan. and I tried smoothing the camera rotation but it's way more nauseating
@ImNotFine44
Жыл бұрын
@@Miziziziz is there also going to be an option to use wasd or rebind?
@runajain5773
Жыл бұрын
@@Miziziziz yep the camera movement mene me headache to watching this
@ArthurKhazbs
Жыл бұрын
@@ImNotFine44 WASD is currently playable
@BladeOctopus
Жыл бұрын
Hey, this game looks really interesting, and I think it has a ton of potential! I love the creepy Lovecraftian vibes overlain by a traditionally angelic soundscape, and the art direction is sick. I'll have to check out other stuff Angela has done! My immediate reaction upon watching the video was that it would be interesting if there were multiple "variants" of rot. Each variant of rot could have enemies with a unique adaptation or function, and defeating the boss of that area could allow the player to splice this new variant of rot into their own. This would allow you to tie the scientist into more of a progression/hub character and really lean into a metroidvania/soulslike vibe, which is huge rn.
@misterymaster5678
Жыл бұрын
You always amaze me. I will never understand how you can create something of this quality in such short time. I would require 3-4 months for anything of even similar quality…
@theonlycatonice
Жыл бұрын
The random pitching of enemy alerts is something I'll suggest to our team! Love these!
@SackoYT
Жыл бұрын
An idea for another project: You're bound to a hospital bed recovering from surgery before trial for a crime you've committed, then an outbreak ensues in the hospital, with fast running infected people with rabies, like 28 weeks later basically. You have a gun you managed to hide but need to find the keys to release yourself. And movement is sluggish.
@galaxyofreesesking2124
Жыл бұрын
I think that the camera rotation is deserving of 4 separate options: "Rotate with player", "No rotation", "Rotate with button", and "Procedural rotation." Procedural rotation would make the camera follow a predestined path along the map, striking a balance between motion that isn't too disorienting, or confusing.
@fenrirsrage4609
Жыл бұрын
Its kinda good to get some lore on why the infected look anthropomorphic. Now we just have to wait for the obvious jokes to come about lmfao. Also love the idea of a robotic helper hand for reloading and the infected arm being paralyzed but also useful as a support so you're always aiming a gun, especially when the fingers are still dexterous.
@hipunpun
Жыл бұрын
angela he and you both put out incredible work, love to see this collaboration! ❤
@S71ckBug
Жыл бұрын
God damn, I legit thought this was a endoparasitic sequal or something absolute banger
@whynotanyting
Жыл бұрын
Unfortunate that the camera doesn't work for most people as I find it intuitive, but glad you found alternatives regardless!
@fishbox385
Жыл бұрын
Finished the game and I absolutely loved everything about it, from the challenging combat/movement mechanic to the beautiful art to the creepy yet in some ways somber music and sound design. It was definitely a short lived experience and I am really hoping more content gets released in the near future. Great job to you and Angela.
@Lioni177
Жыл бұрын
Great content as always! Perhaps a melee weapon that swings left as to allow to player to offensively rotate left
@HiHi-iu8gf
Жыл бұрын
oh godam, angela's art was really nice so I went to check em out and realised i actually recognise heaps of their games lol
@dyncleve8927
Жыл бұрын
It would be cool that in order to heal you have a similar thing to your last game, where the brain rot needs to be kept away by some sort of injection. It would also be interesting to see body part upgrades as the game goes on, which would lower recoil or increase your step range.
@ceroscentauri7045
Жыл бұрын
Endoparasitic was a highlight of last years October, which in an of itself may be one of the best months gaming's ever had as far as I'm concerned. Even if I don't get around to playing this version I will absolutely be playing the full commercial version on release.
@jadzzzz
Жыл бұрын
Manual reload and choir alert are hands down the best original design ideas I've seen in a while.
@somesaykosm8081
10 ай бұрын
At the start of the video, I thought it was going to be too similar to Endoparasitic, but then you explained the core mechanics. It's awesome how you design from the start with a subversion of expectations in mind. Makes your games fun to play or watch.
@teyshu6444
Жыл бұрын
You can make his head also robotic part, and when you press the button that should adjust camera rotation, player’s head will turn same direction
@videogamerNattie98
Жыл бұрын
The reloading reminds me a awful lot about magicka's magic system where basic things are easy to do but more complicated spells are complex but they have a pattern that flows well allowing one to prefect the pattern and do the actions and motions insanely fast despite there complexity. You first reload will be slow and arduous as you memorize the pattern the next one will be slightly faster as you get it down and the more you do it the faster it gets as the pattern becomes muscle memory so I think its very intuitive.
@noctisocculta4820
3 ай бұрын
Love the sound design!
@ethanlynn6760
Жыл бұрын
Add in that the rot is growing on the guy and he needs to find and take fungal suppressants not only for himself but also for the npc. It will add on an additional element to the game. Referring to one of your previous games
@anders6326
11 ай бұрын
Bro, I just found your channel yesterday and I've been binging your logs as well as listening to godot tutorials while I figure out what demos I want to make, myself. So much stuff you showed here is awesome - my favorite take-away is the weapon reload sequences. I've been keeping a log of mechanics I feel would make great tension horror games but never really had a cool reload one (my other favorite is Project Zomboid's realistic mag and single bullet reload sytems...) I've been watching vids to see if I can figure out how to recreate an RE game in 2d and with a small enough scope to do it alone or with minimal help, so this is rather inspirational ^^
@the8626
Жыл бұрын
I find it... interesting that the main character of this game's only organic parts are their right arm, head, and torso.
@arabella000
Жыл бұрын
Having a drawback for messing up the pattern would make the reload more rewarding as if you've jammed the gun
@DianaTaffie
Жыл бұрын
Honestly, i would love to see this fleshed out, what a fun concept, but definitely not an easy one to make into something proper.
@SkinnerSpace
Жыл бұрын
Very impressive! So much work is done in three days!
@madeleineollerton5993
Жыл бұрын
lefty should do something besides reload! you get used to recoil pushing you one way and compensating back to the left, there should be a counterpart action that lefty does that challenges that rhythm. maybe you can crank back to the left and swing to the right to whip someone with your robot arm or something, and then throwing your body at them would cause you to rebound in less controllable directions so that the arrow keys gameplay is more prominent.
@JoshuaAllin
Жыл бұрын
Oh I am so ready for a full game of this
@therealgunny
Жыл бұрын
The sound design is super nice, it was the first thing that caught my attention.
@MashUpGames
Жыл бұрын
I really like how the reloading mechanic requires pressing buttons instead of a one-click reload, very cool
@MrSlaughtematic
Жыл бұрын
Very cool! my impulse is that it might not feel good to be forced to reload when you run out of ammo and being unable to move in the meantime. I imagine I would much rather run away and then reload in some scenarios... Maybe you like the current system and I'm sure it makes the game more stressful and harrowing, but if you wanted to change it, I could imagine using wasd to reload, or having to press another key to initiate "reload mode." great work as usual!
@garfunkel6629
Жыл бұрын
think the sound design of the enemies was great, and i like the unique control scheme as there isn't enough of that in most games today, and the only nitpick i have is that the guns didn't sound meaty enough, but overall fantastic work
@helbramsgibbs3280
10 ай бұрын
Endoparastic : A mouse-hell shooter game Neural Rot : A keyboard-hell shooter game Now I'm excited to see console manual reload game mechanic
@itsgitchy
Жыл бұрын
I'd love to see a sequence/set piece that challenges the players' mastery of the movement system: For example, imagine a thin walkway or a tight rope, where the player needs to step carefully and time how long they hold the left and right arrow keys so that when they step, their foot is on the tightrope. The tightrope/thin walkway doesn't even half to be straight. Maybe there can be turns so that the player must learn the new timing of their steps.(I was inspired by the rhythm game called A Dance of Fire and Ice, and the game Jump King) Additionally, it essentially inhibits the player from firing their gun, since the recoil would force them to step back off the tightrope and they'll fall off, so It may be good for some sort of chase sequence. (other ideas in the replies)
@itsgitchy
Жыл бұрын
Another idea I had was to include melee weapons. I'm not entire sure how to incorporate them, but maybe if you press both the left and right arrows simultaneously when the weapon is equipped, the player lungs forward in a melee attack that does knockback damage too. (Maybe just the lunge mechanic is an interesting idea by itself, disregarding the melee part?)
@itsgitchy
Жыл бұрын
-the ability to pick up upgrades such as: increased step speed. increased step radius, decreased recoil-backstep effect -a "turret stance" where the player can aim freely with the mouse but they can't move -the ability to dual wield (but maybe players must reload each gun at a time, and reloading the other arm has a mirrored input pattern). -more powerful futuristic weapons with more complicated reload patters (such as using other keys in addition to the arrow keys, or pressing certain keys simultaneously, or the buttons have to be pressed at a certain time)
@raimondthefool1411
Жыл бұрын
Dude, if want to make this horror game even better you need to add a Giant Boss Centipede. Trust me on this one.
@JensonTM
Жыл бұрын
honestly that tactical reload system is one of the coolest things I've ever seen
@sleepydog9968
Жыл бұрын
banger after banger 🔥 also, nostalgia... just remembered "hunters 2" (by Rodeo Games)
@Nick-qb9zv
Жыл бұрын
looks cool! eager to see what you will make out of this
@masterzoroark6664
Жыл бұрын
PLease- release the ost for this game I LOVE it. I love how it's not some obviously creepy tune- it's a blast of psychodelic music. And the music in menus- even more somber yet conveying oddity
@adt4864
Жыл бұрын
Mmhmmhmmj. Kitty in thumbnail???? Hype Edit: the fact that the pathowogen tf disease is called neural rot is pure gold
@OperatorMax1993
Жыл бұрын
PathOwOgen uwu
@swordmangelo9056
9 ай бұрын
dudeeeee i finished and now i need a second part pls make it man it so good i enjoy it a lot
@matthewventures
Жыл бұрын
Angela and You is such a dream collab
@KaanAlpar
Жыл бұрын
The elevator trick is clever! 😄
@JCupgrade
Жыл бұрын
For the full game maybe change the environments to be streets and shops instead of more random rooms and offices to improve the vibes. Still looks great regardless keep up the good work!
@anispinner
Жыл бұрын
Missis is is is back
@nubbe8986
Жыл бұрын
Oh good lord that reload mechanic! Great work! Youre my inspiration for gamedev-ing
@youfool444
Жыл бұрын
It's impossible not to like his videos.
@ZedAmadeus
Жыл бұрын
Angela He!!! oh my god, that's so cool. the game looks great
@steadyrow
Жыл бұрын
adding something that you could control with your mouse would open up some interesting gameplay elements. balancing mouse movement with tank controls for firearm aiming would be utterly unique. Say a tentacle that whips out in click direction or a parasite that shoots out and controls enemies you hold click on.
@MTTC-me5dj
Жыл бұрын
Dude the songs are so fucking good i need them... I wonder what kind of genre they are (in particular the one when you meet the woman)
@SorchaSublime
Жыл бұрын
I'm in love with the reload system and It's made me think more about using arrow keys in a top down game, especially if WASD is still movement.
@ABlueThing
Жыл бұрын
I'm having a bit of Deja vu , a terryfying deja vu
@M3gaNinja
Жыл бұрын
I can't wait for full the release
@JGT-yd2wx
Жыл бұрын
This would fit more as a face paced retro FPS IMO
@linwong1494
7 ай бұрын
I’m curious about whether this game is also set in the same universe as Wrought Flesh and Endoparasitic. I know those two are the same world, both dealing with the Nautilus, so seeing this one also being about a supernatural transformative rot made me wonder, but since Angela is writing the story for this, I’m not so sure. Either way, I’m sure the story for this game is gonna be interesting and along the lines of cosmic horror-esque enchantment and wonder (thinking, the movie Annihilation)
@dialog_box
Жыл бұрын
not really game feedback per se, but i would love to see this game, endoparasitic, and ii-iii-v all unified into one grand world with linking plot threads
@zach3861
Жыл бұрын
I live Mizz’s games but the issue that always crops up is that they never feel FINISHED. The story is always half baked, usually only going as far as shallow world building while the gameplay and levels can feel samey. Mizz is undoubtedly a great developer. His gameplay conceptions are super creative and detailed. I just wish he would go the extra mile with them so they would stop feeling like Nitrome flash-games and really hammer it home. He’d probably create a dozen cult classics if he did.
@frank_calvert
Жыл бұрын
now all im wondering is will it be part of the Wrought Flesh extended universe
@xblaster926
Жыл бұрын
I'd say do what you said you want to do with the camera rotation button, but also include options foe the other two alternatives
@CletoFrost
Жыл бұрын
it feels alot like endo, i think a little polish in the animations might help separate them a bit
@andidaffa9606
Жыл бұрын
Mizziziz realy making some Banger zombie video game and thought we didn't notice 🔥🔥 💯💯
@retu3510
Жыл бұрын
I looove the sound!
@hexsinthedemon9489
Жыл бұрын
This looks fucking awesome
@crypeton
Жыл бұрын
What if separate control for the character and camera angle?
@Natherma985
Жыл бұрын
This looks really cool and i’ve always loved your videos I had a question tho and sorry if this comes off as offensive I mean this out of genuine curiousity what made you wanna collab for this game? Was it just in order to help with the time limit I was simply curious cause you seemed like a very capable developer in a lot of areas but I understand that help is always really useful, just curious what the idea was. Love your games and content tho it’s really cool to get insights like this :3
@crocfacePlaugueDoctor
Жыл бұрын
all I hope is Endoparasitic devlogs are coming soon.
@mogaming163
Жыл бұрын
Top down style is a lot better than the low poly you've done before, still hoping for the wrought flesh update promised but can't wait to see what u do with this game!
@SuperDuperSigmaMale
Жыл бұрын
This cool but are you still gonna update wrought flesh or is it an abandoned game?😢
@GamesBySaul
Жыл бұрын
Very nice work with this! The reloading mechanic looks and sounds fantastic! Did you think maybe that the more.of the combination of keys you put in = the fuller the mag? So in a pinch you could do less of the combo just to get some quick ammo
@sunnisideup444
Жыл бұрын
This looks awesome!! Keep up the good work
@lime_68
Жыл бұрын
This would make a great steam game, not gonna lie
@mcben42
Жыл бұрын
Super cool, as always
@justvladcreate
Жыл бұрын
I guess it would've been better to make your mouse as player camer. If you move left, the camera rotates accordingly to the left, since you don't use the cursor anyway
@lorenzocassaro3054
Жыл бұрын
If you had a AAA budget and full creative freedom, what kind of game would you try to make?
@Jeykit0
Жыл бұрын
The same thing but normal
@Ddos2212
Жыл бұрын
You are a genius
@e2d877
Жыл бұрын
Hey, have you ever used unreal engine and if yes what are your thoughts?
@TheUnaBoomer
Жыл бұрын
Very excited!
@ckyoung516
Жыл бұрын
Hers a suggstion try adding diffrent monsters that challenges the players movement like a enemy that mimics the players movemente so thay have to think or something
@Roundtree_stuff
10 ай бұрын
Different types of rot the rot you see here white rot that is a flying creature there wings don’t generate enough force to fly but they can jump over some obstacles like tables and chairs more blacker and thicker rot like the rot in the video but thicker and more veins that makes some buffalo or rhino hybrid and finally black and purple rot that is a tricky enemy not that hard but in some situations becomes a challenge what I’m thinking for that is a turtle that moves slow but if you hit it from its sides it takes no damage it’s head looks pulled back and if you get close enough it’s head lunges out almost instantly and bites you it’s range is more than you expected but does little half of the damage the rot in this vid does it turns slow and because it’s slow other enemy’s usually get in front of it and block your way to it and add a bat melee weapon that maybe used for some mechanics in the future but currently should just do little damage but good knock back the way you hit is turning damage does have a cap but depends on speed and where you hit the bat tip does less damage and less knock back but body does more damage and knock back and it knocks you backs the way you where hit from so no getting hit form the side and going away in the direction backwards to the thing hit instead it goes to the side the exact opposite of where it got hit form anyway good game!
@sjoerdev
Жыл бұрын
video idea: trying to make a game using c# in godot
@airplanes_aren.t_real
Жыл бұрын
He's back
@latabajaj1384
11 ай бұрын
Is it just me or does this feel like Endoparasitic 2
@Funnis_stuffOFFICIAL
Жыл бұрын
suggestion: Days 2 rot The survivor (player) has to loot the area before the gas comes, he needs to aproach their base and fend off the hordes of zombies, zombies get stronger and get different types each wave. if the player dies the game is over.
@superfastscyphozoa
Жыл бұрын
The player character is so cute lmao
@NN-jp7ei
Жыл бұрын
NICE!
@Caipi2070
Жыл бұрын
i hope these character and camera controls don’t turn out to be a major annoyance, this should be addressed and thoroughly tested with new players before continuing the project.
@lautarobenavides411
7 ай бұрын
When is part 2 coming?
@aplicaciones9807
Жыл бұрын
¿when endoparasitic 2 dropping my man? I would love to see it continue i we cant let an important cientist lose to a dilusional waiter.
@fatmangames1311
Жыл бұрын
I say try make a 3d game (outside of a jam as we don't want you to go mad if you tried it as well while you good idk if it would be too hard if you got 3 days to render fully 3d assests and level create ect) that makes you have to run from one of the parasitic bosses in a 3d rendered lab (no fighting just pure unadulterated flee for your life terror while trying to make sure you have a spair pair of shirts from all the blood and trousers because of all the...). From what I've seen endoparasitic had done absolutely amazing and it deserves that but I notice well its kinda flat in the litterly physical sense its 2d but image a 3d survival horror thats maybe a sequel
@ZooHair
Жыл бұрын
the player ate too much protein
@gasmaskloner6180
Жыл бұрын
Add a enemy that kinda is fast as a mini boss or something have were its the later stages
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