Hi, This is the very first part of the full making of Black Widow 3D portrait, in this part I start by sculpting the face in Zbrush from a sphere.Every week I will post a new Video, we will go over the whole making of ( Aside from lookdev, as it wasn't done by me ), the sculpt in Zbrush, the Model in Maya, the texturing using Texturing.xyz maps and brush painting in Mari, the grooming in Xgen and Maya.
**Please subscribe and comment, so I can stay motivated and keep posting videos (maybe I will post another project making of after this one ;) ).**
As some of you know, these videos used to be on my Patreon account, so please keep in mind that they were recorded more than a year ago.
Lookdev on this project was done by the amazing Jeremy Celeste :
www.artstation...
Textures Used were provided by :
Texturing.xyz
To see the final result of this project click here :
www.artstation...
To follow me where I post all my artwork, work in progress, share tips and answer question, follow me on Artstation and Instagram, it will mean a lot to me :) :
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/ kubisiart
I hope you enjoy this, and see you next week :)
Негізгі бет Making of "BLACK WIDOW" 3D Portrait - Part 1: Zbrush sculpt
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