UPDATE: New version of this tutorial now available: • Maya Arnold Rendering:...
The basics of string up AOV (arbitrary output values) in Maya and combine them in Photoshop. The ZDepht is a bit broken but you can still use it with a little tweaking. You might have to save it out as a .JPG by itself.
This is for a still frame, but the steps would be similar for a video and the steps in AE are pretty similar to PS. There are other compositing software that handles EXR files better, but this is the easiest path.
Негізгі бет Maya Arnold Render Passes (AOV's) & Photoshop with ZDepth
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