Tutorial to help Cinema 4D users understand material stacking and decals workflow in Redshift
Note:
Since I made this tutorial, dragging a material in the Shader Graph no longer creates automatically a Reference Node, it is now to be found under the Utilities nodes and then the material has to be dragged into the node's Object field.
Негізгі бет Material Stacking and Decals In Redshift
Пікірлер: 86