Were doing math and were game developers - Jorge Rodriguez.
@ericstorm4613
4 ай бұрын
It makes so much sense now. Thanks.
@jamesrockford2626
9 жыл бұрын
7:00 in..... is a brilliant explanation... wtf? why can't they explain this simple in books? write a book bro, you are a good teacher
@Metalwrath2
7 жыл бұрын
Books are total garbage imo
@JorgeVinoRodriguez
7 жыл бұрын
Most of the stuff I present in these videos I first learned in a book.
@leondaz7380
5 жыл бұрын
@@JorgeVinoRodriguez what book has this maths please?
@rdhttelalleglad7902
5 жыл бұрын
Thank u!! Im doing an examproject on computer graphics and several of your videoes saved a doomed project :D
@Fataho
7 жыл бұрын
Thank you for very clear explanation.
@richardbutte2518
8 жыл бұрын
dude, you rock
@designd9956
Жыл бұрын
I hear a ringing in the background that slowly gets lower pitched as the video continues.
@shane6377
4 жыл бұрын
Still holds up 👏
@shane6377
4 жыл бұрын
A good source is also: en.wikipedia.org/wiki/3D_projection (Skip down to perspective)
@reborn4612
3 жыл бұрын
I love you, thanks
@jdm8963
4 жыл бұрын
2º Part: kzitem.info/news/bejne/xauilqGromRqZYY
@martinpetersson4350
5 жыл бұрын
Thanks, just implemented this. However, it's not a true perspective is it? Things further away won't get smaller however there's parallax alright. What do I need to do a proper perspective? Thanks for a great tutorial anyways it made my day a bit better :)
@FreedSeed
2 жыл бұрын
The next video is private ):
@abhijit-z
9 жыл бұрын
What is the case with directx? In directx, we have to project the the point onto the plane where z=0 which is -1 for opengl. How do you do this?
@JorgeVinoRodriguez
9 жыл бұрын
This isn't the actual perspective matrix, you should watch part 2 first. But I couldn't tell you the difference between OGL and DX, as I've only used OGL.
@abhijit-z
9 жыл бұрын
Jorge Rodriguez Just got a question. Why part 2 first?
@JorgeVinoRodriguez
9 жыл бұрын
Abhijeet Zala Oops what am I talking about, don't watch part 2 first. Watch this part first, but also watch part 2, which is the actual perspective matrix video. This one is a simpler version for pedagogical purposes.
@alfimaulana2908
7 жыл бұрын
i hear car sound at 3:55 lol
@AfdhalAtiffTan
6 жыл бұрын
Which book did you use as your reference?
@JorgeVinoRodriguez
6 жыл бұрын
A few, but mainly www.amazon.com/Primer-Graphics-Development-Wordware-Library/dp/1556229119
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