This is the fourth video in a (what was intended to be!) 3-part series in which I describe how I developed a "Room Escape" game for the American Libraries' Association International Games Week 2017, hosted at the Millennium Library in Norwich, UK.
In this video, I describe the creation of the "Librar-o-matic" - a computer monitor display that appears as a completely blank white screen until players don the goggles described in a new library regulations document, at which point a hidden message is revealed.
Негізгі бет Making an Escape Room Game - #4 The Librar-o-matic Monitor
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