tl;dr Sandori messes with reversal inputs and gives a safejump. In the corner you get a difficult to react to left/right mixup and if they focus on blocking, you can throw them for 3k + damage.
Good stuff, always nice to have more resources! As shameful it may be to admit i haven't really used sandoris that much despite having 2k F-Roa games, so thanks for giving me a reliable training resource. Also you probably know about this but in the corner i go into 236C after 6C to retain side. A more advanced and harder tech i saw in a japanese video was dash sideswitch 2C which works after the usual BnB.
@Irysan
3 жыл бұрын
yeah the problem with corner 236C stuff even if you do dash out 2C is that they are too close to the corner to do a proper left/right meaty or mix that can't be jumped out of in some way. so its mostly just for damage in the corner unless the opponent is very conditioned to block so your baseline should be to do safejumps anyway, wheras sandori can be a baseline setup and mix in one package doing things that have easy answers is good in melty sometimes, and f-roa has a lot of silly things he can do, just it's good to make sure people actually have respect for your basic knockdowns, otherwise you may as well just go for max damage all the time and forsake okizeme altogether.
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