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In this project based Maya Retopology Tutorial for Beginners, I walk you thru step by step on how to retopologize a creature's head using live surfaces and quad draw. I provide the high poly sculpt for those who wish to follow along.
In this Tutorial, I will cover the following Maya Retopology Topics:
► When is Retopolgy needed.
► Assessing initial topology for a character.
► Working with Live Surfaces.
► Working with Quad Draw.
► Retopology in Passes.
► Using primitives to speed up Retopology.
► Turning off Quad Draw to create cavities.
At the end of this tutorial you will have a good understating on how to use Maya along Quad Draw for retopology even if you are a beginner.
Concept by the talented Tony Sart:
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Негізгі бет Maya Retopology: Ultimate Beginner's Guide
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